CHAPTER 69E
GAMING EQUIPMENT
SUBCHAPTER 1. GENERAL PROVISIONS
13:69E-1.1 Gaming chips (general rules)
(a) No gaming chip shall be utilized by a casino licensee in a casino or casino
simulcasting facility until:
1. The design specifications of the proposed gaming chip, prior to the
manufacture of the gaming chip, are submitted to and approved by the
Division, which submission shall include a detailed schematic depicting
the actual size and, as appropriate, location of the following:
i. Each "face" of a chip, which is the flat surface across which the
diameter of the chip can be measured including any indentations
or impressions;
ii. The "edge" which is the surface of a chip across which its
thickness can be measured in a perpendicular line from one face
to the other; and
iii. Any colors, words, designs, graphics or security measures
contained on the gaming chip;
2. A sample stack of 20 gaming chips, manufactured in accordance with its
approved design specifications, is submitted to and approved by the
Division; and
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3. The Division has confirmed that the identification requirements of this
subchapter are visible using the casino licensee's closed circuit television
system.
(b) Each gaming chip issued by a casino licensee shall be designed and
manufactured with sufficient graphics or other security measures including, at a minimum,
those features specifically required to appear on the face or edge of a gaming chip pursuant to
this section so as to prevent, to the greatest extent possible, the counterfeiting of the gaming
chip.
(c) No casino licensee shall use or redeem in its casino or casino simulcasting facility
any gaming chip that it knows, or reasonably should know, is materially different from the
approved sample or no longer conforms to the requirements of subchapter.
(d) No casino licensee or other person licensed by the Division shall manufacture
for, sell to, distribute to or use in any casino outside of Atlantic City, any gaming chips having
the same edge spot and design specifications as those approved for use in Atlantic City casinos
and casino simulcasting facilities.
(e) A casino licensee may issue souvenir non-gaming chips that are prohibited from
use in gaming or simulcast wagering in any casino or casino simulcast facility. The physical
characteristics of such chips shall be sufficiently distinguishable from approved design
specifications of any gaming chip issued by any casino licensee so as to reasonably ensure that
they will not be confused with authorized gaming chips. At a minimum, such chips shall:
1. Be unique in terms of size or color;
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2. Have no edge designs unique to gaming chips; and
3. Bear the name of the casino licensee issuing them and language on both
faces stating that they have no redeemable value.
(f) A casino licensee shall remove a set of gaming chips in use from active play
whenever it has reason to believe the casino or casino simulcasting facility has accepted
counterfeit chips or whenever any other impropriety or defect in the utilization of that set of
chips makes removal of the chips in active use necessary or whenever the Division so directs.
An approved back-up set of value chips or non-value chips shall be placed into active play
whenever an active set is removed.
(g) Whenever chips in active use are removed from play, the casino licensee shall
immediately notify the Division and the reason for removal.
(h) Each set of gaming chips approved by the Division for use by a casino licensee
shall receive a unique and permanent alphabetical designation. This designation shall be
assigned by the casino licensee during the design schematic approval process and shall be used
for all inventory procedures required by N.J.A.C. 13:69E-1.2. If a casino licensee elects to
commingle gaming chips pursuant to N.J.A.C. 13:69E-1.3(k), in addition to the assigned
alphabetical designation for that set of chips, each different sample within the set shall also be
assigned an accompanying unique numeric designation.
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13:69E-1.2 Receipt of gaming chips or plaques from manufacturer or distributor;
inventory, security, storage, and destruction of chips and plaques
(a) When gaming chips or plaques are received from the manufacturer or distributor
thereof, they shall be opened and checked by at least three casino employees, one of whom
shall be from the accounting or auditing department of the casino licensee, one who shall be
from the casino games department, and one from any mandatory department other than the
surveillance department of the casino licensee. Any deviation between the invoice
accompanying the chips and plaques and the actual chips or plaques received or any defects
found in such chips or plaques shall be reported promptly to the Division.
(b) Each casino licensee shall report to the Division promptly after an inspection
required by (a) above discloses any discrepancy in the shipment including, but not limited to,
the following:
1. The shipment contains defective chips or plaques; or
2. The quantity and denomination of the chips or plaques actually received
does not agree with the amount listed on the shipping documents.
(c) After checking the gaming chips or plaques received, the casino licensee shall
cause to be recorded in a chip inventory ledger:
1. The assigned alphabetical designation;
2. The denomination of the value chips and gaming plaques received;
3. The number of each denomination of value chip and gaming plaque
received;
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4. The number and description of all non-value chips received;
5. The date of any such receipt, and the signatures of the employees who
checked any such chips and plaques;
6. The unique serial number, if applicable; and
7. The storage location if not in active use.
(d) Any gaming chips not in active use shall be stored in:
1. An approved casino vault;
2. The cashiers' cage; or
3. A comparable secure area, approved by the Division, which is adjacent to
and accessible exclusively from the casino floor.
(e) Whenever any gaming chips or plaques are taken from or returned to an
approved storage area, at least two employees shall be present, one of whom shall be a
supervisor from the casino cage, and the following information shall be recorded in the chip
inventory ledger together with the date and signatures of the employees involved:
1. The alphabetical designation and, if applicable, any numeric designation;
2. The number and dollar amount for each denomination of value chip or
gaming plaque removed or returned;
3. The number and description of the non-value chips removed or returned;
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4. The specific storage area being entered; and
5. The reason for the entry into the storage area.
(f) At the end of each gaming day, a casino licensee shall compute and record the
unredeemed liability for each denomination of value chips and gaming plaques. At least once
every 30 days, at a minimum, each casino licensee shall inventory all sets of value chips and
gaming plaques in its possession and shall record the result of such inventory in the chip
inventory ledger. The procedures to be utilized to compute the unredeemed liability and to
inventory value chips and gaming plaques shall be submitted to the Division. A physical
inventory of value chips and gaming plaques not in active use shall only be required annually if
the inventory procedures incorporate the sealing of the locked compartment. If a casino
licensee elects to commingle gaming chips, a member of the casino accounting department
shall, at least once every six months, inventory all gaming chips of a particular sample and
readjust the starting inventory for those gaming chips which are no longer in the possession of
the casino licensee. The adjusted inventory figure shall be recorded in the chip inventory ledger
and shall be the new beginning inventory figure for the next six-month period for purposes of
computing the daily outstanding chip liability required by this section.
(g) The Division shall approve the process for the destruction of chips and plaques.
Prior to the destruction of gaming chips and plaques, the casino licensee shall notify the
Division, in writing, of the date and the location at which the destruction will be performed; the
denomination, number, and amount of value chips and plaques to be destroyed; and the
description and number of non-value chips and tournament chips to be destroyed. Unless
otherwise authorized by the Division, the destruction of gaming chips and plaques shall be
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carried out in the presence of at least two employees of the casino licensee, one of whom shall
be from the accounting department and one of whom shall be from any other mandatory
department other than the surveillance department. The denomination, number, and amount
of value chips and plaques or, in the case of non-value and tournament chips, the description
and number destroyed shall be recorded in the chip inventory ledger together with the
signatures of the individuals carrying out such destruction, and the date on which the
destruction occurred. The casino licensee shall also maintain a written log of the names and
credential numbers of all casino personnel involved in each such destruction, and the names
and employer of all non-casino personnel involved.
(h) A casino licensee shall ensure that at all times there is adequate security, as
approved by the Division, for all gaming chips and plaques in its possession.
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13:69E-1.3 Value gaming chips
(a) Each gaming chip which contains a denomination on each face thereof shall be
known as a "value chip." Value chips shall only be utilized on the casino floor or simulcast area,
unless otherwise authorized by the Division.
1. Each casino licensee shall be authorized to issue and use value chips in
denominations of $ 0.25, $ 0.50, $ 1.00, $ 2.50, $ 5.00, $ 10.00, $ 20.00, $
25.00, $ 100.00, $ 500.00, $ 1,000, $ 5,000, $ 10,000, $ 20,000, and $
25,000 and in such quantities as the casino licensee may deem
appropriate to conduct gaming or simulcast wagering in its casino or
casino simulcasting facility.
2. Each value chip issued by a casino licensee shall be in the form of a disk.
Value chips with a denomination of $ 0.25, $ 0.50, $ 1.00, $ 2.50, $ 5.00,
$ 10.00, $ 20.00, $ 25.00, and $ 100.00, shall have a uniform diameter of
one and 9/16ths inches. Any value chip issued by a casino licensee in the
denomination of $ 500.00 shall have a uniform diameter of one and
9/16ths inches or one and 11/16ths inches. Any value chip issued in the
denomination of $ 1,000, $ 5,000, $ 10,000, $ 20,000, or $ 25,000 shall
have a uniform diameter of one and 11/16ths inches.
3. Each value chip issued in a denomination of $ 20,000 or $ 25,000, in
addition to satisfying the requirements set forth in this section, shall be
impressed with a unique serial number.
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(b) Each denomination of value chip issued by a casino licensee shall contain a
predominant color unique to that denomination to be known as the "primary color." A
"secondary color" on a value chip is any color, other than that chip's primary color, that the
Division authorizes a casino licensee to include on the face or edge of the chip as a contrast to
the chip's primary color, except that no primary color shall be used as a secondary color on a
value chip of another denomination where such use on the edge is reasonably likely to cause
confusion as to the chip's denomination when the edge alone is visible.
(c) Each gaming chip manufacturer shall submit sample color disks to the Division
that identify all primary and secondary colors to be used for the manufacture of gaming chips
for casino licensees in Atlantic City. Once a gaming chip manufacturer has received approval for
a primary or secondary color, those colors shall be consistently manufactured in accordance
with the approved samples. In order for a primary color to be approved for use, it must visually
appear, when viewed either in daylight or under incandescent light, to comply with the color
tolerances or such other similar color tolerances as approved by the Division as follows:
1. $ 0.25 - "Peach" shall mean that color classified as 10R 7/8 on the
Munsell System of Color Coding which shall be reproduced to within the
following tolerances:
Upper Limits Lower Limits
Hue H+ 2.5YR 7/8 H- 7.7R 7/8
Value V+ 10R 7.5/8 V- 10R 6.5/8
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Chroma C+ 10R 7/9 C- 10R 7/7
2. $ 0.50 - "Slate Blue" shall mean that color classified as 10B 7/6 on the
Munsell System of Color Coding which shall be reproduced to within the
following tolerances:
Upper Limits Lower Limits
Hue H+ 7.5B 7/6 H- 2.5PB 7/6
Value
V+ 10B 6.5/6
V- 10B 7.5/6
Chroma C+ 10B 7/5 C- 10B 7/7
3. $ 1.00 - "White" shall mean that color classified as N9/ on the Munsell
System of Color Coding which shall be reproduced to within the following
tolerances:
Upper Limits Lower Limits
Value V+ N9.4/ V- N8.75/
Chroma C+ 5R 9/1 C- 5G 9/0.5
5 YR 9/1 5B 9/0.5
5Y 9/1 5P 9/0.5
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4. $ 2.50 - "Pink" shall mean that color classified as 2.5R 6/10 on the Munsell
System of Color Coding which shall be reproduced to within the following
tolerances:
Lower Limits
Hue H+ 3.75R 6/10 H- 1.25R 6/10
Value V+ 2.5R 6.75/10 V- 2.5R 5.75/10
Chroma
C- 2.5R 6/8
5. $ 5.00 - "Red" shall mean that color classified as 2.5R 4/12 on the Munsell
System of Color Coding which shall be reproduced to within the following
tolerances:
Upper Limits
Lower Limits
Hue H+ 3.75R 4/12 H- 1.25R 4/12
Value V+ 2.5R 4.5/12 V- 2.5R 3.5/12
Chroma C+ 2.5R 4/14 C- 2.5R 4/10
6. $ 10.00 - "Blue" shall mean that color classified as 2.5PB 4/10 on the
Munsell System of Color Coding which shall be reproduced to within the
following tolerances:
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Upper Limits Lower Limits
Hue H+ 5PB4/10 H- 10B4/10
Value V+ 2/5PB4.5/10 V- 2.5PB3.5/10
Chroma
C+ None
C- 2.5PB4/9
7. $ 20.00 - "Yellow" shall mean that color classified as 5Y 8.5/12 on the
Munsell System of Color Coding which shall be reproduced to within the
following tolerances:
Upper Limits
Lower Limits
Hue H+ 7.5Y 8.5/12 H- 2.5Y 8.5/12
Value V+ 5Y 8.75/12 V- 5Y 8/12
Chroma
C+ 5Y 8.5/14
C- 5Y 8.5/10
8. $ 25.00 - "Green" shall mean that color classified as 2.5G 5/12 on the
Munsell System of Color Coding which shall be reproduced to within the
following tolerances:
Upper Limits Lower Limits
Hue H+ 3.75G 5/12 H- 1.25G 5/12
Value V+ 2.5G 5.5/12 V- 2.5G 4.5/12
Chroma C+ None C- 2.5G 5/9
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9. $ 100.00 - "Black" shall mean that color classified as N2/ on the Munsell
System of Color Coding which shall be reproduced to within the following
tolerances:
Upper Limits
Lower Limits
Value V+ N2.3/ V- N1.5/
Chroma C+ 5R 2/0.5 C- 5B 2/0.5
5Y 2/0.5
5P 2/0.5
5G 2/0.5
10. $ 500.00 - "Purple" shall mean that color classified as 2.5P 4/10 on the
Munsell System of Color Coding which shall be reproduced to within the
following tolerances:
Upper Limits Lower Limits
Hue H+ 3.75P 4/10 H- 1.25P 4/10
Value
V+ 2.5P 4.5/10
V- 2.5P 3.5/10
Chroma C+ None C- 2.5P 4/8
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11. $ 1,000 - "Fire Orange" shall mean that color classified as 8.9R 5.9/18.5
on the Munsell System of Color Coding which shall be reproduced to
within the following tolerances:
Upper Limits
Lower Limits
Hue H+ .15YR 5.9/18.5 H- 7.64R 5.9/18.5
Value V+ 8.9R 6.4/18.5 V- 8.9R 5.4/18.5
Chroma
C+ 8.9R 5.9/20.5
C- 8.9R 5.9/16.5
12. $ 5,000 - "Gray" shall mean that color classified as N5/ on the Munsell
System of Color Coding which shall be reproduced to within the following
tolerances:
Upper Limits Lower Limits
Value V+ N 5.5/ V- N 4.5/
Chroma C+ 5R 5/0.5 5B 5/0.5
5Y 5/0.5
5P 5/0.5
5G 5/0.5
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13. $ 10,000 - "Bronze" shall mean that color classified as 5YR 5/4 on the
Munsell System of Color Coding which shall be reproduced to within the
following tolerances:
Upper Limits
Lower Limits
Hue H+ 7.5YR 5/4 H- 4YR 5/4
Value V+ 5YR 5.5/4 V- 5YR 4.5/4
Chroma
C+ 5YR 5.5
C- 5YR 5/3
14. $ 20,000 - "Mustard Yellow" shall mean that color classified as 5Y 7/6 on
the Munsell System of Color Coding which shall be reproduced to within
the following tolerances:
Upper Limits
Lower Limits
Hue H+ 7.5Y 8.5/6 H- 2.5Y 8.5/6
Value V+ 5Y 9/6 V- 5Y 8/6
Chroma C+ 5Y 8.5/8 C- 5Y 8.5/4
15. $ 25,000 - "Gold" shall mean that color classified as 5Y 6/6 on the Munsell
System of Color Coding which shall be reproduced to within the following
tolerances:
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Upper Limits Lower Limits
Hue H+ 7.5Y 6/6 H- 2.5Y 6/6
Value V+ 5Y 7/6 V- 5Y 5/6
Chroma
C+ 5Y 6/8
C- 5Y 6/4
16. Any casino may propose a different denomination value chip than listed
in (c)1 through 15 above. Approval of such other denomination chip shall
be through the petition process.
(d) Each value chip issued by a casino licensee shall contain certain identifying
characteristics that may appear in any location at least once on each face of the gaming chip
and are applied in a manner which ensures that each such characteristic shall be clearly visible
and remain a permanent part of the gaming chip. These characteristics shall, at a minimum,
include:
1. The denomination of the value chip, expressed in numbers;
2. The name, trade name, or other approved identification of the casino
licensee issuing the value chip, which shall be applied in such a manner so
as to be visible to surveillance employees using the closed circuit
television system;
3. For each value chip with a denomination below $ 25.00 at least one anti-
counterfeiting measure and each value chip with a denomination of $
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25.00 or more at least two anti-counterfeiting measures in addition to
those items specifically required to appear on the face or edge of a value
chip by this section;
4. The words "Atlantic City" or "New Jersey" if the casino licensee has casino
properties in other gaming jurisdictions; and
5. The primary color of the value chip.
(e) In addition to the characteristics specified in (d) above, each value chip in a
denomination of $ 25.00 or more shall contain a third anti-counterfeiting measure and a design
or other identifying characteristic that is unique to the gaming chip manufacturer that makes
the chip. Upon approval of a particular design or characteristic by the Division, the gaming chip
manufacturer shall thereafter have the exclusive right to use that design or characteristic on
that denomination of value chip and shall be precluded from using that same design or
characteristic on any other denomination of value chip that it manufactures. The approved
unique design or characteristic may only be changed upon a showing by the gaming chip
manufacturer that, despite the change, each value chip in a denomination of $ 25.00 or more
shall nonetheless be readily identifiable to the manufacturer. An example of the application of
this subsection is as follows:
1. If a hexagon is approved for use by Manufacturer A on a $ 100.00 value
chip, a hexagon can be used by Manufacturer A on any $ 100.00 value
chip that it makes for any casino licensee, but Manufacturer A cannot use
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a hexagon on any other denomination of value chip that it manufactures;
but
2. Manufacturer B could use a hexagon on any value chip with a
denomination of less than $ 25.00 and on any value chip with a
denomination of $ 25.00 or more, other than a $ 100.00 chip, provided
that no other manufacturer has been granted approval by the Division to
use a hexagon on the same particular value chip with a denomination of
$ 25.00 or more.
(f) Each value chip issued by a casino licensee shall contain an identifying
characteristic, to be known as an "edge spot," which shall:
1. Be applied in a manner which ensures that the edge spot shall:
i. Be clearly visible on the edge and, to the extent required by the
Division, on each face of the value chip; and
ii. Remain a permanent part of the value chip;
2. Be created by using:
i. The primary color of the chip; and
ii. One or more secondary colors; and
3. Include a design, pattern or other feature that a natural person with
adequate training could readily use to identify, when viewed through the
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closed circuit television system of the casino licensee, the denomination
of the particular value chip when placed in a stack of gaming chips, in the
table inventory or in any other location where only the edge of the value
chip is visible; provided, however, that the design, pattern or feature
created by the primary and secondary colors required by (l)2 above shall
be sufficient by itself to satisfy the requirements of this paragraph if
approved for that purpose by the Division.
(g) When determining the secondary colors to be used to make the edge spot on a
particular denomination of value chip, a casino licensee shall, unless otherwise approved by the
Division, use only those secondary colors that are reasonably likely to differentiate its value
chip from the same denomination of value chip issued by any other casino licensee.
1. If an approved value chip uses a single secondary color, no other casino
licensee shall use a similar secondary color as the sole secondary color on
the same denomination of value chip unless it is used in a different
pattern or design approved by the Division pursuant to (f)3 above.
2. If an approved value chip uses a combination of two or more secondary
colors, no other casino licensee shall use that identical combination of
secondary colors on the same denomination of value chip unless it is
used in a different pattern or design approved by the Division pursuant to
(f)3 above.
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(h) In addition to any other requirement imposed by N.J.A.C. 13:69E-1.1 and this
section, the edge spots on a value chip that has non-identical faces and a denomination of $
25.00 or more shall appear uniform in design, pattern, or other feature when viewed from the
perspective of the same face on any other value chip in the set. The edge spots on a value chip
that has non-identical faces and a denomination below $ 25.00 may appear uniform in design,
pattern or other feature or as an inverted mirror image thereof when viewed from the
perspective of either face on any other value chip in the set.
(i) Unless otherwise authorized by the Division, for each value gaming chip that a
casino licensee elects to issue pursuant to this section whose denomination is greater then $
10.00, or equal to $ 1,000 or $ 5,000, it shall also have at least one approved set of gaming
chips that may be used as a back-up for the gaming chips in active use. Each set of value chips
maintained for use by a casino licensee shall have different secondary colors. All sets of value
gaming chips shall conform to the color and design requirements contained in this chapter.
(j) A casino licensee may obtain Division approval of two or more different samples
within a single set of value chips for a particular denomination with a value of $ 100.00 or less
("commingling"), provided that each sample of a particular denomination shall have the same
secondary color and edge design. Any approved sample of a particular denomination of value
chip within a single set of chips may be placed in or removed from active use by the casino
licensee at any time.
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13:69E-1.4 Non-value gaming chips for roulette and pokette
(a) Each gaming chip which does not contain a denomination on either face thereof
shall be known as a "non-value" chip.
(b) Each non-value chip utilized in a casino or casino simulcasting facility shall be
issued for the purpose of gaming at roulette and pokette.
(c) Each non-value chip issued by a casino licensee shall contain certain identifying
characteristics that may appear in any location at least once on each face of the gaming chip
and shall be applied in a manner which ensures that each such characteristic shall be clearly
visible and remain a permanent part of the gaming chip. The characteristics required by (c)1
and 2 below shall be applied in such a manner so as to be visible to surveillance employees
using the closed circuit television system. The identifying characteristics of a non-value chip, at
a minimum, shall include:
1. The name, trade name, or other identification of the casino licensee
issuing the non-value chip;
2. A design, insert or symbol that will permit a set of non-value chips being
used at a particular gaming table to be distinguished from the non-value
chips being used at every other gaming table in the casino or casino
simulcasting facility;
3. The word "Roulette" or "Pokette," as applicable; and
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4. Such color and/or design combinations as the Division may approve so as
to readily distinguish the non-value chips of each player at a particular
gaming table from:
i. The non-value chips of every other player at the same gaming
table; and
ii. The value chips issued by any casino licensee.
(d) Each non-value chip issued by a casino licensee shall contain an identifying
characteristic, to be known as an "edge spot," which shall:
1. Be applied in a manner which ensures that the edge spot shall:
i. Be clearly visible on the edge and, to the extent required by the
Division on each face of the non-value chip; and
ii. Remain a permanent part of the non-value chip;
2. Be created by using the colors approved for the face of the particular
non-value chip pursuant to (c)4 above in combination with one or more
other colors that provide a contrast with the color on the face of the chip
and that enable it to be distinguished from the non-value chips issued by
any other casino licensee; and
3. Include a design, pattern or other feature approved by the Division that a
natural person with adequate training could readily use to identify, when
viewing the non-value chip through the closed circuit television system of
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the casino licensee, the player to whom the non-value chip has been
assigned when the non-value chip is placed in a stack of gaming chips or
in any other location where only the edge of the non-value chip is visible;
provided, however, that the design, pattern or feature created by the
colors required by (d)2 above shall be sufficient by itself to satisfy the
requirements of this paragraph if approved for that purpose by the
Division.
(e) Each casino licensee shall have a reserve non-value chip for each color utilized in
the casino or casino simulcasting facility with a design insert or symbol different from those
non-value chips comprising the primary set.
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13:69E-1.4A Tournament gaming chips
(a) A tournament gaming chip (tournament chip) shall have no cash value and be
utilized solely in gaming tournaments in a casino, casino simulcasting facility, or location
approved by the Division.
(b) Each tournament chip, unless otherwise approved by the Division, shall contain
certain identifying characteristics that may appear in any location at least once on each face of
the gaming chip and shall be applied in a manner which ensures that each such characteristic
shall be clearly visible and remain a permanent part of the gaming chip. The characteristics
required by (b)1 through 4 below shall be applied in such a manner so as to be visible to
surveillance employees using the closed circuit television system. The identifying characteristics
of a tournament chip, at a minimum, shall include:
1. The name, trade name, or other identification of the issuer of the
tournament chip;
2. A design, insert, or symbol that will permit a set of tournament chips
being used to be distinguished from the value and non-value chips being
used at every other gaming table in the casino or casino simulcasting
facility;
3. The denomination;
4. The words "Tournament" or "No cash value;" and
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5. Such color and/or design combinations as the Division may approve so as
to readily distinguish each denomination.
(c) Tournament chips shall be assigned only to those tables utilized in a tournament.
No casino licensee or any employee thereof shall allow any patron to remove a tournament
chip from a tournament.
(d) Whenever tournament chips are taken from or returned to an approved storage
area, at least two employees shall be present, one of whom shall be a supervisor from the
casino games or security department or other department approved by the Division, and the
following information shall be recorded in the tournament chip inventory ledger together with
the date and signatures of the employees involved:
1. The alphabetical designation and, if applicable, any numeric designation;
2. The number and dollar amount for each denomination of tournament
chip removed or returned;
3. The number and description of the tournament chips removed or
returned;
4. The specific storage area being entered; and
5. The reason for the entry into the storage area.
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13:69E-1.5 Non-value chips; permitted uses; inventory and impressment
(a) Each non-value chip shall be assigned to a particular gaming table and shall be
issued and used for gaming at that table only. All non-value chips utilized at a particular gaming
table shall have the same design, insert or symbol as required by this chapter. No casino
licensee or any employee thereof shall allow any patron to remove a non-value chip from the
gaming table at which it was issued. If a patron removes a non-value chip from the gaming
table at which it was issued, the casino licensee may redeem such chip at the lowest
denomination in use at the table.
(b) No patron at a gaming table shall be issued or permitted to game with non-value
chips that are identical in color and design to any non-value chip issued to any other patron at
the same table. When a patron purchases non-value chips, a non-value chip of the same color
and design shall be placed in a slot or receptacle attached to the outer rim of the roulette
wheel or, for pokette, in such other device as approved by the Division. At that time, a marker
button denoting the value of a stack of 20 non-value chips of the same color and design shall be
placed in the slot, receptacle or other device (for example, a marker button with "100"
imprinted on it would be placed in the receptacle to designate that, during the patron's play on
that occasion only, the non-value chips of that color and design are each worth $5.00).
(c) An impressment of the non-value chips assigned to each gaming table shall be
completed at least once every 30 days. The casino licensee shall record the results of the
impressment in the chip inventory ledger required pursuant to N.J.A.C. 13:69E-1.2 and shall
perform the impressment as follows:
1. A casino department supervisor shall complete a "Non-Value Chip
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Impressment" form to record missing or excess chips and shall deliver the
form and any excess chips to the main bank or chip bank;
2. Upon receipt of the "Non-Value Chip Impressment" form, a main bank
cashier or chip bank cashier shall, if appropriate, immediately prepare
any chips needed to impress the table; and
3. The casino department supervisor shall then, if applicable, deliver the
non-value chips needed to restore the impress to the appropriate gaming
table.
(d) The completed "Non-Value Chip Impressment" form shall be maintained by the
accounting department and shall contain, at a minimum, the following:
1. The date and time of preparation;
2. The design schematic of the chip including its primary color and the
applicable table number;
3. The signature of the casino department supervisor who completes the
"Non-Value Chip Impressment" form and the impressment for such table;
and
4. The signature of the main bank cashier or chip bank cashier who
reviewed the form and, if necessary, prepared the chips to restore the
impressment.
(e) Each casino licensee shall record in the chip inventory ledger required by 13:69E-
1.2, a monthly summary of the non-value chip inventory for each gaming table. This monthly
summary shall include, at a minimum, the following information for each non-value chip color
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and design:
1. The balance on hand at the beginning of the month;
2. The number of non-value chips distributed to the gaming table during the
month;
3. The number of non-value chips returned to inventory during the month;
and
4. The balance on hand at the end of the month.
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13:69E-1.6 Gaming plaques; issuance and use; denominations; physical characteristics
(a) Each gaming plaque issued by a casino licensee shall be a solid, one-piece object
constructed entirely of plastic or any other substance approved by the Division and shall have
no more than six, and at least two, smooth, plane surfaces. At least two of the plane surfaces,
each to be known as a "face," shall be opposite and parallel to each other and identical in
shape, which shall be a square, rectangle or ellipse. All other surfaces of a gaming plaque shall
be known collectively as the "edge."
(b) No gaming plaque shall be issued by a casino licensee or utilized in a casino or
casino simulcasting facility unless and until:
1. The design specifications of the proposed gaming plaque are, prior to the
manufacture of the gaming plaque, submitted to and approved by the
Division, which submission shall include a detailed schematic depicting
the actual size and, as appropriate, location of the following:
i. Each face;
ii. The edge; and
iii. Any colors, words, designs, graphics or security measures
contained on the gaming plaque;
2. A sample gaming plaque, manufactured in accordance with its approved
design specifications, is submitted to and approved by the Division; and
3. The casino licensee has submitted to the Division internal control
procedures which document the distribution, redemption, receipt and
inventory of gaming plaques, by serial number, as required by N.J.A.C.
13:69E-1.2.
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(c) Each face of a square gaming plaque shall measure no smaller than nine square
inches. Each face of a rectangular or elliptical gaming plaque shall measure no smaller than
three inches in length by two inches in width. In the case of an elliptical gaming plaque, the
length and width of the plaque shall be measured at its axes.
(d) Each gaming plaque issued by a casino licensee shall be designed and
manufactured with sufficient graphics or other security measures so as to prevent, to the
greatest extent possible, the counterfeiting of such gaming plaque.
(e) Each casino licensee shall be authorized to issue and use gaming plaques in
denominations of $5,000, $10,000, $25,000, $50,000 and $100,000, and in such quantities as
the casino licensee may deem proper to conduct gaming in its casino or casino simulcasting
facility. Each gaming plaque of a specific denomination utilized by a casino licensee shall be in a
shape and of a size, as approved by the Division, which is identical to the shape and size of all
other gaming plaques of that denomination issued by that casino licensee. The size and shape
of each denomination of gaming plaque issued by a casino licensee shall be readily
distinguishable from the size and shape of every other denomination of gaming plaque issued
by that casino licensee.
(f) Each gaming plaque issued by a casino licensee shall contain certain identifying
characteristics which shall appear at least once on each face of the gaming plaque and shall be
applied in a manner which ensures that each such characteristic shall be clearly visible and
remain a permanent part of the gaming plaque. These characteristics shall, at a minimum,
include:
1. The denomination of the gaming plaque, expressed in numbers of no less
than three-eighths inch in height;
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2. The name, trade name, or other approved identification of the casino
licensee issuing the gaming plaque, which shall be applied in such a
manner so as to be visible to surveillance employees using the closed
circuit television system; and
3. A unique serial number.
(g) No casino licensee shall issue, use or allow a patron to use in its casino or casino
simulcasting facility any gaming plaque that it knows, or reasonably should know, is materially
different from the sample of that gaming plaque approved by the Division pursuant to this
section.
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13:69E-1.6A Exchange and redemption of gaming chips, plaques and coupons
(a) All wagering on authorized games, other than slot machines or keno, in a casino
or casino simulcasting facility shall be conducted with gaming chips or plaques; provided,
however, that coupons shall be permitted for use in wagering at authorized games in
accordance with the rules of the Division. A casino licensee shall submit to the Division a
sample of its coupons. Value chips previously issued by a casino licensee which are not in
active use by that casino licensee shall not be used for wagering at authorized table games,
keno or casino simulcasting, and shall not be accepted nor exchanged for any purpose at
gaming table, keno work station or a casino simulcast counter. Such chips shall only be
redeemed at the cashiers’ cage pursuant to (g) below.
(b) Gaming chips or plaques shall be issued to a patron only at the request of such
patron and shall not be given as change in any other but a gaming transaction. Unless
otherwise authorized by the rules of the Division, gaming chips and plaques shall be issued only
by dealers to casino patrons at gaming tables. Gaming chips may be issued by chippersons to
patrons seated at a poker table at which a game is in progress or by general cashiers. Gaming
plaques and value chips shall be redeemed by casino patrons only at the cashiers' cage;
provided, however, that value chips may be:
1. Issued to a patron in payment of a winning keno or simulcast wager and
as part of a keno or simulcast wagering transaction in which value chips
are tendered for wager;
2. Issued to a patron in payment of a manual slot machine jackpot;
3. Exchanged by a patron at the slot booths or with changepersons for
currency, coin or slot tokens to play the slot machines;
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4. Used by a patron for keno or simulcast wagering, including keno wagers
in public keno areas;
5. Exchanged for a casino check upon a patron request to redeem value
chips by mail in any amount. The chips shall be redeemed only by a cage
supervisor, in accordance with internal controls which, at a minimum,
shall detail procedures for the issuance of the casino check and the
transfer of the surrendered value chips to the chip bank in a transaction
fully supported by proper documentation; and
6. Exchanged by a patron for a pit counter check redemption as permitted
by the rules of the Division.
(c) Except as provided in (h) and (j) below and as otherwise may be specifically
approved by the Division, each casino licensee shall redeem its gaming chips and plaques only
from its patrons and shall not knowingly redeem its gaming chips and plaques from any non-
patron source.
(d) Non-value chips shall be presented for redemption only at the gaming table from
which they were issued and shall not be redeemed or exchanged at any other location within
the casino or casino simulcasting facility. When non-value chips are presented for redemption,
the dealer shall accept them in exchange for an equivalent amount of value chips which may
then be used by the patron in gaming or simulcast wagering or redeemed in the same manner
as any other value chip.
(e) Each casino licensee shall have the discretion to permit, limit or prohibit the use
of value chips in gaming at roulette and pokette, provided, however, that:
1. No person shall be permitted to wager a value chip with a match play
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coupon at any roulette table at which match play coupons are permitted
to be used; and
2. When value chips are in use, it shall be the responsibility of the casino
licensee and its employees to keep accurate account of the wagers being
made at roulette and pokette with value chips so that the wagers made
by one player are not confused with those made by another player at the
table.
(f) Each gaming chip and plaque is solely evidence of a debt that the issuing casino
licensee owes to the person legally in possession of the gaming chip or plaque, and shall remain
the property of the issuing casino licensee. Each casino licensee shall have the right at any time
to demand that the person in possession of the gaming chip or plaque surrender the item for
redemption in accordance with (g) below.
(g) Each casino licensee shall redeem promptly its own genuine gaming chips and
gaming plaques presented by a patron in person, except when the gaming chips or plaques
were obtained or being used unlawfully. A casino licensee shall redeem its value chips or
gaming plaques by accepting them in exchange for an equivalent amount of cash, except that:
1. Upon request by a patron who surrenders value chips or gaming plaques
in any amount over $100.00, a casino licensee shall exchange them for a
casino check of that casino licensee in the amount of the value chips or
gaming plaques surrendered and dated the day of such redemption; and
2. A casino licensee may apply all or any part of the value chips or gaming
plaques presented by a patron to the redemption of any Counter Check
or Slot Counter Check drawn by the patron, or to the payment of any
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returned check, provided that the casino licensee has given that patron
prior written notice of such right of setoff and has obtained the patron's
written acknowledgment thereof:
i. As part of the patron's credit application;
ii. In a separate writing, which shall be maintained in the patron's
credit file; or
iii. On a Counter Check or Slot Counter Check drawn by the patron
and issued; provided that the patron specifically acknowledges
the notice by signing his or her name thereunder or in any other
manner in accordance with internal controls, and further provided
that a photocopy of the signed Counter Check or Slot Counter
Check shall be maintained in the patron's credit file.
(h) Each casino licensee shall accept, exchange, use or redeem only gaming chips or
plaques that it has issued and shall not knowingly accept, exchange, use or redeem gaming
chips or plaques, or objects purporting to be gaming chips or plaques, that have been issued by
any other person, except that a casino licensee may accept and redeem:
1. Gaming chips or plaques issued by another legally operated casino
licensee from a patron upon the patron’s representation that such chips
or plaques had been purchased or received as payment in a gaming
transaction from an employee of such licensee working on the premises;
or
2. Gaming chips issued by any other legally operated casino licensee from
one of its employees who is authorized to receive gratuities, upon the
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employee’s representation that such chips were received as gratuities in
the normal course of his or her duties while on the premises of the casino
licensee.
(i) Employees of a casino licensee who are authorized to receive gaming chips as
personal gratuities may redeem the gaming chips at the cashiers' cage or at another secure
location in the casino hotel as approved by the Division. Gaming chips redeemed by employees
at a non-cage employee redemption site shall be exchanged on a daily basis with the cashiers'
cage in accordance with the casino licensee’s internal control procedures.
(j) Each casino licensee shall redeem promptly its own genuine value chips and
gaming plaques presented to it by any other legally operated casino licensee upon the
representation that such chips and plaques were received or accepted unknowingly,
inadvertently or in error or were redeemed in accordance with the provisions of (i) above. Each
casino licensee shall submit to the Division a system for the exchange, with other legally
operated casino licensees, of value chips and gaming plaques:
1. That are in its possession and that have been issued by any other legally
operated casino licensee; and
2. That it has issued and that are presented to it for redemption by any
other legally operated casino licensee.
(k) Each casino licensee shall cause to be posted and remain posted in a prominent
place on the front of the cashiers' cage, any satellite cage, the simulcast counter, the keno
booth and any satellite keno booth a sign that reads as follows:
"By law, gaming chips or plaques issued by another casino may not be used, exchanged or
redeemed in this casino or casino simulcasting facility."
- 37 -
- 38 -
13:69E-1.7 Roulette wheel and table; physical characteristics; double zero roulette wheel
used as a single roulette wheel
(a) Roulette shall be played on a table having a roulette wheel of not less than 30
inches in diameter at one end of the table and a roulette layout imprinted on the opposite end
of the table. A true-to-scale rendering and a color photograph of the layout(s) referenced in this
section shall be submitted to the Division’s principal office located Atlantic City, New Jersey,
prior to utilizing the layout design.
(b) Each roulette wheel shall be of a single zero variety or a double zero variety as
described and depicted below:
1. Each single zero roulette wheel shall have 37 equally spaced
compartments around the wheel where the roulette ball shall come to
rest. The roulette wheel shall also have a ring of 37 equally spaced areas
to correspond to the position of the compartments with one marked zero
and colored green and the others marked 1 to 36 and colored alternately
red and black. Unless otherwise approved by the Division, the numbers
shall be arranged clockwise around the wheel in the following order: 0,
32, 15, 19, 4, 21, 2, 25, 17, 34, 6, 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16,
33, 1, 20, 14, 31, 9, 22, 18, 29, 7, 28, 12, 35, 3, and 26. The color of each
compartment shall either be a corresponding color to those depicted on
the ring or a neutral color.
2. Each double zero roulette wheel shall have 38 equally spaced
compartments around the wheel where the roulette ball shall come to
rest. The roulette wheel shall also have a ring of 38 equally spaced areas
- 39 -
to correspond to the position of the compartments with one marked zero
and colored green, one marked double-zero (00) and colored green, and
the others marked 1 to 36 and colored alternately red and black. Unless
otherwise approved by the Division, the numbers shall be arranged
clockwise around the wheel in the following order: 0, 28, 9, 26, 30, 11, 7,
20, 32, 17, 5, 22, 34, 15, 3, 24, 36, 13, 1, 00, 27, 10, 25, 29, 12, 8, 19, 31,
18, 6, 21, 33, 16, 4, 23, 35, 14, and 2. The color of each compartment
shall either be a corresponding color to those depicted on the ring or a
neutral color.
3. If a casino licensee offers the optional six numbers color wager
authorized by N.J.A.C. 13:69F-5.1(g):
i. The areas on the ring of a single zero roulette wheel shall have
one marked zero (0) and colored green, and the others marked in
the order specified in (b)1 above, but colored as follows: purple - 4,
21, 2, 25, 17, 34; green - 6, 27, 13, 36, 11, 30; black - 8, 23, 10, 5,
24, 16; blue 33, 1, 20, 14, 31, 9; gold - 22, 18, 29, 7, 28, 12; and
red - 35, 3, 26, 32, 15, 19. The color of each compartment shall
either be a corresponding color to those depicted on the ring or a
neutral color as approved by the Division.
ii. The areas on the ring of a double zero roulette wheel shall have
one marked zero (0) and colored green, one marked double-zero
(00) and colored green, and the others marked in the order
specified in (b)1 and 2 above, but colored as follows: blue 30, 11,
- 40 -
7, 20, 32, 17; gold 5, 22, 34, 15, 3, 24; red 36, 13, 1, 27, 10, 25;
purple 29, 12, 8, 19, 31, 18; green 6, 21, 33, 16, 4, 23; and
black 35, 14, 2, 28, 9, 26. The color of each compartment shall
either be a corresponding color to those depicted on the ring or a
neutral color.
(c) A double zero roulette wheel may be used as a single zero roulette wheel,
provided that:
1. The "00" wager area on the layout is obscured with a cover or other
approved device which clearly indicates that such a wager is not
available; and
2. Appropriate signage is posted at the roulette table to notify players that:
i. A double zero roulette wheel is being used as a single zero
roulette wheel, and that double zero (00) is not an available
wager;
ii. If the roulette ball comes to rest in a compartment marked double
zero (00), the spin will be declared void and the wheel will be
spun again; and
iii. Wagers on red, black, odd, even, 1 to 18 and 19 to 36 shall be lost
if the roulette ball comes to rest in a compartment marked zero
(0).
(d) The layout for a roulette table shall contain, at a minimum:
1. The name or trade name of the casino licensee offering the game; and
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2. Specific areas for the placement of the wagers authorized by N.J.A.C.
13:69F-5.1.
(e) If a casino licensee offers an optional wager authorized by N.J.A.C. 13:69F-5.1,
the layout for that roulette table shall also include, designated areas for the placement of such
wagers.
(f) Each roulette table shall have a drop box and tip box attached to it. Any
modification to the location of the drop box and tip box shall require notice to the Division,
submitted 72 hours in advance of the modification. The notice shall include a detailed
description of the modification being made.
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13:69E-1.8 Roulette balls
Balls used in gaming at roulette shall be made completely of a non-metallic material and
not be less than 12/16 of an inch nor more than 14/16 of an inch in diameter unless otherwise
approved by the Division.
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13:69E-1.9 Roulette; inspection procedures; security procedures
(a) Prior to opening a roulette table for gaming activity, a casino supervisor or
member of the casino security department shall:
1. Inspect the roulette table and roulette wheel for any magnet or
contrivance that would affect the fair operation of such wheel;
2. Inspect the roulette wheel to assure that it is level and rotating freely and
evenly;
3. Inspect the roulette wheel to assure that all parts are secure and free
from movement;
4. Inspect the roulette ball by passing it over a magnet or compass to assure
its non-magnetic quality; and
5. Confirm that the layout and signage comply with N.J.A.C. 13:69E-1.8(c), if
a double zero roulette wheel is being used as a single zero roulette
wheel.
(b) If a casino licensee uses a roulette wheel which has external movable parts, any
adjustments to the movable parts shall be made by a casino supervisor or a member of the
casino maintenance department, in the presence of a security department member.
Adjustments to the movable parts of a roulette wheel that is located on the casino floor, or in a
casino simulcasting facility, shall only be made:
1. When the roulette table is not open to the public; or
2. If the roulette wheel is moved to a secure location outside the casino or
casino simulcasting facility as approved by the Division.
(c) All adjustments shall be completed prior to the required inspections in (a) above.
- 44 -
(d) The casino licensee may replace any of the movable parts at any time, provided,
however, if any one or more of the movable parts are external then an inspection must be
completed in accordance with (a) above and notification of what was replaced provided to the
Division, prior to reopening the roulette wheel and table for gaming activity.
(e) A log shall be maintained which shall include, at a minimum, the date, the
roulette table number, whether an adjustment or replacement was completed and the
signature of the person making the adjustment or replacement.
(f) When a roulette table is not open for gaming activity, the roulette wheel shall be
secured by placing a cover over the entire wheel and securely locking such cover to the roulette
table.
- 45 -
13:69E-1.10 Blackjack table; card reader device; physical characteristics; inspections
(a) Blackjack shall be played at a table having on one side places for the players and
on the opposite side a place for the dealer. A true-to-scale rendering and a color photograph of
the layout(s) referenced in this section shall be submitted to the Division’s principal office
located in Atlantic City, New Jersey, prior to utilizing the layout design.
(b) The layout for a blackjack table shall contain, at a minimum:
1. The name or trade name of the casino licensee offering the game; and
2. Specific areas designated for the placement of wagers, which betting
areas shall not exceed seven in number, with the exception of the 6 to 5
blackjack variation, which shall contain no more than six betting areas.
(c) The following inscriptions shall appear on the blackjack layout:
1. Blackjack pays 3 to 2;
2. Dealer must draw to 16 and stand on all 17's; and
3. Insurance pays 2 to 1.
(d) If a casino licensee offers blackjack rule variations in accordance with the
requirements of these rules, the blackjack layout have imprinted on it, at a minimum, the
following inscriptions instead of the inscriptions set forth in (c) above:
1. Blackjack pays 1 to 1;
2. Dealer must draw to 16 and stand on all 17's; and
3. Dealer's hole card dealt face up.
(e) Each blackjack table shall have a drop box and a tip box attached to it with the
location of said boxes on the same side of the gaming table, but on opposite sides of the dealer,
as previously approved by the Division.
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(f) If a casino licensee offers one of the additional wagers authorized by N.J.A.C.
13:69F-2.17, the blackjack layout shall have designated areas for the placement of the
additional wager. If a casino licensee offers the additional wager authorized by N.J.A.C. 13:69F-
2.17(a)1, the layout shall also have the payout odds for the additional wager imprinted thereon.
If a casino licensee offers the additional wager authorized by N.J.A.C. 13:69F-2.17(a)3, the
layout or a separate sign located at the table shall contain the payout odds for the additional
wager.
(g) A blackjack table may have attached to it, an approved card reader device which
permits the dealer to read his or her hole card in order to determine if the dealer has a
blackjack in accordance with N.J.A.C. 13:69F-2.6. If a blackjack table has an approved card
reader device attached to it, the floorperson assigned to the table shall inspect the card reader
device at the beginning of each gaming day. The purpose of this inspection shall be to insure
that there has been no tampering with the device and that it is in proper working order. A card
reader device may not be used on a blackjack table offering a progressive blackjack wager
pursuant to N.J.A.C. 13:69F-2.19.
(h) Notwithstanding the requirements of (b) above, if a casino licensee offers
multiple action blackjack in accordance with the requirements of N.J.A.C. 13:69F-2.18, the
blackjack layout shall contain and shall contain, at a minimum:
1. Three separate designated betting areas for each player position at the
table with each separate betting area being numbered one through
three, provided, however, that the number of player positions at each
table shall not exceed six;
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2. A separate designated area on the layout, for each player position, for
the placement of insurance wagers;
3. A separate designated area on the layout, for each player position, for
the placement of double down wagers;
4. A separate designated area on the layout, for each player position, for
the placement of split pair wagers; and
5. Three separate areas designated for the placement of the dealer's
original face up card with each separate area being numbered one
through three.
(i) In order to collect the cards at the conclusion of a round of play as required by
N.J.A.C. 13:69F-2.6(i) and at such other times as provided in the rules of the Division, each
blackjack table shall have a discard rack securely attached to the top of the dealer's side of the
table. The height of each discard rack shall equal the height of the cards, stacked one on top of
the other, contained in the total number of decks that are to be used to play the game at that
table; provided, however, that a taller discard rack may be used if such rack has a distinct and
clearly visible mark on its side to show the exact height for a stack of cards equal to the total
number of cards contained in the number of decks to be used to play the game at that table.
Whenever a double shoe is used at a blackjack table, the same number of decks shall be used in
each side of the double shoe, and the height and marking requirements as set forth above for
that table's discard rack shall be determined from the number of decks used in one side of the
shoe.
(j) If a casino licensee offers a progressive blackjack wager pursuant to N.J.A.C.
13:69F-2.19, the blackjack layout the blackjack layout shall have designated areas for the
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placement of the progressive blackjack wager and shall contain the following equipment in
addition to the requirements of N.J.A.C. 19:45-1.39B:
1. A separate acceptor device for the placement of a progressive wager.
Each acceptor device shall have a light which shall illuminate upon
insertion and acceptance of a gaming chip;
2. A method to ensure that only one progressive blackjack wager is made
per person, per round of play;
3. A device or method to indicate that a progressive blackjack wager has
been won;
4. A sign describing the winning wagers and the payouts to be awarded on
winning progressive blackjack wagers at a location near the table;
5. A table controller panel which shall be equipped with a "lock-out" button
which, once activated by the dealer, will prevent any player from
depositing a gaming chip in the acceptor device; and
6. A mechanical, electrical or electronic table inventory return device which
shall permit all gaming chips deposited into the acceptor devices
referenced in (j)1 above to be collected and immediately returned to a
designated area within the table inventory container prior to the dealing
of a hand. The table inventory return device shall be designed and
constructed to contain any feature the Division may require to maintain
the security and integrity of the game. The procedures for the operation
of all functions of the table inventory return device shall be submitted
Division.
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(k) If a casino licensee offers a blackjack bonus wager pursuant to N.J.A.C. 13:69F-
2.20, the blackjack layout shall have designated areas for the placement of the blackjack bonus
wager, and shall contain the following equipment:
1. A table controller located in an area of the table or the pit which area
shall be secured by dual locking mechanisms, which are unique from one
another. One locking mechanism shall be maintained and controlled by a
casino security supervisor, and the second locking mechanism shall be
maintained and controlled by a casino supervisor;
i. One table controller shall control no more than four blackjack
tables. Procedures for the operation, security and control of the
table controller shall be submitted to the Division prior to
implementation;
ii. Whenever it is required that a table controller or any device
connected thereto which may affect the operation of the
blackjack bonus system be accessed or opened, certain
information shall be recorded on a form entitled "Controller
Access Authorization Log," which shall include, at a minimum, the
date, time, purpose of accessing or opening the controller or
device, and the signature of the authorized employee accessing or
opening the machine or device. The Controller Access
Authorization Log shall be maintained in the same secured
location as the table controller, and shall have recorded thereon a
- 50 -
sequential number and the manufacturer's serial number or the
asset number of the controller;
2. A blackjack bonus button, which shall be located at the table by the
dealer, and used by each player with a winning blackjack bonus wager to
generate a bonus amount to be won by that player. The blackjack bonus
button shall be attached to the table in a manner that will enable the
dealer to place the blackjack bonus button directly in front of each
winning player;
3. A blackjack bonus display, which shall be located at the table and shall
display the amount of the winning blackjack bonus on both sides of the
device, so that the amount is visible to all players, the dealer and
supervisory personnel; and
4. A sign containing the amount of the blackjack bonus wager, as well as the
minimum and maximum possible blackjack bonus amounts to be
awarded, pursuant to N.J.A.C. 13:69F-8.3.
(l) If a casino licensee offers a streak wager pursuant to N.J.A.C. 13:69F-2.22, the
blackjack table shall also contain:
1. A layout which shall include, at a minimum:
i. Four additional separate designated betting areas for each of the
player positions at the table, which areas shall be numbered “2
through “5”; and
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ii. The inscriptions “Two consecutive wins pays 3 to 1,” “Three
consecutive wins pays 7 to 1,” “Four consecutive wins pays 17 to
1,” and “Five consecutive wins pays 37 to 1”; and
2. The following equipment:
i. Marker buttons (“lammers”) with the casino licensee’s name or
logo, to indicate how many consecutive blackjack hands a patron
has won. A casino licensee may use another device or method
approved by the Division; and
ii. A sign containing the permissible amount of the streak wager,
posted pursuant to N.J.A.C. 13:69F-8.3.
(m) If a casino licensee offers a match-the-dealer wager pursuant to N.J.A.C. 13:69F-
2.23, the blackjack table shall contain:
1. A layout which shall include, at a minimum, an additional designated
betting area bearing the inscription “Match-the-Dealer” at each of the
player positions at the table; and
2. A sign approved by the Division setting forth the payout odds for the
match-the-dealer wager.
(n) If a casino licensee offers the 6 to 5 blackjack variation:
1. The layout shall have imprinted on it, at a minimum, the following
inscriptions:
i. Blackjack pays 6 to 5;
ii. Dealer must draw to 16 and soft 17; and
iii. Insurance pays 2 to 1; and
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2. A notice shall be posted in accordance with N.J.A.C. 13:69F-8.3 indicating
that all wagers shall be made in increments of $5.00 as required by
N.J.A.C. 13:69F-2.3(d).
(o) If a casino licensee offers the twenty point bonus wager pursuant to N.J.A.C.
13:69F-2.24, the layout otherwise required by this section shall also include, at a minimum, an
additional designated betting area for the twenty point bonus wager at each of the player
positions at the table. The blackjack table shall also contain a sign setting forth the payout odds
for the twenty point bonus wager.
(p) If a casino licensee offers the option set forth in N.J.A.C. 13:69F-2.12(b)2 that
requires the dealer to draw additional cards on a soft 17, the blackjack layout shall have
imprinted on it, at a minimum, the following inscription instead of the inscription set forth in
(c)2 above:
1. Dealer must draw to 16 and soft 17 and stand on hard 17’s and all 18’s.
(q) If a casino licensee offers the optional bonus wager pursuant to N.J.A.C. 13:69F-
2.25, the layout otherwise required by this section shall include, at a minimum, an additional
designated betting area for such wager at each of the player positions at the table. In addition,
payout odds for the optional bonus wager shall be inscribed on the layout or posted on a sign at
each such blackjack table.
(r) If a casino licensee requires a hand fee, the approved layout otherwise required
by this section shall include, at a minimum, an additional designated area at each player
position for the placement of the hand fee.
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(s) If a casino licensee offers the in-between wager pursuant to N.J.A.C. 13:69F-2.26,
the layout otherwise required by this section shall also include, at a minimum, an additional
designated betting area for the in-between wager at each of the player positions at the table. If
not inscribed on the layout, the blackjack table shall also contain a sign setting forth the payout
odds and the card rankings for the in-between wager.
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13:69E-1.10A Three-card poker table; physical characteristics
(a) Three-card poker shall be played at a table having betting positions for the
players on one side of the table and a place for the dealer on the opposite side. Such betting
positions shall not exceed nine in number depending on the size of the table.
(b) A true-to-scale rendering and color photograph of the layout(s) referenced in
this section shall be submitted to the Division’s principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a three-card poker table shall contain,
at a minimum:
1. The name or trade name of the casino licensee offering the game;
2. A separate designated betting area at each betting position for the
placement of "ante" wagers;
3. A separate designated betting area located immediately in front of each
ante wager betting area for the placement of "play" wagers;
4. A separate designated betting area located immediately behind each
ante wager betting area for the placement of "pair plus" wagers;
5. If the casino licensee offers the six card bonus wager authorized by
N.J.A.C. 13:69F-20.12A, a separate designated betting area at each
betting position for the placement of a six card bonus wager; and
6. Inscriptions that advise patrons, in accordance with N.J.A.C. 13:69F-
20.11, of the payout odds for ante and play wagers, pair plus wagers, six
card bonus wagers and ante bonuses and that “Dealer Plays with Queen
High or Better".
(c) Each three-card poker table shall have a drop box and a tip box attached to it on
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the same side of the gaming table as, but on opposite sides of, the dealer.
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13:69E-1.10B Spanish 21 table; physical characteristics
(a) Spanish 21 shall be played at a table having betting positions for no more than
six players on one side of the table and a place for the dealer on the opposite side.
(b) A true-to-scale rendering and a color photograph of the layout(s) referenced in
this section shall be submitted to the Division’s principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a Spanish 21 table shall have imprinted
thereon, at a minimum, the following:
1. The name or trade name of the casino licensee offering the game;
2. A separate designated betting area at each betting position for the
placement of the following wagers:
i. The required Spanish 21 wager; and
ii. An optional match-the-dealer wager;
3. The following inscriptions:
i. "Blackjack Pays 3 to 2";
ii. "Dealer Must Draw to 16 and Stand on All 17's;"
iii. "Insurance Pays 2 to 1";
4. The payout odds for each of the wagers listed in N.J.A.C. 13:69F-19.5(f)
and (g); and
5. The payout odds for the match-the-dealer wager, unless the odds are
included in the sign required by (c) below.
(c) A casino licensee shall post a sign at each Spanish 21 table, which explains:
1. That doubled down hands are not eligible for the additional payouts in
N.J.A.C. 13:69F-19.5(f);
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2. That doubled down hands and split hands are not eligible for the
additional payouts in N.J.A.C 13:69F-19.5(g); and
3. The payout odds for the match-the-dealer wager, if those payout odds
are not imprinted on the layout.
(d) Each Spanish 21 table shall have a drop box and a tip box attached to it on the
same side of the gaming table as, but on opposite sides of, the dealer.
(e) In order to collect the cards at the conclusion of a round of play as required by
N.J.A.C. 13:69F-19.7(h) and at such other times as provided in the rules of the Division, each
Spanish 21 table shall have a discard rack securely attached to the top of the dealer’s side of
the table. The height of each discard rack shall equal the height of the cards, stacked one on
top of the other, contained in the total number of decks that are to be used in the dealing shoe
at that table; provided, however, that a taller discard rack may be used if such rack has a
distinct and clearly visible mark on its side to show the exact height for a stack of cards equal to
the total number of cards contained in the number of decks to be used in the dealing shoe at
that table.
(f) A Spanish 21 table may have attached to it, as approved, a card reader device
which permits the dealer to read his or her hole card in order to determine if the dealer has a
blackjack in accordance with N.J.A.C. 13:69F-19.1. If a Spanish 21 table has an approved card
reader device attached to it, the floorperson assigned to the table shall inspect the card reader
device at the beginning of each gaming day. The purpose of this inspection shall be to insure
that there has been no tampering with the device and that it is in proper working order.
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13:69E-1.10C Blackjack switch table; physical characteristics
(a) Blackjack switch shall be played at a table having betting positions for no more
than five players on one side of the table and a place for the dealer on the opposite side.
(b) The layout for a blackjack switch table shall have imprinted thereon, at a
minimum, the following:
1. The name or trade name of the casino licensee offering the game;
2. Two adjacent designated betting areas at each betting position for the
placement of the required two initial blackjack switch wagers;
3. A separate designated area on the layout at each betting position for the
placement of the optional match wager;
4. The following inscriptions, unless they are included on the sign required
by (c) below:
i. “Blackjack pays 1 to 1”;
ii. “Insurance pays 2 to 1”;
iii. “Dealer must hit a soft 17”; and
iv. “Dealer pushes on 22”; and
5. The payout odds for the optional match wager, unless they are included
on the sign required by (c) below.
(c) A casino licensee shall post a sign at each blackjack switch table, which shall
include:
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1. A statement that, if more than one match occurs in a player’s initial four
cards, the match wager will only be paid once, using the highest payoff
that occurs within those cards; and
2. The payout odds for the optional match wager, if they are not imprinted
on the layout.
(d) Each blackjack switch table shall have a drop box and a tip box attached to it on
the same side of the gaming table as, but on opposite sides of, the dealer.
(e) In order to collect the cards at the conclusion of a round of play as required by
the rules of the Division, each blackjack switch table shall have a discard rack securely attached
to the top of the dealer’s side of the table. The height of each discard rack shall equal the
height of the cards, stacked one on top of the other, contained in the total number of decks
that are to be used in the dealing shoe at that table; provided however, that a taller discard
rack may be used if such rack has a distinct and clearly visible mark on its side to show the exact
height for a stack of cards equal to the total number of cards contained in the number of decks
to be used in the dealing shoe at that table.
(f) A blackjack switch table may have attached to it a card reader device which
permits the dealer to read his or her hole card in order to determine if the dealer has a
blackjack. If a blackjack switch table has an approved card reader device attached to it, such
device shall be inspected at the beginning of each gaming day, to insure that there has been no
tampering with the device and that it is in proper working order.
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13:69E-1.10D Switch Hands Blackjack table; physical characteristics
(a) Switch Hands Blackjack shall be played at a table having betting positions for no
more than six players on one side of the table and a place for the dealer on the opposite side.
(b) The layout for a Switch Hands Blackjack table shall be approved by the Division
and shall have imprinted thereon, at a minimum, the following:
1. The name or trade name of the casino licensee offering the game;
2. One designated betting area at each betting position for the placement
of the required blackjack wager and one designated area for the Switch
Hands Blackjack ante, which shall be so imprinted;
3. The following inscriptions, unless they are included on the sign required
by (c) below:
i. "Blackjack pays 3 to 2";
ii. "Insurance pays 2 to 1";
iii. "Dealer must draw to 16. Stands on all 17's";
iv. "Switch Hands suited or colored bonus blackjack pays 2 to 1"; and
v. "Ante $ 1 for every $ 5 bet"; and
4. The payout odds for Switch Hands Blackjack, unless they are included on
the sign required by (c) below.
(c) A casino licensee shall post a sign approved by the Division at each Switch Hands
Blackjack table, which shall include the payout odds for the Switch Hands Blackjack blackjacks, if
they are not imprinted on the layout.
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(d) Each Switch Hands Blackjack table shall have a drop box and a tip box attached
to it on the same side of the gaming table as, but on opposite sides of, the dealer, in locations
approved by the Division.
(e) In order to collect the cards at the conclusion of a round of play and at such
other times as provided in the rules of the Division, each Switch Hands Blackjack table shall
have a discard rack securely attached to the top of the dealer's side of the table. The height of
each discard rack shall equal the height of the cards, stacked one on top of the other, contained
in the total number of decks that are to be used in the dealing shoe at that table; provided,
however, that a taller discard rack may be used if such rack has a distinct and clearly visible
mark on its side to show the exact height for a stack of cards equal to the total number of cards
contained in the number of decks to be used in the dealing shoe at that table.
(f) A Switch Hands Blackjack table may have attached to it, as approved by the
Division, a card reader device, which permits the dealer to read his or her hole card in order to
determine if the dealer has a blackjack. If a Switch Hands Blackjack table has an approved card
reader device attached to it, the floor-person assigned to the table shall inspect the card reader
device at the beginning of each gaming day, to ensure that there has been no tampering with
the device and that it is in proper working order.
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13:69E-1.11 Craps and mini-craps tables; physical characteristics
(a) Craps and mini-craps shall be played on an oblong table with rounded corners
and high walled sides. A craps table shall not be larger than 14 feet in length. A mini-craps table
shall be no longer than 9 1/2 feet in length, and shall have seating locations for a maximum of
nine players.
(b) A true-to-scale rendering and a color photograph of the layout(s) referenced in
this section shall be submitted to the Division’s principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a craps or mini-craps table shall
contain, at a minimum:
1. The name or trade name of the casino licensee offering the game;
2. Specific areas designated for the placement of wagers as authorized by
N.J.A.C. 13:69F-1.2; and
3. The words “No call bets.”
(c) Each craps and mini-craps table shall have a drop box and tip box attached to it
on the same side of the gaming table as, but on opposite sides of, the dealer.
(d) In addition to the requirements of (b) above, if the fire bet in the game of craps
is offered by a casino licensee, the craps table shall include, at a minimum:
1. No more than 16 designated areas for the placement of fire bets, which
areas shall be located around the perimeter of the layout, correspond to
player positions at the table, and be sequentially numbered in a
clockwise direction, with the area numbered “1” being located
immediately to the left of the game personnel;
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2. A designated area of the layout for the relocation and identification of all
fire bets placed by players prior to the come out roll of a shooter, which
area shall be located in front of the boxperson and contain numbered
areas which correspond to the location of the numbered areas described
in (d)1 above; and
3. The following information on the inside wall of the table, which
information shall be visible to all player positions:
i. The payout odds for four, five and six different (unique) points
made;
ii. That fire bets shall only be accepted prior to a shooter’s initial
come out roll; and
iii. The wager limitations applicable to the fire bet.
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13:69E-1.12 Baccarat and mini-baccarat tables; physical characteristics
(a) Baccarat-punto banco shall be played on a table having numbered places for 10
to 14 seated players.
(b) Baccarat-chemin de fer shall be played on a table having numbered places for
nine to 14 seated players.
(c) Mini-baccarat shall be played at a table having on one side places for a maximum
of nine seated players, and on the opposite side a place for the dealer; provided however, that
unless the cards are changed after each shoe, a mini-baccarat table using the dealing procedure
in N.J.A.C. 13:69F-7.7(c)3 shall have places for a maximum of six seated players. The
dimensions of a mini-baccarat table shall be submitted to the Division.
(d) A true-to-scale rendering and a color photograph of the layout(s) referenced in
this section shall be submitted to the Division’s principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a baccarat or mini-baccarat table shall
contain, at a minimum:
1. The name or trade name of the casino licensee offering the game;
2. For baccarat-punto banco and mini-baccarat layouts, specific areas
designated for the placement of wagers on the "Banker's Hand," "Players
Hand," and "Tie Hand”;
3. For baccarat-chemin de fer layouts, specific areas for the placement of
the wagers authorized by N.J.A.C. 13:69F-4.6 and 4.7;
4. For baccarat-punto banco and mini-baccarat layouts, the phrase “Tie Bets
pay 8 to 1”;
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5. Numbered areas that correspond to the seat numbers for the purpose of
marking vigorish; provided, however, that the numbered areas are not
required if:
i. For baccarat, the casino licensee offers a no vigorish variation of
the game in accordance with N.J.A.C. 13:69F-3.3(e) or (h);
ii. For mini-baccarat, the casino licensee only charges vigorish in
accordance with the provisions of N.J.A.C. 13:69F-7.3(d) or offers
a no vigorish variation of the game in accordance with the
provisions of N.J.A.C. 13:69F-7.3(f) or (i);
6. An area designated for the placement of cards for the "Player's" and
"Banker's" hands;
7. If a casino licensee offers the optional total card wagers in the games of
baccarat-punto banco and mini-baccarat;
i. Three specific areas at each player position designated for the
placement of total card wagers on a total of four cards, five cards
and six cards, and identified with the numerals “4,” “5,” and “6,”
respectively, which areas shall be located between the areas
designated for the placement of wagers on a “Tie Hand” and the
“Banker’s Hand”; and
ii. An inscription on the layout indicating the payout odds for all
total card wagers;
8. If a casino licensee offers the optional bonus wager authorized by
N.J.A.C. 13:69F-3.2(a)5 or 7.2(a)5:
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i. Two separate areas at each betting position designated for the
placement of the optional bonus wager which shall be located,
from the player’s perspective, immediately to the right of the
areas designated for the placement of wagers on the “Banker’s
Hand” and “Player’s Hand”; and
ii. An inscription identifying the payout odds for the optional bonus
wager unless the casino licensee chooses to comply with (g)
below; and
9. If a casino licensee offers the no vigorish variation of baccarat-punto
banco or mini-baccarat pursuant to N.J.A.C. 13:69F-3.3(h) or 7.3(i),
respectively:
i. An area at each player position designated for placement of the
“dragon 7” wager and inscribed with “dragon 7,” which area shall
be located on the right side of the area designated for the
placement of a “Tie Hand” wager when viewed by the player; and
ii. An inscription identifying the payout odds for the dragon 7 wager
unless the casino licensee chooses to comply with (h) below.
(e) If marker buttons are used for the purpose of marking vigorish, these marker
buttons shall be placed in the table inventory float container or in a separate rack designed for
the purpose of storing marker buttons and such rack shall be placed in front of the table
inventory float container during gaming activity.
(f) Each baccarat and mini-baccarat table shall have a drop box and a tip box
attached to it on the same side of the gaming table as, but on opposite sides of, the dealer.
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(g) If the payout odds are not inscribed on the layout as provided by (d)8ii above, a
sign shall be posted at each baccarat-punto banco and mini-baccarat table offering the optional
bonus wager authorized by N.J.A.C. 13:69F-3.2(a)5 or 7.2(a)5 listing the payout odds for the
optional bonus wager.
(h) If the payout odds are not inscribed on the layout as provided by (d)9ii above, a
sign shall be posted at each baccarat-punto banco and mini-baccarat table offering the dragon
7 wager authorized by N.J.A.C. 13:69F-3.2(a)6ii or 7.2(a)6ii, respectively, indicating the payout
odds for the dragon 7 wager.
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13:69E-1.13 Big Six Wheel and layout; physical characteristics
(a) Gaming at Big Six shall be conducted at a wheel circular in shape and no less
than five feet in diameter. The rim of the wheel shall be divided into 54 equally spaced sections
with 23 sections containing a $1.00 bill, 15 sections containing a $2.00 bill, eight sections
containing a $5.00 bill, four sections containing a $10.00 bill, two sections containing a $20.00
bill, one section containing a picture of a flag or the name or logo of the casino licensee, and
one section containing a picture of a joker, each of which sections shall be covered with glass.
(b) The sections required by (a) above shall be arranged clockwise around the rim of
the wheel in the following order: joker, $1, $2, $1, $5, $2, $1, $10, $1, $5, $1, $2, $1, $20, $1,
$2, $1, $5, $2, $1, $10, $1, $2, $5, $1, $2, $1, flag, $2, $5, $2, $1, $2, $1, $10, $1, $5, $1, $2, $1,
$20, $1, $2, $1, $5, $2, $1, $10, $1, $2, $5, $1, $2, and $1.
(c) Each section of the Big Six Wheel shall also display the payout odds for the wager
contained therein, pursuant to N.J.A.C. 13:69F-5.5.
(d) Each Big Six Wheel table shall have a drop box and a tip box attached to it on the
same side of the table as, but on opposite sides of, the dealer.
(e) A true-to-scale rendering and a color photograph of the layout(s) referenced in
this section shall be submitted to the Division’s principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a Big Six Wheel table shall have
imprinted thereon, at a minimum, the following:
1. The name or trade name of the casino licensee offering the game;
2. Spaces which shall be used by patrons to place their wagers, and which
shall contain:
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i. Depictions of a $1.00 bill, $2.00 bill, $5.00 bill, $10.00 bill, and
$20.00 bill, or numbers representing those monetary
denominations;
ii. A flag or the name or logo of the casino licensee, as it appears on
the Big Six Wheel; and
iii. A joker; and
3. The payout odds for each of the permitted wagers.
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13:69E-1.13A Sic bo table; sic bo shaker; physical characteristics
(a) Each sic bo table shall have a drop box and tip box attached to it on the same
side of the gaming table as, but on opposite sides of, the dealer.
(b) Each sic bo table shall have an electrical device which, when the numeric value
of each die has been entered, shall cause the winning combinations to be illuminated. The sic
bo table shall have an area, which depicts all permissible wagers pursuant to N.J.A.C. 13:69F-
9.2. Each combination shall have the capability to be illuminated, if it is a winning combination,
after the numeric value of each die has been entered into the electrical device by the dealer.
(c) A true-to-scale rendering and a color photograph of the layout(s) referenced in
this section shall be submitted to the Division’s principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a sic bo table shall contain, at a
minimum:
1. The name or trade name of the casino licensee; and
2. Specific areas designated for the placement of the wagers authorized by
N.J.A.C. 13:69F-9.2; and
3. The payout odds currently being offered in accordance with N.J.A.C.
13:69F-9.4.
(d) Sic bo shall be played with a sealed container, to be known as a "sic bo shaker,”
which shall be used to shake the dice in order to arrive at the winning combinations.
1. A manual sic bo shaker shall be designed and constructed to contain any
feature the Division may require to maintain the integrity of the game
and shall, at a minimum, adhere to the following specifications:
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i. The sic bo shaker shall have a compartment to secure the three
dice required by N.J.A.C. 13:69F-9.1 and a separate cover which
conceals the dice while the dealer is shaking the sic bo shaker.
The compartment to secure the three dice shall be transparent
and the cover which conceals the dice shall be opaque;
ii. The sic bo shaker shall have the capability of being sealed or
locked in order to ensure the integrity of the dice contained
therein;
iv. The sic bo shaker shall have the name or trade name of the casino
licensee or identifying logo imprinted or impressed thereon; and
v. The sic bo shaker shall be secured to the sic bo table when the
table is open for gaming activity.
2. An automated sic bo shaker may be used in the game of sic bo, provided
that:
i. The shaker meets the requirements of (d)1 above, except that a
separate opaque cover shall not be used; and
ii. The shaker, its location on the sic bo table and the procedures for
shaking the dice are submitted to Division.
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13:69E-1.13B Pai gow poker table; pai gow poker shaker; physical characteristics;
computerized random number generator
(a) Pai gow poker shall be played at a table having on one side places for the players
and on the opposite side a place for the dealer.
(b) A true-to-scale rendering and a color photograph of the layout(s) referenced in
this section shall be submitted to the Division's principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a pai gow poker table shall contain, at
a minimum, the following:
1. Six separate designated betting areas for the players at the table with
each area being numbered one through six;
2. Two separate areas located below each betting area which shall be
designated for the placement of the high and second highest or low
hands of that player;
3. If a casino licensee offers the optional bonus wager and/or insurance
wager authorized by N.J.A.C. 13:69F-11.15:
i. A separate area for each player, located to the right of the
numbered betting areas, designated for the placement of a bonus
wager by each player;
ii. A separate area for each player, located to the left of the
numbered betting areas, designated for the placement of an
insurance wager by each player;
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iii. Notice of signage for payout odds for the bonus wager and
insurance wager and payout amounts for the "envy bonus" as
defined at N.J.A.C. 13:69F-11.15; and
iv. The inscription indicating the payout limit per round of play for
the bonus wager and the insurance wager established by the
casino licensee pursuant to N.J.A.C. 13:69F-11.16(d) or a generic
inscription indicating the wagers are subject to the posted payout
limit;
4. If the casino licensee offers the additional wager authorized by N.J.A.C.
13:69F-11.13, a separate area for each player, designated for the
placement of that additional wager by each player, as well as the payout
odds for the additional wager;
5. Two separate areas designated for the placement of the high and second
highest or low hands of the dealer;
6. The name or trade name of the casino licensee offering the game;
7. If the casino licensee offers the optional bonus wagers authorized by
N.J.A.C. 13:69F-11.17, separate areas for each player, designated for the
placement of the three-card bonus wager and seven-card bonus wager;
and
8. If the casino licensee offers the imperial pai gow bonus wager authorized
by N.J.A.C. 13:69F-11.19:
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i. A separate area for each player, located to the right of the area
for the placement of a player's pai gow wager, designated for the
placement of the imperial pai gow bonus wager; and
ii. An inscription or notice of signage, as approved by the Director,
for payout odds for both the "player hand bonus" and "banker
hand bonus" as defined at N.J.A.C. 13:69F-11.19.
(c) If a casino licensee offers the optional bonus wager and/or the insurance wager
authorized by N.J.A.C. 13:69F-11.15 or the optional bonus wager authorized by
N.J.A.C. 13:69F-
11.17, a sign shall be posted at each pai gow poker table offering any of these wagers that
explains the following:
1. For the optional bonus wager and the insurance wager authorized by
N.J.A.C. 13:69F-11.15
, the details of the payout limit established pursuant
to N.J.A.C. 13:69F-11.16(d) and, if a generic inscription is used pursuant
to (b)3iv above, established payout limit; or
2. For the optional wagers authorized by N.J.A.C. 13:69F-11.17, the payout
odds for each bonus wager.
(d) Each pai gow poker table shall have a drop box and tip box attached to it on the
same side of the gaming table as, but on opposite sides of, the dealer.
(e) Pursuant to N.J.A.C. 13:69F-11.4, pai gow poker may be played with a container,
to be known as a "pai gow shaker," which shall be used to shake three dice before each hand of
pai gow poker is dealt in order to determine the starting position for the dealing or delivery of
the cards. The pai gow shaker shall be designed and constructed to contain any feature the
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Division may require to maintain the integrity of the game and shall, at a minimum, adhere to
the following specifications:
1. The pai gow poker shaker shall be capable of housing three dice and shall
be designed so as to prevent the dice from being seen while the dealer is
shaking it; and
2. The pai gow poker shaker shall have the name or identifying logo of the
casino imprinted or impressed thereon.
(f) As an alternative to using the shaker and dice described in (e) above, a casino
licensee may, unless the casino licensee offers the optional bonus wagers authorized by
N.J.A.C.
13:69F-11.17, determine the starting position for the dealing or delivery of the cards in pai gow
poker by utilizing a computerized random number generator that automatically selects and
displays a number from 1 through 7 inclusive. Any computerized random number generator
proposed for use by a casino licensee shall be approved by the Division.
(g) If a casino licensee offers a progressive payout wager pursuant to N.J.A.C.
13:69F-11.14, the pai gow poker table shall include the following features:
1. A separate acceptor device mounted for the placement of the
progressive wager, which acceptor device shall have a light that
illuminates upon the insertion and acceptance of a gaming chip;
2. A sign describing each winning progressive payout wager and the payout
to be awarded therefore;
3. A table controller panel located in an area of the table as approved by the
Division and which shall be equipped with a "lock-out" button that, once
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activated by the dealer as set forth in N.J.A.C. 13:69F-11.14, shall prevent
any player from depositing a gaming chip in the acceptor device; and
4. A mechanical, electrical or electronic table inventory return device which
shall permit all gaming chips deposited into the acceptor device
referenced in (g)1 above to be collected and immediately returned to a
designated area within the table inventory container prior to the dealing
of a hand. The table inventory return device shall be designed and
constructed to contain any feature the Division may require to maintain
the security and integrity of the game. The procedures for the operation
of all functions of the table inventory return device shall be submitted to
Division.
(h) If a casino licensee offers the dragon's eye variation of pai gow poker pursuant to
N.J.A.C. 13:69F-11.8D, in addition to the requirements set forth in (b) above, the layout shall
include six separate betting areas at each player position for the placement of the following six
optional wagers:
1. An even wager;
2. An odd wager;
3. A match wager;
4. A double wager;
5. A triple wager; and
6. A dice bonus wager.
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(i) If a casino licensee offers the "dealer queen's dragon" wager, "dynasty bonus"
wager, "protection" wager, and the "red/black" wager authorized by N.J.A.C. 13:69F-11.20 then
the following shall apply:
1. A separate area for each player, located above the numbered betting
areas, designated "queen's dragon" for the placement of the "dealer
queen's dragon" wager.
2. A separate area for each player, located to the right of the numbered
betting areas, designated "dynasty bonus" for the placement of the
"dynasty bonus" wager.
3. A separate area for each player, located to the left of the numbered
betting areas, designated "P" for the placement of the "protection"
wager.
4. Two separate areas for each player, one located to the right of the
"queen's dragon" betting area and colored red and the other located to
the left of the "queen's dragon" betting area and colored black, for the
placement of the "red/black" wager.
5. Notice of signage, as approved by the Division, providing the payout odds
for the "dealer queen's dragon" wager, "dynasty bonus" wager,
"protection" wager, "red/black" wager, and payout amounts for the
"envy bonus" as defined at N.J.A.C. 13:69F-11.20.
6. Inscriptions indicating the aggregate payout limit per round of play for
the "dealer queen's dragon" wager, the "dynasty bonus" wager, the
"protection" wager, and the "red/black" wager established by the casino
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licensee pursuant to N.J.A.C. 13:69F-11.16(d) or a generic inscription
indicating the wagers are subject to the posted payout limit.
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13:69E-1.13C Pai gow table; pai gow shaker; physical characteristics
(a) Pai gow shall be played at a table having on one side places for the players and
on the opposite side a place for the dealer.
(b) A true-to-scale rendering and a color photograph of the layout(s) referenced in
this section shall be submitted to the Division's principal office located Atlantic City, New
Jersey, prior to utilizing the layout design. The layout for a pai gow table shall contain, at a
minimum, the following:
1. Six separate designated betting areas for the players at the table with
each area being numbered one through six;
2. A separate area, located to the left of the dealer, for the placement of
four tiles which shall be referred to as the "dead hand"; and
3. The name or trade name of the casino licensee offering the game.
(c) Each pai gow table shall have a drop box and tip box attached to it on the same
side of the gaming table as, but on opposite sides of, the dealer.
(d) Pai gow shall be played with a container, to be known as a "pai gow shaker,"
which shall be used to shake three dice before each hand of pai gow is dealt in order to
determine the starting position for the dealing of the pai gow tiles. The pai gow shaker shall be
designed and constructed to contain any feature the Division may require to maintain the
integrity of the game and shall, at a minimum, adhere to the following specifications:
1. The pai gow shaker shall be capable of housing three dice and shall be
designed so as to prevent the dice from being seen while the dealer is
shaking it; and
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2. The pai gow shaker shall have the name or identifying logo of the casino
imprinted or impressed thereon.
(e) If a casino licensee offers the dragon's eye variation of pai gow pursuant to
N.J.A.C. 13:69F-10.6A, in addition to the requirements set forth in (b) above, the layout shall
include:
1. Five separate betting areas at each player position for the placement of
the following five optional wagers:
i. An even wager;
ii. An odd wager;
iii. A match wager;
iv. A double wager; and
v. A triple wager; and
2. A separate location to the left of dealer's table inventory container with
six areas for the dealer's placement of player dice bonus wagers, which
areas are designated with the numeric player position at the table.
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13:69E-1.13D Pokette table; pokette wheel; physical characteristics
(a) A pokette table shall have a drop box and a tip box attached to it on the same
side of the gaming table as, but on opposite sides of, the dealer. A true-to-scale rendering and
a color photograph of the layout(s) referenced in this section shall be submitted to the
Division’s principal office located Atlantic City, New Jersey, prior to utilizing the layout design.
(b) The layout for a pokette table shall contain, at a minimum:
1. Depictions of each of the 52 playing cards contained within a deck as
depicted on the pokette wheel;
2. Two jokers as depicted on the pokette wheel;
3. The following poker hand wagers:
i. Pair in two;
ii. Pair in three;
iii. Three of a kind;
ii. Straight;
iii. Flush; and
iv. Straight Flush;
4. The following nonpoker hand wagers:
i. Black;
ii. Red;
iii. Ace, King, Queen rank;
iv. Jack, 10, 9 rank;
v. 8, 7, 6 rank;
v. 5, 4, 3 rank; and
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vi. Each suit; and
5. The name or trade name of the casino licensee offering the game.
(c) Pokette shall be played with a card stand and a container to house the cards to
be placed in the card stand or a device approved by the Division used to indicate the winning
card determined by each spin of the pokette wheel in lieu of cards and a card stand.
(d) Pokette shall be played with a wheel to be known as a "pokette wheel" which
shall be circular in shape and no less than 48 inches in diameter. The rim of the pokette wheel
shall be divided into 54 equally spaced sections with 52 sections containing a depiction of each
of the 52 playing cards contained within a deck and two sections each containing a depiction of
a joker that is different from the other joker. The background of each joker shall be of a
different color from each other, so as to be distinguishable from each other, and shall not be
red or black. All 54 sections shall be covered with glass or some other transparent covering.
The sections shall be arranged around the rim of the pokette wheel as follows: joker, 7 of
diamonds, 4 of spades, 9 of hearts, queen of clubs, 5 of diamonds, 8 of spades, ace of hearts, 10
of clubs, 3 of diamonds, king of spades, 6 of hearts, 2 of clubs, jack of diamonds, 7 of spades, 4
of hearts, 9 of clubs, queen of diamonds, 5 of spades, 8 of hearts, ace of clubs, 10 of diamonds,
3 of spades, king of hearts, 6 of clubs, 2 of diamonds, jack of spades, joker, 7 of hearts, 4 of
clubs, 9 of diamonds, queen of spades, 5 of hearts, 8 of clubs, ace of diamonds, 10 of spades, 3
of hearts, king of clubs, 6 of diamonds, 2 of spades, jack of hearts, 7 of clubs, 4 of diamonds, 9
of spades, queen of hearts, 5 of clubs, 8 of diamonds, ace of spades, 10 of hearts, 3 of clubs,
king of diamonds, 6 of spades, 2 of hearts, and jack of clubs.
(e) The location and the necessary security measures over the non-value and value
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gaming chips at a pokette table shall be approved by the Division.
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13:69E-1.13E Poker table; physical characteristics
(a) Poker shall be played on a table which is oval in shape and which has places for
up to 11 players and a dealer. Each poker table shall be designed and constructed to contain
any feature the Division may require to maintain the integrity of the game. A true-to-scale
rendering and a color photograph of the layout(s) referenced in this section shall be submitted
to the Division’s principal office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee offering the game; and
2. A designated holding area located to the right of the dealer for the
collection of the rake prior to final placement of the rake in the table
inventory container.
(c) Each poker table shall have a designated area for the placement of at least one
deck of cards. This area may be part of the table inventory container.
(d) Each poker table shall have a drop box and a tip box attached to it on the same
side of the gaming table as, but on opposite sides of, the dealer, in locations approved by the
Division.
(e) If a casino licensee offers a bad beat payout at a designated poker table, a
transparent locked box or container shall be attached to the table on the same side as the drop
box and shall be used to hold the pot contributions that fund the bad beat payout.
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13:69E-1.13F Double down stud table; physical characteristics
(a) Double down stud shall be played on a table having seven places on one side for
the players, and a place for the dealer on the opposite side. A true-to-scale rendering and a
color photograph of the layout(s) referenced in this section shall be submitted to the Division’s
principal office located Atlantic City, New Jersey, prior to utilizing the layout design.
(b) The layout for a double down stud table contain, at a minimum:
1. The name or trade name of the casino licensee offering the game;
2. Seven separate designated betting areas for the placement of wagers by
the players;
3. A separate designated area located below each betting area for the
placement of double down wagers; and
4. A separate designated area located directly in front of the table inventory
container for the placement of the dealer's common cards.
(c) The following inscription shall be conspicuously printed on each double down
stud layout: "Payout Limit of $100,000 Per Hand." A casino licensee shall post a sign at each
double down stud table explaining the details and the ramifications of this payout limit.
(d) Each double down stud table shall have a drop box and a tip box attached to it
on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13G Caribbean stud poker table; physical characteristics
(a) Caribbean stud poker shall be played on a table having betting positions for six
or seven players on one side of the table and a place for the dealer on the opposite side. A
true-to-scale rendering and a color photograph of the layout(s) referenced in this section shall
be submitted to the Division’s principal office located Atlantic City, New Jersey, prior to utilizing
the layout design.
(b) The layout for a Caribbean stud poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each betting position for the
placement of "ante" wagers;
3. A separate designated betting area located immediately behind each
ante betting area for the placement of "bet" wagers; and
4. The inscriptions "Payout Limit of $5,000 per Hand on Bet Wagers" and
"Bet Wager Void Unless Dealer has Ace/King or Better."
(c) A sign shall be posted at each Caribbean stud poker table that explains, the
details of the $5,000 payout limit authorized by N.J.A.C. 13:69F-16.12.
(d) Each Caribbean stud poker table shall have a drop box and a tip box attached to
it on the same side of the table as, but on opposite sides of the dealer.
(e) Each Caribbean stud poker table shall also have an approved table game
progressive payout wager system for the placement of progressive wagers. A table game
progressive payout wager system shall include, without limitation:
1. A wagering device at each betting position that acknowledges or accepts
the placement of the progressive wager;
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2. A control device that controls or monitors the placement of progressive
wagers at the gaming table, including a mechanism, such as a “lock-out”
button, that prevents the recognition of any progressive wager that a
player attempts to place after the dealer has announced “No more bets”;
3. One or more devices that meet the requirements of the Divisions rules
for progressive wagers and payouts at table games;
4. Any other equipment or device that contributes to the efficient operation
or integrity of the game; and
5. Written procedures for the operation and use of the system and its
components.
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13:69E- 1.13H Let it ride poker table; physical characteristics
(a) Let it ride poker shall be played on a table having betting positions for seven
players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a let it ride poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. Three separate designated betting areas at each betting position for the
placement of wagers in accordance with N.J.A.C. 13:69F-18.6;
3. A separate designated area at each betting position for the placement of
the cards of each player;
4. A separate designated area located directly in front of the table inventory
container for the placement of the community cards;
5. The payout odds for all authorized wagers, including the let it ride bonus
wager authorized by N.J.A.C. 13:69F-18.6A and the three-card bonus
wager authorized by N.J.A.C. 13:69F-18.6B, if the casino licensee offers
either optional wager;
6. The inscription indicating the payout limit per hand established by the
casino licensee pursuant to N.J.A.C. 13:69F-18.11 or a generic inscription
indicating the game is subject to the posted payout limit; and
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7. If a casino licensee offers the optional three-card bonus wager authorized
by N.J.A.C. 13:69F-18.6B, a separate designated area at each betting
position for the placement of the three-card bonus wager.
(c) A sign shall be posted at each let it ride poker table that explains the details of
the payout limit established pursuant to N.J.A.C. 13:69F-18.11 and if a generic inscription is
used pursuant to (b) above, the sign shall also contain the established payout limit.
(d) Each let it ride poker table shall have a drop box and a tip box attached to it on
the same side of the table as, but on opposite sides of the dealer.
(e) If a casino licensee offers the let it ride bonus wager authorized by N.J.A.C.
13:69F-18.6A, the let it ride poker table shall also include the following equipment or devices,
which shall be submitted to and approved by the Division, together with the procedures for
their operation and use:
1. A wagering device at each betting position that acknowledges or accepts
the placement of the let it ride bonus wager;
2. A control device that controls or monitors the placement of let it ride
bonus wagers at the gaming table, including a mechanism that prevents
the recognition of any let it ride bonus wager that a player attempts to
place after the dealer has announced "No more bets"; and
3. Any other equipment or device that contributes to the efficient operation
or integrity of the game.
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13:69-1.13I Mini-dice table; mini-dice dice shaker; physical characteristics
(a) Mini-dice shall be played on a table having betting positions for six or seven
players on one side and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a mini-dice table shall contain, at a minimum:
1. The name or trade name of the casino licensee offering the game;
2. A separate designated betting area at each betting position for the
placement of the following wagers:
i. Any 7;
ii. Over 7;
iii. Under 7; and
iv. Individual "place" wagers of 4, 5, 6, 8, 9, and 10;
3. A separate betting area, known as "the field," located directly in front of
the dealer for the placement of field wagers of 2, 3, 4, 9, 10, 11, and 12;
and
4. The payout odds for all authorized wagers.
(c) Each mini-dice table shall have a drop box and a tip box attached to it on the
same side of the table as, but on opposite sides of the dealer.
(d) Mini-dice shall be played with a sealed container, known as a "mini-dice shaker,"
which shall be used to shake the dice in order to arrive at the winning combinations. The
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shaker shall be designed and constructed to contain any feature the Division may require to
maintain the integrity of the game, and, at a minimum, shall:
1. Have a transparent compartment to secure the two dice required by
N.J.A.C. 13:69F-13.3, and a separate opaque cover that conceals the dice
while the dealer or player is shaking the shaker;
2. Have the capability of being sealed or locked to ensure the integrity of
the dice contained therein; and
3. Have the name or trade name of the casino licensee or its identifying logo
imprinted or impressed thereon.
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13:69-1.13J Fast action hold ’em table; physical characteristics
(a) Fast action hold ’em shall be played at a table having betting positions for the
players on one side of the table and a place for the dealer on the opposite side. Such betting
positions shall not exceed nine in number depending on the size of the table.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The cloth covering the fast action hold ’em table (the layout) shall have
imprinted thereon, at a minimum, the following:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each betting position;
3. A separate area located immediately to the right of each betting area
designated for the placement of cards to be discarded by a player
pursuant to N.J.A.C. 13:69F-21.8;
4. Five separate areas aligned in a row in the center of the layout for
placement of the five community cards; and
5. An inscription indicating that a “natural” pays five to one.
(c) Each fast action hold ’em table shall have a drop box and a tip box attached to it
on the same side of the gaming table as, but on opposites sides of, the dealer.
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13:69E-1.13K Casino war table; physical characteristics
(a) Casino war shall be played at a table having betting positions for no more than
seven players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a casino war table shall have imprinted thereon, at a minimum,
the following:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each betting position for the
placement of initial and war wagers;
3. A separate designated betting area for the placement of tie wagers; and
4. The payout odds for a tie wager and war wager.
(c) Each casino war table shall have a drop box and a tip box attached to it on the
same side of the gaming table as, but on opposites sides of, the dealer.
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13:69E-1.13L Colorado hold ’em poker table; physical characteristics
(a) Colorado hold ’em poker shall be played at a table having betting positions for
six or seven players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The cloth covering the Colorado hold ’em poker table (the layout) shall have
imprinted thereon, at a minimum, the following:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each betting position for ante and
bet wagers, and if a casino licensee offers a bonus wager pursuant to
N.J.A.C. 13:69F-23.6A, a separate designated betting area for the bonus
wager;
3. A separate area located immediately to the left of each betting area
designated for the placement of the card to be discarded by a player
pursuant to N.J.A.C. 13:69F-23.10(c) or 23.11(b);
4. Three separate areas aligned in a row in the center of the layout for
placement of the three community cards; and
5. The payout odds for all winning authorized wagers, including an
“immediate winner” as defined at N.J.A.C. 13:69F-23.3(c).
(c) Each Colorado hold ’em poker table shall have a drop box and a tip box attached
to it on the same side of the gaming table as, but on opposites sides of, the dealer.
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13:69E-1.13M Boston 5 stud poker table; physical characteristics
(a) Boston 5 stud poker shall be played on a table having positions for six players on
one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a Boston 5 stud poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each betting position for the
placement of ante wagers;
3. A separate designated area shall be located immediately to the right of
each ante betting area for the placement of first wagers;
4. A separate designated area shall be located immediately to the right of
each first wager betting area for the placement of second wagers;
5. A separate designated area shall be located immediately above each ante
betting area for the placement of optional bonus wagers; and
6. Notice of signage for payout odds for all authorized wagers.
(c) A sign shall be posted at each Boston 5 stud poker table that lists the payout
odds for all authorized wagers.
(d) Each Boston 5 stud poker table shall have a drop box and a tip box attached to it
on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13N Double cross poker table; physical characteristics
(a) Double cross poker shall be played on a table having positions for seven players
on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a double cross poker table shall contain at a minimum:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each betting position for the
placement of the ante wager;
3. Four separate designated betting areas at each betting position for the
placement of raise wagers, with one raise wager area located to the left
of the ante betting area, one raise wager area located to the right of the
ante betting area, one raise wager area located above the ante betting
area and one raise wager area located below the ante betting area, so
that the ante betting area and the four raise wager areas, when viewed
from above, form the shape of a cross;
4. A separate designated area at each betting position for the placement of
a three-card wager, located to the right of the designated areas for the
placement of ante and raise wagers;
5. A separate designated area, located between the table inventory
container and the player betting areas on the right hand side of the
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dealer, for the placement of the five community cards in the same type of
cross formation created by the five wager areas described in (b)2 and 3
above;
6. A separate designated area, located between the table inventory
container and the player betting areas on the left hand side of the dealer,
for the placement of the dealer’s two cards; and
7. An inscription identifying the payout odds for all authorized wagers or
the sign required in (c) below.
(c) If the payout odds are not inscribed on the layout as provided in (b)7 above, a
sign identifying the payout odds for all authorized wagers shall be posted at each double cross
poker table.
(d) Each double cross poker table shall have a drop box and a tip box attached to it
on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13O Double attack blackjack table; physical characteristics
(a) Double attack blackjack shall be played on a table having positions for six or
seven players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a double attack blackjack table shall contain, at a minimum:
1. The name or trade name of the casino licensee; and
2. Separate designated betting areas at each betting position for the
placement of the initial wager, the double attack wager, and the optional
bonus wager.
(c) The following inscriptions shall appear on the double attack blackjack layout:
1. Blackjack pays 1 to 1;
2. Dealer must draw to 16, and stand on all 17’s; and
3. Insurance pays 5 to 2.
(d) Payout odds for the optional bonus wager authorized by N.J.A.C. 13:69F-26.6
shall be inscribed on the layout or posted on a sign at each double attack blackjack table.
(e) Each double attack blackjack table shall have a drop box and a tip box attached
to it on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13P Four-card poker table; physical characteristics
(a) Four-card poker shall be played on a table having positions for no more than
seven players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a four-card poker table shall contain at a minimum:
1. The name or trade name of the casino licensee;
2. Separate designated betting areas at each betting position for the
placement of the ante wager and the play wager;
3. Separate designated betting areas at each betting position for the
placement of the aces up wager; and
4. An inscription identifying the payout odds for all authorized wagers or
the sign required in (c) below.
(c) If payout odds are not inscribed on the layout as provided in (b)4 above, a sign
identifying the payout odds for all authorized wagers shall be posted at each four-card poker
table.
(d) Each four-card poker table shall have a drop box and a tip box attached to it on
the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13Q Texas hold ‘em bonus poker table; physical characteristics
(a) Texas hold ‘em bonus poker shall be played on a table having positions for six
players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a Texas hold ‘em bonus poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each player position for the
placement of ante wagers;
3. Three separate designated areas at each player position for the
placement of flop, turn and river wagers, which areas shall be located
immediately above the ante betting area as viewed by a player;
4. A separate designated area at each player position for the placement of
an optional bonus wager, which area shall be located immediately above
and to the right of the flop wager betting area as viewed by a player;
5. A separate designated area for the placement of the five community
cards, which area shall be located in the center of the table between the
table inventory container and the player betting areas;
6. A separate designated area for the placement of the dealer’s two cards,
which area shall be located between the table inventory container and
the designated area for the community cards described in (b)5 above;
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and
7. An inscription indicating that an ante wager shall receive a payout if a
winning hand has a qualifying rank, as elected by the casino licensee, of
straight or higher or flush or higher.
(c) A sign that lists the payout odds for all authorized wagers shall be posted at each
Texas hold ‘em bonus poker table.
(d) Each Texas hold ‘em bonus poker table shall have a drop box and a tip box
attached to it on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13R Flop poker table; physical characteristics
(a) Flop poker shall be played on a table having positions for nine players on one
side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a flop poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. Three separate designated betting areas at each player position for the
placement of ante, pot and flop wagers, with the pot wager area closer to
the dealer than the ante and flop wager areas;
3. An arc extending across all player positions with the areas designated for
players’ pot wagers on the side of the arc closer to the dealer and with
the areas designated for players’ ante and flop wagers on the side of the
arc farther from the dealer;
4. A designated area at each player position for the placement of player
cards located between the designated areas for the placement of the
ante wager and the flop wager;
5. A designated area at the center of the gaming table for the placement of
the three community cards;
6. A designated area at the center of the gaming table for the placement of
collected pot wagers, which area shall be located farther from the dealer
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than the designated area described in (b)5 above; and
7. Unless the casino licensee complies with (c) below, an inscription listing
the payout odds for ante and flop wagers and indicating that the highest
ranking hand wins all pot wagers.
(c) If the information required by (b)7 above is not inscribed on the layout, a sign
shall be posted at each flop poker table that lists the payout odds for ante and flop wagers and
indicating that the highest ranking hand wins all pot wagers.
(d) Each flop poker table shall have a drop box and a tip box attached to it on the
same side of the table as, but on opposite sides of, the dealer.
(e) In addition to the requirements of (b) above, if a casino licensee offers the three-
card bonus wager, the flop poker table shall include a designated betting area at each player
position for the placement of the three-card bonus wager. The flop poker table shall also
contain a sign setting forth the payout odds for the three-card bonus wager.
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13:69E-1.13S Two-card joker poker table; physical characteristics
(a) Two-card joker poker shall be played on a table having positions for no more
than seven players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a two-card joker poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. Four separate designated betting areas at each player position for the
placement of the ante wager, call wager, pair up wager and super flush
bonus wager;
3. An inscription identifying the payout odds for all authorized wagers
unless the casino licensee chooses to comply with (c) below; and
4. An inscription indicating that a joker may only be used to complete a pair
unless the casino licensee chooses to comply with (d) below.
(c) If the payout odds are not inscribed on the layout as provided in (b)3 above, a
sign identifying the payout odds for all authorized wagers shall be posted at each two-card
joker poker table.
(d) If the layout is not inscribed with the information described in (b)4 above, a sign
shall be posted at each two-card joker poker table indicating that a joker may only be used to
complete a pair.
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(e) Each two-card joker poker table shall have a drop box and a tip box attached to it
on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13T Asia poker table; Asia poker shaker; physical characteristics; computerized
random number generator
(a) Asia poker shall be played at a table having places for six players on one side of
the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for an Asia poker table shall contain, at a minimum, the following:
1. The name or trade name of the casino licensee;
2. Six separate designated betting areas for the players at the table with
each area being numbered one through six;
3. Three separate areas located below each betting area, which shall be
designated for the placement of the high, medium and low hands of that
player and configured with the high hand area farthest from the betting
area, the low hand area closest to the betting area, and the medium hand
area arrayed between the high hand area and the low hand area; and
4. Three separate areas located in front of the table inventory container
designated for the placement of the high, medium and low hands of the
dealer and configured with the dealer’s high hand area closest to the
dealer, the dealer’s low hand area farthest from the dealer, and the
dealer’s medium hand area arrayed between the dealer’s high hand area
and the dealer’s low hand area.
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(c) Each Asia poker table shall have a drop box and tip box attached to it on the
same side of the gaming table as, but on opposite sides of the dealer.
(d) Pursuant to N.J.A.C. 13:69F-31.4, Asia poker may be played with a container, to
be known as an “Asia poker shaker,” which shall be used to shake three dice before each hand
of Asia poker is dealt in order to determine the starting position for the dealing or delivery of
the cards. The Asia poker shaker shall be designed and constructed to contain any feature the
Division may require to maintain the integrity of the game and shall, at a minimum, adhere to
the following specifications:
1. The Asia poker shaker shall be capable of housing three dice and shall be
designed so as to prevent the dice from being seen while the dealer is
shaking it; and
2. The Asia poker shaker shall have the name or identifying logo of the
casino imprinted or impressed thereon.
(e) As an alternative to using the shaker and dice described in (d) above, a casino
licensee may determine the starting position for the dealing or delivery of the cards in Asia
poker by utilizing a computerized random number generator that automatically selects and
displays a number from 1 through 7 inclusive. Any computerized random number generator
proposed for use by a casino licensee shall be approved by the Division.
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13:69E-1.13U Ultimate Texas hold ‘em table; physical characteristics
(a) Ultimate Texas hold ‘em shall be played on a table having positions for six
players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a ultimate Texas hold ‘em table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. Four separate designated betting areas at each player position for the
placement of ante, blind, play and trips wagers, configured with the trips
wager area closest to the dealer, the play wager area farthest from the
dealer, the ante wager area arrayed between the trips wager area and
the play wager area, and the blind wager area to the right of and
separated from the ante wager area by an “=” symbol;
3. A separate designated area for the placement of the five community
cards, which area shall be located in the center of the table between the
table inventory container and the player betting areas;
4. A separate designated area for the placement of the dealer’s two cards,
which area shall be located between the table inventory container and
the designated area for the community cards described in (b)3 above;
5. An inscription indicating that an ante wager shall push if the dealer has
less than a pair; and
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6. Unless the casino licensee complies with (c) below, an inscription at each
player position describing the following:
i. The payout odds for blind and trips wagers;
ii. That a blind wager shall not be paid unless the player’s hand ranks
higher than the dealer’s hand; and
iii. The rules governing the required amount of a play wager as a
multiple of the player’s ante wager (three or four times the ante if
made prior to any community cards being dealt; two times the
ante if made after the flop is dealt but prior to the final two
community cards being dealt; or equal to the ante if made after
all community cards are dealt but prior to the dealer’s cards being
revealed).
(c) If the information required by (b)6 above is not inscribed on the layout, a sign
shall be posted at each ultimate Texas hold ‘em table that sets forth such information.
(d) Each ultimate Texas hold ’em table shall have a drop box and a tip box attached
to it on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13V Winner’s pot poker table; physical characteristics
(a) Winner’s pot poker shall be played on a table having positions for no more than
seven players on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a winner’s pot poker table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. Four separate designated betting areas at each player position for the
placement of ante, bet, double and jacks plus bonus wagers, configured
in an array so that the jacks plus bonus wager area is closest to the
dealer, the double wager area is second closest to the dealer, the bet
wager area is third closest to the dealer, and the ante wager area is
farthest from the dealer;
3. Three separate designated betting areas for the placement of the ante,
bet and double wagers of the dealer, configured in an array in front of
the dealer so that the double wager area is closest to the dealer, the bet
wager area is the second closest to the dealer, and the ante wager area is
farthest from the dealer;
4. A designated area at each player position for the placement of the face
up cards of the player, which area shall be located to the left of and
adjacent to the wagering areas of the player;
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5. A designated area at the center of the gaming table for the placement of
the face up cards of the dealer;
6. A designated area at the center of the gaming table for the placement of
the collected wagers comprising the winner’s pot; and
7. Unless the casino licensee complies with (c) below, inscriptions:
i. Listing the payout odds for the jacks plus bonus wager; and
ii. Indicating that the winner’s pot shall be awarded to the highest
ranking hand of a player or the dealer.
(c) If the information required by (b)7 above is not inscribed on the layout, a sign
shall be posted at each winner’s pot poker table that lists the payout odds for the jacks plus
bonus wager and indicates that the winner’s pot shall be awarded to the highest ranking hand
of a player or the dealer. In addition, a sign shall be posted at each winner’s pot poker table
indicating that:
1. The ante wager of a player who folds after the first three cards are dealt
does not increment the winner’s pot and is placed in the table inventory
container;
2. The percentage or, if applicable, the dollar amount of the commission
that shall be deducted from the winner’s pot and placed in the table
inventory container; and
3. The outcome of a jacks plus bonus wager of a player who has folded his
or her hand shall be determined on the cards dealt to the player prior to
folding.
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(d) Each winner’s pot poker table shall have a drop box and a tip box attached to it
on the same side of the table as, but on opposite sides of the dealer.
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13:69E-1.13W Supreme pai gow table; pai gow poker shaker; physical characteristics;
computerized random number generator
(a) Supreme pai gow shall be played at a table having places for six players on one
side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a supreme pai gow table shall contain, at a minimum, the
following:
1. The name or trade name of the casino licensee;
2. Six separate designated betting areas for the players at the table for
placement of the supreme pai gow wager with each area being
numbered one through six;
3. Two separate areas located below each betting area which shall be
designated for the placement of the high and low hands of that player
and configured with the high hand area farther from the betting area;
4. Two separate areas located in front of the table inventory container
designated for the placement of the high and low hands of the dealer and
configured with the dealer’s high hand closer to the dealer; and
5. A separate designated area at each player position for placement of the
bonus wager, which area shall be located immediately above and to the
right of the supreme pai gow wagering area as viewed by the player.
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(c) Each supreme pai gow table shall have a drop box and tip box attached to it on
the same side of the gaming table as, but on opposite sides of, the dealer.
(d) Pursuant to N.J.A.C. 13:69F-34.4, supreme pai gow may be played with a
container, to be known as a “pai gow shaker,” which shall be used to shake three dice before
each hand of supreme pai gow is dealt in order to determine the starting position for the
dealing or delivery of the cards. The pai gow shaker shall be designed and constructed to
contain any feature the Division may require to maintain the integrity of the game and shall, at
a minimum, adhere to the following specifications:
1. The pai gow shaker shall be capable of housing three dice and shall be
designed so as to prevent the dice from being seen while the dealer is
shaking it; and
2. The pai gow shaker shall have the name or identifying logo of the casino
imprinted or impressed thereon.
(e) As an alternative to using the shaker and dice described in (d) above, a casino
licensee may determine the starting position for the dealing or delivery of the cards in supreme
pai gow by utilizing a computerized random number generator that automatically selects and
displays a number from 1 through 7 inclusive. Any computerized random number generator
proposed for use by a casino licensee shall be approved by the Division.
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13:69E-1.13X Mississippi stud; physical characteristics
(a) Mississippi stud shall be played on a table having betting positions for six players
on one side of the table and a place for the dealer on the opposite side.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a Mississippi stud table shall contain, at a minimum:
1. The name or trade name of the casino licensee;
2. A separate designated betting area at each betting position for the
placement of the ante wager;
3. Three separate designated betting areas at each betting position for the
placement of the 3
rd
street, 4
th
street and 5
th
street wagers, which areas
shall be located closer to the player than the ante wager betting area
and, when viewed by the player, arrayed from left to right;
4. Inscriptions at each betting position providing that:
i. All bet wagers shall be in an amount equal to one, two or three
times the amount of the player’s ante; and
ii. The payout odds for all authorized wagers; and
5. Three separate designated areas in front of the dealer for the placement
of the community cards, with one area inscribed “3
rd
street,” a second
area inscribed “4
th
street,” and a third area inscribed “5
th
street.”
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(c) Each Mississippi stud table shall have a drop box and a tip box attached to it on
the same side of the table as, but on opposite sides of, the dealer.
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13:69E-1.14 Red dog table; physical characteristics
(a) Red dog shall be played at a table having on one side places for no more than
seven players and on the opposite side a place for the dealer.
1. A true-to-scale rendering and a color photograph of the layout(s)
referenced in this section shall be submitted to the Division’s principal
office located Atlantic City, New Jersey, prior to utilizing the layout
design.
(b) The layout for a red dog table shall contain, at a minimum:
1. The name or trade name of the casino licensee offering the game;
2. Two separate designated betting areas for each player, clearly marked to
distinguish between the original wager and the raise wager, and situated
so that the betting area for the raise wager is closer to the player than
the betting area for the original wager;
3. An area designated for the placement of the first, second and third card;
and
4. The payout odds currently being offered in accordance with N.J.A.C.
13:69F-6.5.
(c) Each red dog table shall have a drop box and a tip box attached to it with the
location of said boxes on the same side of the gaming table but on opposite sides of the dealer.
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13:69E-1.15 Dice; physical characteristics
(a) Except as otherwise provided in (b) below, each die used in gaming shall:
1. Be formed in the shape of a perfect cube and of a size no smaller than
0.750 of an inch on each side nor any larger than 0.775 of an inch on each
side;
2. Be transparent and made exclusively of cellulose except for the spots,
name or trade name of the casino licensee and serial number or letters
contained thereon;
3. Have the surface of each of its sides perfectly flat and the spots contained
in each side perfectly flush with the area surrounding them;
4. Have all edges and corners perfectly square and forming perfect 90
degree angles;
5. Have the texture and finish of each side exactly identical to the texture
and finish of all other sides;
6. Have its weight equally distributed throughout the cube and no side of
the cube heavier or lighter than any other side of the cube;
7. Have its six sides bearing white circular spots from one to six respectively
with the diameter of each spot equal to the diameter of every other spot
on the die;
8. Have spots arranged so that the side containing one spot is directly
opposite the side containing six spots, the side containing two spots is
directly opposite the side containing five spots and the side containing
three spots is directly opposite the side containing four spots; each spot
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shall be placed on the die by drilling into the surface of the cube and
filling the drilled out portion with a compound which is equal in weight to
the weight of the cellulose drilled out and which forms a permanent bond
with the cellulose cube, and shall extend into the cube exactly the same
distance as every other spot extends into the cube to an accuracy
tolerance of .0004 of an inch; and
9. Have imprinted or impressed thereon the name or trade name of the
casino licensee in which the die is being used.
(b) Each die used in gaming at pai gow, pai gow poker, supreme pai gow or Asia
poker shall comply with the requirements of (a) above except as follows:
1. Each die shall be formed in the shape of a perfect cube and of a size no
smaller than .637 of an inch on each side nor any larger than .643 of an
inch on each side;
2. Instead of the name of the casino, a casino licensee may, with the
approval of the Division, have an identifying mark or logo imprinted or
impressed on each die; and
3. The spots on each die do not have to be equal in diameter.
(c) Each die used in gaming at mini-dice or automated craps shall comply with the
requirements of (a) or (b) above.
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13:69E-1.16 Dice; receipt; storage; inspections; and removal from use
(a) When boxes of dice are received for use in the casino or casino simulcasting
facility from the manufacturer or distributor thereof, at least two individuals, one of whom shall
be from the casino games department and the other from the casino security department or
casino accounting department, shall record on an inventory log as required in (b) below, the
number of dice received. The individuals shall place boxes of dice in a locked cabinet in the
cashiers' cage or within a primary or other secure storage area approved by the Division.
Secure storage areas shall be used for the storage of surplus dice. Dice maintained in secure
storage areas shall not be distributed to gaming pits or tables for use in gaming until the dice
have been moved to a primary storage area.
(b) The casino licensee shall maintain a log for each approved storage area, to
separately account for dice in accordance with the casino licensee’s internal control
procedures. The internal controls shall require the following:
1. A dice inventory system, which shall include, at a minimum, the
recordation of the following:
i. Balance of dice on hand and their location;
ii. Dice received from the vendor;
iii. Dice removed from storage;
iv. Dice returned to storage;
v. Date of:
(1) Receipt from vendor;
(2) Removal from storage;
(3 Return to storage; or
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(4) Physical inventory of dice; and
vi. Signatures of the casino games department and casino security
and/or accounting department representatives participating in
the transaction;
2. A reconciliation, on a daily basis, of the dice distributed, destroyed, and
cancelled; returned to the storage area; in use on an open gaming table
for more than 24 hours; and in dice reserve, if any; and
3. A physical inventory of the dice at least once every three months.
i. This inventory shall be performed by an individual with no
incompatible functions and shall be verified to the balance of dice
on hand as required in accordance with (b)1 above.
ii. Any discrepancies shall immediately be reported to the Division.
(c) All approved storage areas and pit stands used to store dice for more than one
gaming day, other than the cashiers' cage, shall have two separate locks. The casino security
department shall maintain one key and the casino games department or cashiers' cage shall
maintain the other key; provided, however, that no person employed by the casino games
department below the table games shift manager in the organization hierarchy shall have
access to the casino games department key. Dice stored in a cabinet within the cashiers' cage
shall be secured by a lock, the key to which shall be maintained by a table games shift manager
or casino games supervisor thereof.
(d) When removing dice from the primary storage area, a representative of the
casino games department, in the presence of a casino security officer, shall remove the
appropriate number of dice. The representative of the casino games department shall be the
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table games shift manager or a casino games supervisor thereof, or an employee of the casino
games department who reports directly to the shift manager, shall be required to be licensed as
a casino key employee, and shall have no direct supervisory responsibilities over the operation
and conduct of the table games in a pit during that gaming day. The table games shift manager
or casino games supervisor thereof or the designated casino key employee shall distribute
sufficient dice to the table games supervisor. Dice in the pit stand shall be placed in a locked
compartment, the keys to which shall be in the possession of the table games supervisor or
supervisor thereof. If dice are stored in the pit stand for more than one gaming day, the pit
stand shall be equipped with a second lock, the key to which shall be maintained and controlled
by the security department. The security lock on the pit stand shall be used whenever the pit is
closed.
(e) All envelopes and containers used in this section for dice pre-inspected at the pit
stand or in a primary storage area and for those collected by security shall be transparent. The
envelopes or containers and the method used to seal them shall be designed or constructed so
that any tampering shall be evident.
(f) All dice shall be inspected and distributed to the gaming tables in accordance
with one of the following applicable alternatives:
1. Alternative No. 1: Distribution to and inspection at craps, mini-craps,
mini-dice, automated craps, or sic bo tables shall be as follows:
i. The table games shift manager or casino games supervisor thereof
and the casino security officer who removed the dice from the
primary storage area shall distribute sufficient dice directly to the
casino games supervisor in each pit, or place them in a locked
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compartment in the pit stand, the keys to which shall be in the
possession of the casino games supervisor or a supervisor thereof;
ii. Immediately upon opening a table for gaming, the casino games
supervisor shall distribute a set of dice to the table. At the time of
receipt, a boxperson at each craps table and the floorperson at
each sic bo, mini-dice, mini-craps, or automated craps table, in
order to ensure that the dice are in a condition to assure fair play
and otherwise conform to the Act and the rules of the Division,
shall, in the presence of the dealer, inspect the dice given to him
or her with a micrometer or any other approved instrument that
performs the same function, a balancing caliper, a steel set
square, and a magnet, which instruments shall be kept in a
compartment at each craps table or pit stand and shall be at all
times readily available for use by the Division;
iii. Following the inspection in (f)1ii above:
(1) For craps, the boxperson shall, in the presence of
the dealer, place the dice in a cup on the table for use in
gaming, and while the dice are at the table, they shall
never be left unattended;
(2) For mini-craps, the floorperson shall, in the presence of
the dealer, place the dice in a cup on the table for use in
gaming, and while the dice are at the table, they shall
never be left unattended; and
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(3) For sic bo, mini-dice, and automated craps, the
floorperson shall, in the presence of the dealer, place the
required number of dice into the shaker and seal or lock
the shaker. For sic bo, the floorperson shall then secure
the sic bo shaker to the table in the presence of the dealer
who observed the inspection. For mini-dice, the
floorperson shall then give the sealed mini-dice shaker to
the dealer, who shall be primarily responsible for the
security of the shaker at all times while the shaker is
available for use at the table; and
iv. The casino games supervisor shall place extra dice for dice reserve
in the pit stand. Dice in the pit stand shall be placed in a locked
compartment, the key to which shall be in the possession of the
casino games supervisor or a supervisor thereof. No dice taken
from this reserve shall be used for actual gaming until and unless
inspected in accordance with (f)1ii above.
2. Alternative No. 2: Distribution to and inspection at the pit stand shall be
as follows:
i. The table games shift manager or supervisor thereof and the
casino security officer who removed the dice from the primary
storage area shall distribute the dice directly to the casino games
supervisor identified in (f)2ii below, who will perform the
inspection in each pit.
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ii. The inspection of the dice at the pit stand shall be performed by:
(1) For craps and mini-craps, a boxperson or floorperson in
the presence of another boxperson or floorperson, both of
whom are assigned the responsibility of supervising the
operation and conduct of a craps game; and
(2) For sic bo, mini-dice, automated craps, pai gow, pai gow
poker, supreme pai gow, or asia poker, a floorperson, in
the presence of another floorperson, both of whom are
assigned the responsibility of supervising the operation
and conduct of such games.
iii. To ensure that the dice are in a condition to assure fair play and
otherwise conform to the Act and the rules of the Division, the
dice shall be inspected with a micrometer or any other approved
instrument that performs the same function, a balancing caliper, a
steel set square, and a magnet, which instruments shall be kept at
the pit stand and shall be at all times readily available for use by
the Division. The inspection shall be performed on a flat surface,
which allows the dice inspection to be observed through closed
circuit television cameras and by any persons in the immediate
vicinity of the pit stand.
iv. After completion of the inspection, the dice shall be distributed as
follows:
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(1) For craps and mini-craps, the boxperson or floorperson
who inspected the dice shall, in the presence of the other
boxperson or floorperson who observed the inspection,
distribute such dice to the boxperson assigned at each
craps table or to the floorperson assigned at each mini-
craps table. The craps boxperson or the mini-craps
floorperson shall, in the presence of the dealer, place the
dice in a cup on the table for use in gaming, and while the
dice are at the table they shall never be left unattended;
(2) For sic bo, mini-dice, and automated craps, the
floorperson who inspected the dice shall, in the presence
of the other floorperson who observed the inspection,
place the required number of dice into the shaker and seal
or lock the shaker. For sic bo, the floorperson shall then
secure the sic bo shaker to the table in the presence of the
other floorperson who observed the inspection. For mini-
dice, the floorperson shall then give the sealed mini-dice
shaker to the dealer, who shall be primarily responsible for
the security of the shaker at all times while the shaker is
available for use at the table; and
(3) For pai gow, pai gow poker, supreme pai gow, or asia
poker, the floorperson who inspected the dice shall, in the
presence of the other floorperson who observed the
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inspection, distribute such dice directly to the dealer at
each pai gow, pai gow poker, supreme pai gow, or asia
poker table. The dealer shall immediately place the dice in
the pai gow, pai gow poker, supreme pai gow, or asia
poker shaker.
v. The casino games supervisor shall place extra sets of dice for dice
reserve in the pit stand, as follows:
(1) Dice in the pit stand shall be placed in a locked
compartment, the key to which shall be in the possession
of the casino games supervisor or a supervisor thereof.
(2) Except as otherwise provided in (f)2vi and vii below, all
dice taken from the reserve shall be reinspected by a
casino games supervisor in the presence of another casino
games supervisor in accordance with the inspection
procedures set forth in (f)2ii and iii above, prior to their
use for actual gaming.
vi. In accordance with (f)2v(2) above, previously inspected reserve
dice may be used for gaming without being reinspected, if they
are maintained in a locked compartment in the pit stand, the key
for which shall be in the possession of the casino games
supervisor or casino games supervisor thereof.
vii. In accordance with (f)2v(2) above and as an additional alternative
to (f)2vi above, previously inspected reserve dice may be used for
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gaming without being reinspected, if they are maintained in a
locked compartment in the pit stand in accordance with the
following procedures:
(1) For craps and mini-craps, a set of at least five dice, after
being inspected, shall be placed in a sealed envelope or
container. A label that identifies the date of inspection
and contains the signatures of those responsible for the
inspection shall be attached to each envelope or
container.
(2) For sic bo and mini-dice, the required number of dice,
after being inspected, shall be placed in a sealed envelope
or container or sealed or locked in a sic bo or mini-dice
shaker. A label or seal that identifies the date of
inspection and contains the signatures of those
responsible for the inspection shall, respectively, be
attached to each envelope or container or placed over the
area that allows access to open the sic bo or mini-dice
shaker.
(3) For pai gow, pai gow poker, supreme pai gow, and asia
poker, a set of three dice, after being inspected, shall be
placed in a sealed envelope or container. A label that
identifies the date of inspection and contains the
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signatures of those responsible for the inspection shall be
attached to each envelope or container.
(4) For automated craps, at least one set of two dice, after
being inspected, shall be placed in a sealed envelope or
container. A label that identifies the date of inspection
and contains the signatures of those responsible for the
inspection shall be attached to each envelope or
container.
3. Alternative No. 3: Inspection in primary storage area and distribution to
tables shall be as follows:
i. Inspection of dice for all table games in an approved primary
storage area shall be performed by a casino games supervisor and
a table games shift manager, in the presence of a casino security
officer.
ii. The dice shall be inspected with a micrometer or any other
approved instrument that performs the same function, a
balancing caliper, a steel set square, and a magnet to ensure that
the dice are in a condition to assure fair play and otherwise
conform to the Act and the rules of the Division. These
instruments shall be maintained in the storage area and shall be
at all times readily available for use by the Division.
iii. After completion of the inspection, the person performing the
inspection shall seal the dice as follows:
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(1) For craps and mini-craps, after each set of at least five dice
are inspected, they shall be placed in a sealed envelope or
container; provided, however, that reserve dice may be
placed in individual sealed envelopes or containers. A
label that identifies the date of the inspection and contains
the signatures of those responsible for the inspection shall
be attached to each envelope or container;
(2) For sic bo and mini-dice, after each set of dice are
inspected, they shall be sealed or locked in a manual
shaker. A seal that identifies the date of the inspection
and contains the signatures of those responsible for the
inspection shall then be placed over the area that allows
access to open the shaker;
(3) For pai gow, pai gow poker, supreme pai gow, or asia
poker, after each set of three dice are inspected, they shall
be placed in a sealed envelope or container. A label that
identifies the date of the inspection and contains the
signatures of those responsible for the inspection shall be
attached to each envelope or container; and
(4) For automated craps, after at least one set of two dice are
inspected they shall be placed in a sealed envelope or
container; provided, however, that sets of reserve dice
may be placed in individual sealed envelopes or
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containers. A label that identifies the date of the
inspection and contains the signatures of those
responsible for the inspection shall be attached to each
envelope or container.
iv. At the beginning of each gaming day and at such other times as
may be necessary, a table games shift manager or casino games
supervisor thereof and a casino security officer shall distribute the
dice as follows:
(1) For craps and mini-craps, the sealed envelopes or
containers of dice shall be distributed to a casino games
supervisor in each craps or mini-craps pit or placed in a
locked compartment in the pit stand by the casino games
supervisor. When the sealed dice are distributed to the
craps or mini-craps table, a boxperson at each craps table
or a floorperson at each mini-craps table, after assuring
the seals are intact and free from tampering, shall open
the sealed envelope or container, in the presence of the
dealer, and place the dice in a cup on the table for use in
gaming. While dice are on the table, they shall never be
left unattended.
(2) For sic bo and mini-dice, the sealed manual shakers shall
be distributed to the casino games supervisor supervising
the game. For sic bo, the casino games supervisor shall
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then secure the manual sic bo shaker to the table. For
mini-dice, the casino games supervisor shall give the
sealed mini-dice shaker to the dealer who shall be
primarily responsible for the security of the shaker at all
times while the shaker is available for use at the table.
(3) For automated craps, pai gow, pai gow poker, supreme pai
gow, or asia poker, the sealed envelope or container shall
be distributed to a casino games supervisor in each
automated craps, pai gow, pai gow poker, supreme pai
gow, or asia poker pit or placed in a locked compartment
in the pit stand. When the sealed dice are distributed to
the automated craps, pai gow, pai gow poker, supreme pai
gow, or asia poker table by the casino games supervisor, a
floorperson, after assuring the seal and envelopes or
containers are intact and free from tampering, shall open
the sealed envelope or container, in the presence of the
dealer, and place the dice in the automated craps, pai
gow, pai gow poker, supreme pai gow, or asia poker
shaker.
v. When the envelope or container or the seal is damaged, broken,
or shows indication of tampering, the dice shall not be used for
gaming activity unless the dice are reinspected as follows:
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(1) For craps, mini-craps, automated craps, mini-dice, and sic
bo, in accordance with the procedures in (f)1 or 2 above;
and
(2) For pai gow, pai gow poker, supreme pai gow, or asia
poker, in accordance with the procedures in (f)2 above.
vi. The casino games supervisor shall place extra dice for dice reserve
in the pit stand. Dice in the pit stand shall be placed in a locked
compartment, the key to which shall be in the possession of the
casino games supervisor or supervisor thereof.
vi. A micrometer or any other approved instrument that performs
the same function, a balancing caliper, a steel set square, and a
magnet shall also be maintained in a locked compartment in each
pit stand, and each such instrument shall be at all times readily
available for use by the Division.
viii. Any primary storage area in which dice are inspected in
accordance with this paragraph, shall be equipped with closed
circuit television camera coverage capable of observing the entire
inspection procedure.
(g) The casino licensee shall remove any dice at any time of the gaming day if there
is any indication of tampering, flaws, or other defects that might affect the integrity or fairness
of the game or at the request of the Division.
(h) At the end of each gaming day or at such other times as may be necessary, the
casino games supervisor identified in (i) below shall visually inspect each die for evidence of
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tampering. Such evidence discovered at this time or at any other time shall be immediately
reported to the security department and the Division. A security department member shall
complete a two-part Discrepancy Report (Report) comprised of an original and duplicate, which
along with the evidence, shall be retrieved by an agent of the Division. The original and
duplicate shall contain at a minimum:
1. Date and shift of inspection;
2. Name of casino games supervisor conducting the inspection. The
inspection required by this subsection shall be performed by a casino
games supervisor other than the one who originally inspected the dice;
3. Pit number, table number, and type of game;
4. Description (for example, shaved corners);
5. Signature of casino games supervisor conducting the inspection;
6. Signature of casino security representative taking custody of the die; and
7. The signature of the agent of the Division inspecting or accepting the die.
The Division agent shall retain the original and return the duplicate to the
security department. A receipt shall be issued to the agent of the
Division for any die retained by the Division. The receipt shall be signed
by the security representative releasing the die to the Division and the
agent of the Division accepting the die. The receipt shall be retained with
the security department copy of the Report. Any die not retained by the
Division shall be destroyed in accordance with the licensee’s destruction
procedures.
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(i) Any dice showing evidence of tampering shall be placed in a sealed envelope or
container.
1. A label shall be attached to each envelope or container, which shall
identify the table number, date, and time and shall be signed by a person
assigned to directly operate and conduct the game at that table and a
casino games supervisor assigned the responsibility for supervising the
operation and conduct of such game.
2. The casino security officer taking custody of the dice and delivering the
dice to the Division shall also sign the label.
(j) All other dice not showing evidence of tampering shall be put into envelopes or
containers at this time.
1. A label shall be attached to each envelope or container which shall
identify the table number, date, and time and shall be signed by the
appropriate persons identified in (h) above.
2. The envelope or container shall be appropriately sealed and maintained
within the pit until collection by a casino security officer.
(k) All extra dice in dice reserve that are to be destroyed or cancelled shall be placed
in a sealed envelope or container, with a label attached to each envelope or container that
identifies the date and time and is signed by the casino games supervisor.
(l) At the end of each gaming day or, in the alternative, at least once each gaming
day at the same time each day, as designated by the casino licensee, and at such other times as
may be necessary, a casino security officer shall collect and sign all envelopes or containers of
used dice and any dice in dice reserve that are to be destroyed or cancelled and shall transport
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them to the casino security department for cancellation or destruction. No dice that have been
placed in a cup or shaker for use in gaming shall remain on a table for more than 24 hours.
(m) At the end of each gaming day or, in the alternative, at least once each gaming day at the
same time each day, as designated by the casino licensee and, and at such other times as may
be necessary, a table games shift manager or casino games supervisor thereof may collect all
extra dice in dice reserve.
1. If collected, dice shall be returned to the primary storage area; provided,
however, that any dice that have not been inspected and sealed pursuant
to the requirements in (f)3 above (Alternative No. 3) shall, prior to use for
actual gaming, be inspected as follows:
i. For craps, mini-craps, automated craps, mini-dice, or sic bo, in
accordance with the requirements in (f)1 or 2 above; and
ii. For pai gow, pai gow poker, supreme pai gow, or asia poker, in
accordance with the requirements in (f)2 above.
2. If not collected, all dice in dice reserve must be reinspected in accordance
with (f)1, 2, or 3 above, prior to their use for gaming, except for those
dice maintained in a locked compartment pursuant to (f)2v(1) or 3vi
above.
(n) Other than dice retained for Division inspection, dice shall be cancelled or
destroyed within 72 hours of collection by the security department. In addition, once dice
retained as evidence by the Division are released to the security department, the dice shall
immediately be destroyed or cancelled.
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1. Destruction and cancellation of dice shall take place in a secure place, the
location and physical characteristics of which shall be approved by the
Division. The adequacy of the destruction and cancellation process shall
be approved by the Division.
2. Destruction of dice shall be by shredding by the security department or a
vendor approved by the Division.
3. Cancellation of dice by the security department shall be by drilling a
circular hole of at least one fourth of an inch in diameter through the
center of each die.
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13:69E-1.16A Manual and automated dice shakers; security procedures
(a) Manual sic bo shakers and mini-dice shakers which have been filled with dice in
accordance with N.J.A.C. 13:69E-1.16(e)3iii may only be stored in a locked compartment in the
primary storage area. Manual sic bo shakers and mini-dice shakers which have not been filled
with dice may be stored in a locked compartment in the pit stand. An automated dice shaker
which has been filled with dice must be secured to the gaming table at all times. An automated
dice shaker which has not been filled with dice may be stored in a locked compartment in the
pit stand.
(b) At the end of each gaming day a pit boss shall inspect all sic bo shakers, mini-dice
shakers and automated dice shakers that have been placed in use for gaming for evidence of
tampering. Such evidence discovered at this time shall be immediately reported to the
Division. At a minimum, such reports shall include:
1. The date and time when the tampering was discovered;
2. The table number where the shaker was used; and
3. The name and license number of the individual discovering the
tampering.
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13:69E-1.17 Cards; physical characteristics
(a) Cards used to play authorized table games shall be in decks of 52 cards, except
as otherwise authorized by the rules of the Division, with each card identical in size and shape
to every other card in such deck.
(b) Each deck shall be composed of four suits: diamonds, spades, clubs and hearts,
or as otherwise authorized by the rules of the Division.
(c) Each suit shall be composed of 13 cards: ace, king, queen, jack, 10, nine, eight,
seven, six, five, four, three, and two. The face of the ace, king, queen, jack, and 10 value cards
may contain an additional marking, which will permit a dealer, prior to exposing his or her hole
card at the game of blackjack, to determine the value of that hole card.
(d) The backs of each card in the deck shall be identical and no card shall contain
any marking, symbol or design that will enable a person to know the identity of any element
printed on the face of the card or that will in any way differentiate the back of that card from
any other card in the deck.
(e) The backs of all cards in the deck shall be designed so as to diminish as far as
possible the ability of any person to place concealed markings thereon.
(f) The design to be placed on the backs of cards used by casino licensees shall
contain the name or trade name of the casino licensee and shall be submitted to the Division
prior to use of such cards in gaming activity.
(g) Each deck of cards shall be packaged separately or in a set containing the
number of decks authorized by the rules of the Division and this chapter and selected by a
casino licensee for use in a particular table game. Each package of cards shall be sealed in a
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manner so as to provide evidence of any tampering with the package. If multiple decks of cards
are packaged and sealed in a set:
1. The package shall have a label affixed thereto that indicates or contain a
window that reveals an adequate description of the contents of the
package, including without limitation, the name of the casino licensee for
which the cards were manufactured, the type of cards, the color(s) of the
backs of the cards, the date and time that the cards were manufactured,
and the total number of cards in the set; and
2. No deck of cards shall be separated from the set for independent use at a
table game.
(h) Nothing in this section shall prohibit a manufacturer from manufacturing decks
of cards with one or more jokers contained therein; provided, however, such jokers shall not be
used by the casino licensee in the play of any game other than pai gow poker, two-card joker
poker, Asia poker or supreme pai gow in accordance with the provisions of N.J.A.C. 13:69F-11.3,
30.5, 31.3, or 34.3, respectively.
(i) In addition to satisfying the requirements of this section, the cards used by a
casino licensee at poker must:
1. Be visually distinguishable from the cards used by that casino licensee to
play any other table game; and
2. Be made of plastic.
(j) Each casino licensee which elects to offer the game of poker shall be required to
have and use on a daily basis at least four visually distinguishable card backings for the cards to
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be used at the game of poker. These card backings may be distinguished, without limitation, by
different logos, different colors or different design patterns.
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13:69E-1.18 Cards; receipt, storage, inspections, and removal from use
(a) When decks of cards are received for use in the casino or casino simulcasting
facility from the manufacturer or distributor thereof, at least two individuals, one of whom shall
be from the casino games department and the other from the casino security department or
casino accounting department, shall record on an inventory log required in (b) below, the
number of decks received. The individuals shall place the decks of cards in a locked cabinet in
the cashiers' cage or within a primary or secondary storage area located in the cashiers' cage or
in another secure place approved by the Division. Secondary storage areas shall be used for the
storage of surplus decks of cards. Decks of cards maintained in secondary storage areas shall
not be distributed to gaming pits or tables for use in gaming until the decks have been moved
to a primary storage area. A casino licensee may have a separate storage area approved by the
Division for decks of cards to be used at the game of poker.
(b) The casino licensee shall maintain a log for each approved storage area, to
separately account for decks of cards packaged individually and in sets of multiple decks in
accordance with the casino licensee's internal control procedures. The internal controls shall
require the following:
1. A card inventory system, which shall include, at a minimum, the
recordation of the following:
i. The decks of cards received from the vendor;
ii. The decks of cards removed from storage;
iii. The decks of cards returned to storage;
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iv. The date of receipt of, removal from, return to, or physical
inventory; and
v. The signatures of the casino games, casino security and/or
accounting department participating in the transaction.
2. A reconciliation on a daily basis of the decks of cards distributed,
destroyed and cancelled, returned to the storage area, in use on an open
gaming table for more than 24 hours and, if any, in card reserve; and
3. A physical inventory of the decks of cards at least once every three
months.
i. This inventory shall be performed by an individual with no
incompatible functions and shall be verified to the balance of
decks of cards on hand as required in accordance with (b)1 above.
ii. Any discrepancies shall immediately be reported to the Division.
(c) All primary, secondary, poker storage areas, and pit stands used to store cards
for more then one gaming day, other than the cashiers' cage, shall have two separate locks. The
casino security department shall maintain one key and the casino games department or
cashiers' cage shall maintain the other key; provided, however, that no person employed by the
casino games department below the table games shift manager in the organizational hierarchy
shall have access to the casino games department key for the primary and secondary storage
areas and no person below the poker shift supervisor in the organizational hierarchy shall have
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access to the casino games department key to the poker storage area. Decks of cards stored in
a cabinet within the cashiers' cage shall be secured by a lock, the key to which shall be
maintained by a table games shift manager or casino supervisor thereof.
(d) When removing cards from the primary storage area, a representative of the
casino games department, in the presence of a casino security officer, shall remove the
appropriate number of decks of cards. The representative of the casino games department shall
be the table games shift manager or a casino supervisor thereof, or an employee of the casino
games department who reports directly to the shift manager, is required to be licensed as a
casino key employee and has no direct supervisory responsibilities over the operation and
conduct of the table games in a pit during that gaming day. The table games shift manager or
casino supervisor thereof or the designated casino key employee shall distribute sufficient
decks to the table games supervisor and, if applicable, to the poker shift supervisor. Decks of
cards in the pit stand shall be placed in a locked compartment, the keys to which shall be in the
possession of the table games supervisor or the poker shift supervisor or supervisor thereof. If
decks of cards are stored in the pit stand for more than one gaming day, the pit stand shall be
equipped with a second lock, the key to which shall be maintained and controlled by the
security department.
1. If the decks are to be inspected at open gaming tables pursuant to (e)1
below, the table games supervisor shall distribute the decks to the dealer
at each table or the poker shift supervisor shall transport the decks to the
poker pit stand for subsequent distribution to the dealer at each poker
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table either directly or through the floorperson assigned to supervise the
dealer.
i. Prior to distributing decks to each poker table, the poker shift
supervisor or floorperson shall examine each deck to determine if
any replacement cards are necessary pursuant to (n) below. If
needed, the poker shift supervisor or floorperson shall place the
appropriate replacement cards into the deck from the cards held
in reserve at the pit stand. Upon insertion of the replacement
cards into the deck, the poker shift supervisor or floorperson shall
re-examine the front of each card and the back of each card to
ensure a consistent shading pattern and to ensure that the
condition of the deck with the inclusion of the replacement cards
has sufficient quality in order to maintain the integrity of gaming
at poker.
ii. If the integrity of gaming at poker would in any way be
compromised by the use of the deck with the replacement cards,
the entire deck of cards shall be placed in a sealed envelope or
container, identified with the date and time and shall be signed by
the poker shift supervisor. The poker shift supervisor shall
maintain the envelope or container in a secure place within the
pit stand until collection by a casino security officer.
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(e) When removing cards from the poker storage area, the poker shift supervisor or
supervisor thereof and a casino security officer shall, prior to the commencement of each
gaming day and at such other times as may be necessary, remove the appropriate number of
decks from the poker storage area and distribute the decks in accordance with the provisions of
(d)1 above. The number of decks distributed shall include extra decks that shall be placed in the
pit stand for card reserve. Decks of cards in the pit stand shall be placed in a locked
compartment, the keys to which shall be in the possession of the poker shift supervisor or
supervisor thereof. If decks of cards are stored in the pit stand for more than one gaming day,
the pit stand shall be equipped with a second lock, the key to which shall be maintained and
controlled by the security department.
(f) With the exception of cards used to game at pokette and cards which are pre-
inspected and pre-shuffled, each deck of cards shall be inspected by a dealer and the inspection
verified by a table games supervisor prior to the use of the cards on a gaming table.
1. Card inspection at an open gaming table shall require each deck of cards
to be sorted into sequence and into suit and a visual inspection of the
back of each card. If, after inspecting the cards, the dealer finds that a
card is unsuitable for use or an extra card is found, the following
procedures shall be observed:
i. If a card is unsuitable for use:
(1) A poker shift supervisor or casino supervisor shall bring a
substitute card from the card reserve in the pit stand;
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(2) The unsuitable card shall be placed in a sealed envelope or
container, identified by table number, date, and time and
shall be signed by the dealer and floorperson assigned to
that table; and
(3) The poker shift supervisor or casino supervisor shall
maintain the envelope or container in a secure place
within the pit until collection by a casino security officer;
or
ii. If an extra card is found:
(1) The poker shift supervisor or casino supervisor shall place
the extra card in a sealed envelope or container, identified
by table number, date and time and signed by the dealer
and floorperson assigned to that table; and
(2) The poker shift supervisor or casino supervisor shall
maintain the envelope or container in a secure place
within the pit until collection by a casino security officer.
2. The envelopes or containers and the method used to seal them shall be
designed or constructed so that any tampering shall be evident.
(g) Any cards which have been opened and placed on a gaming table shall be
changed at least every 24 hours. Notwithstanding the foregoing:
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1. Except as otherwise provided in (g)5 below for baccarat and in N.J.A.C.
13:69E-1.12(c) for mini-baccarat, cards opened for use on a baccarat,
mini-baccarat, or fast action hold 'em table shall be changed at least once
during the gaming day;
2. Cards opened for use on a pai gow poker, Caribbean stud poker, let it ride
poker, Colorado hold 'em poker, Boston 5 stud poker, double cross poker,
four-card poker, Texas hold 'em bonus poker, ultimate Texas hold 'em
poker, two-card joker poker, flop poker, Asia poker, winner's pot poker,
supreme pai gow, Mississippi stud or three-card poker table and dealt
from a dealing shoe and cards opened for use on a double down stud
table and dealt from the hand shall be changed at least every eight hours;
3. Cards opened for use on a pai gow poker, Caribbean stud poker, let it ride
poker, Colorado hold 'em poker, Boston 5 stud poker, double cross poker,
four-card poker, Texas hold 'em bonus poker, ultimate Texas hold 'em
poker, flop poker, two-card joker poker, Asia poker, winner's pot poker,
supreme pai gow, Mississippi stud or three-card poker table and dealt
from the dealer's hand shall be changed at least every four hours;
4. Cards opened for use on a blackjack table offering the 6 to 5 blackjack
variation shall be changed at least every four hours;
5. Cards opened for use on a baccarat table using the alternative dealing
procedure shall be changed after each shoe;
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6. Cards opened for use on a poker table shall be changed at least every six
hours; and
7. Cards opened for use on a blackjack, Spanish 21 or double attack
blackjack table, or on a mini-baccarat table using the alternative dealing
procedures set forth at N.J.A.C. 13:69F-7.7(c)1 and 2, may be used for no
more than 48 hours if the following requirements are satisfied:
i. The gaming table shall remain open for gaming during the entire
period of card usage;
ii. At least six decks of cards shall be used to play the game; and
iii. A table games shift manager shall identify for the surveillance
department those gaming tables at which cards are in use for the
extended period.
(h) Cards damaged during course of play shall be replaced by the dealer who shall
request a floorperson or supervisor thereof for the game of poker or casino supervisor for all
other games to bring cards in substitution from the pit stand.
1. The damaged cards shall be placed in a sealed envelope, identified by
table number, date and time and shall be signed by the dealer and the
individual who brought the replacement card to the table.
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2. The poker shift supervisor or casino supervisor shall maintain the
envelopes or containers in a secure place within the pit until collection by
a casino security officer.
(i) At the end of each gaming day or, in the alternative, at least once each gaming
day at the same time each day, as designated by the casino licensee, or at the end of the
extended period pursuant to (g)7 above, and at such other times as may be necessary, the
floorperson or supervisor thereof for the game of poker or casino supervisor for all other games
shall collect all used cards required to be removed from play.
1. These cards shall be placed in a sealed envelope or container. A label
shall be attached to each envelope or container which shall identify the
table number, date and time and shall be signed by the dealer and
floorperson assigned to the table.
2. The poker shift supervisor or casino supervisor shall maintain the
envelopes or containers in a secure place within the pit until collection by
a casino security officer.
(j) The casino licensee shall remove any cards at any time during the day if there is
any indication of tampering, flaws, scratches, marks or other defects that might affect the
integrity or fairness of the game, or at the request of the Division.
(k) Except for decks that have been pre-shuffled and pre-inspected in accordance
with the rules of the Division, all extra decks or packaged sets of multiple decks in card reserve
with broken seals shall be placed in a sealed envelope or container, with a label attached to
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each envelope or container that contains the number of decks or packaged sets of multiple
decks, as applicable, included therein, the date and time and the signature of the floorperson or
supervisor thereof for poker and the pit boss for all other games.
(l) At the end of each gaming day or, in the alternative, at least once each gaming
day at the same time each day, as designated by the casino licensee, and at such other times as
may be necessary, a casino security officer shall collect and sign all envelopes or containers
with damaged cards, cards required to be removed that gaming day, and all extra decks in card
reserve with broken seals, except those that have been pre-shuffled and pre-inspected in
accordance with the rules of the Division, and shall return the envelopes or containers to the
casino security department.
(m) At the end of each gaming day or, in the alternative, at least once each gaming
day at the same time each day, as designated by the casino licensee, and at such other times as
may be necessary, a table games shift manager or casino supervisor thereof may collect all
extra decks in card reserve. If the casino maintains a separate storage area for poker cards, a
poker shift supervisor or supervisor thereof may collect all extra decks in card reserve for the
game of poker. If collected, all sealed decks shall either be cancelled or destroyed or returned
to the storage area.
(n) When the envelopes or containers of used cards and reserve cards with broken
seals are returned to the casino security department, they shall be inspected for tampering,
marks, alterations, missing or additional cards or anything that might indicate unfair play.
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1. For cards used in blackjack, Spanish 21, double attack blackjack, double
cross poker, red dog, casino war, fast action hold 'em, or mini-baccarat
using the dealing procedures in N.J.A.C. 13:69F-7.7(c)1 or 2, the casino
licensee shall cause to be inspected either:
i. All decks used during the day; or
ii. A sample of decks selected at random or in accordance with an
approved stratification plan, provided that the procedures for
selecting the sample size and for assuring a proper selection of
the sample are submitted to and approved by the Division. This
sample shall be collected, stored and inspected separately from
the sample required by (n)2 below, and shall not be commingled
with any cards from that sample.
2. For cards used in baccarat, or cards used in mini-baccarat using the
dealing procedures in N.J.A.C. 13:69F-7.7(c)3, the casino licensee shall
cause to be inspected all decks used during the day. Notwithstanding the
foregoing, for any decks that are opened for a single use in a shoe (the
cards are not reshuffled for a subsequent use and are removed from the
table), a casino licensee may cause to be inspected a sample of decks
selected at random or in accordance with an approved stratification plan,
provided that the procedures for selecting the sample size and for
assuring a proper selection of the sample are submitted to and approved
by the Division.
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3. The casino licensee shall also inspect:
i. Any cards which the Division requests the casino licensee to
remove for the purpose of inspection;
ii. Any cards the casino licensee removed for indication of
tampering;
iii. All cards used for pai gow poker, Caribbean stud poker, let it ride
poker, Colorado hold 'em poker, Boston 5 stud poker, double
cross poker, four-card poker, Texas hold 'em bonus poker,
ultimate Texas hold 'em poker, flop poker, two-card joker poker,
Asia poker, winner's pot poker, supreme pai gow, Mississippi stud
or three-card poker;
iv. All cards used for pokette, which must be inspected by sorting the
cards sequentially by suit; and
v. All cards used for poker.
4. The procedures for inspecting all decks required to be inspected under
this subsection, with the exception of pokette cards, shall, at a minimum,
include:
i. The sorting of cards sequentially by suit or utilizing a machine
approved by the Division capable of reading the cards to
determine whether any deck contains missing or additional cards;
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ii. The inspection of the backs with an ultra- violet light;
iii. The inspection of the sides of the cards for crimps, bends, cuts
and shaving; and
iv. The inspection of the front and back of all plastic cards for
consistent shading and coloring.
5. If, during the inspection procedures required in (n)3 above, one or more
plastic cards in a deck are determined to be unsuitable for continued use,
those cards shall be placed in a sealed envelope or container and a two-
part Card Discrepancy Report shall be completed in accordance with (n)9
below.
6. Upon completion of the inspection procedures required in (n)3 above,
each deck of plastic cards which is determined suitable for continued use
shall be placed in sequential order, repackaged and returned to the
primary or poker storage area for subsequent use. If a deck has any
missing cards pursuant to (n)4 above, the individual who repackages the
cards shall indicate the need for the appropriate replacement card(s) in a
manner documented in the casino licensee's internal control procedures.
7. The casino licensee shall develop internal control procedures for
returning the repackaged cards to the storage area.
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8. The individuals performing said inspection shall complete a work order
form which shall detail the procedures performed and list the tables from
which the cards were removed and the results of the inspection. The
individual shall sign the form upon completion of the inspection
procedures.
9. The casino licensee shall submit the training procedures for those
employees performing the inspection.
10. Evidence of tampering, marks, alterations, missing or additional cards or
anything that might indicate unfair play discovered at this time, or at any
other time, shall be immediately reported to the Division by the
completion and delivery of a two-part Card Discrepancy Report.
11. At the end of each gaming day or at such other times as may be
necessary, the casino supervisor identified in (m) above shall visually
inspect each die for evidence of tampering. Such evidence discovered at
this time or at any other time shall be immediately reported to the
security department and the Division. A security department member
shall complete a two-part Discrepancy Report, which Report along with
the evidence shall be retrieved by an agent of the Division. The original
and duplicate Report shall contain, at a minimum:
i. The date and shift of inspection;
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ii. The name of the casino supervisor conducting the inspection. The
inspection required by this subsection shall be performed by a
casino supervisor other than the one who originally inspected the
cards;
iii. The pit number, table number, and type of game;
iv. A description (for example, cut corners);
v. The signature of the casino supervisor conducting the inspection;
vi. The signature of the casino security representative taking custody
of the card; and
vii. The signature of the agent of the Division inspecting or accepting
the card, who shall retain the original and return the duplicate to
security. A receipt shall be issued to the agent of the Division for
any card retained by the Division. The receipt shall be signed the
by the security representative releasing the card to the Division
and the agent of the Division accepting the card. The receipt shall
be retained with the Security copy of the Discrepancy Report. Any
card not retained by the Division shall be destroyed in accordance
with the licensee's destruction procedures. The report shall
accompany the cards.
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12. Notwithstanding any provision in this subsection to the contrary, for
cards used:
i. In any authorized game or variation thereof which permits a
player to touch them, the casino licensee shall cause to be
inspected all decks used during the day; and
ii. At any gaming table for more than 24 hours pursuant to (g)7
above, the casino licensee shall cause to be inspected a sample of
decks that is separate from the sample of decks selected pursuant
to (n)1ii above, provided that the procedures for selecting the
sample size and for assuring a proper stratification of the sample
shall be submitted to and approved by the Division.
(o) If a deck of plastic cards has been reused 12 or more times and the deck has
been determined to be suitable for reuse by the individual performing the inspection
procedures required by (n)3 above, before that deck may be reused at a poker table, the deck
must be inspected by a poker shift supervisor or floorperson. A satisfactory inspection shall be
documented by the poker shift supervisor or floorperson. If the poker shift supervisor or
floorperson determines that the deck may not be reused, the deck shall be placed in a sealed
envelope or container, with a label attached which identifies the date and time and shall be
signed by the poker shift supervisor or floorperson. At the end of the gaming day or at such
other times as may be necessary, said envelope or container shall be collected by a casino
security officer and be returned to the casino security department for destruction or
cancellation pursuant to (p) below.
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(p) Where cards in an envelope or container are inspected and found to be without
any indication of tampering, marks, alterations, missing or additional cards, or anything that
might indicate unfair play, those cards with the exception of plastic cards used at poker that are
of sufficient quality for reuse, shall within 72 hours of collection be destroyed or cancelled. In
addition, once cards retained as evidence by the Division are released to the security
department, the cards shall immediately be destroyed or cancelled.
1. Destruction and cancellation of cards shall take place in a secure place,
the location and physical characteristics of which shall be approved by
the Division. The adequacy of the destruction and cancellation process
shall be approved by the Division.
2. Destruction of cards shall be by shredding by the security department or
a vendor approved by the Division.
3. Cancellation of cards shall be by drilling a circular hole of at least one-
fourth of an inch in diameter through the center of each card in the deck.
4. Documentation supporting the actual destruction and/or cancellation of
the cards shall be prepared by the casino security department or vendor
performing the process. At a minimum, such documentation shall
include:
i. The date and time that the cards were destroyed;
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ii. The name and signature of the individual(s) who performed the
destruction/cancellation process;
iii. The amount of cards that were destroyed or cancelled; and
iv. The signature of the representative of the games department
attesting to the number of cards (decks of cards) destroyed when
the procedure is performed at the casino.
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13:69E-1.18A Pre-shuffled and pre-inspected cards
(a) In lieu of the card shuffling and inspection procedures to be followed at an open
gaming table set forth in N.J.A.C. 13:69E-1.18, a casino licensee may elect to:
1. Pre-inspect and pre-shuffle cards prior to the delivery of the cards to an
open gaming table; or
2. Use a licensed vendor to supply pre-shuffled and pre-inspected cards.
(b) If a casino licensee elects to pre-inspect and pre-shuffle cards, the process shall
occur at a closed gaming table or another location approved by the Division and shall be
performed by a dealer and verified by a casino supervisor with no concurrent supervisory
responsibility for open gaming tables. The procedures required by (b)1 through 7 below shall
be recorded by the surveillance department and each such recording shall be retained by the
casino licensee for not less than seven days.
1. Upon receipt of the decks of cards pursuant to N.J.A.C. 13:69E-1.18(c)2,
the dealer shall perform the procedures in (b)2 through 7 below
independently for each batch of cards that will be sealed in a container,
with the number of decks of cards in each batch being equal to the
number of decks of cards required for the table game in which they are
intended to be used.
2. The dealer shall visually inspect the back of each card to assure that it is
not flawed, scratched or marked in any way that might compromise the
integrity or fairness of the game.
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3. The dealer shall then shuffle the cards, manually or using an approved
automated shuffling device, in a manner permitted by the applicable
rules governing the table game at which the cards will be utilized.
4. To ensure that there are no missing or extra cards, the dealer shall
inspect the cards utilizing a machine approved by the Division. The
machine shall issue a receipt that shall, at a minimum, include:
i. The manufacturer, model and serial number of the card
inspection machine;
ii. The name or identification number of the dealer who operates
the machine;
iii. The location at which the inspection is performed;
iv. The date and time of the inspection;
v. The manufacturer and type of cards, the number of decks, and
the table game for which the cards are inspected;
vi. The result of the inspection and, if failed, the identification of any
missing or extra card(s); and
vii. The number of the seal to be used on the clear container in which
the cards will be placed pursuant to (b)7 below.
5. If the inspection fails, the casino licensee shall follow the procedures set
forth in N.J.A.C. 13:69E-1.18.
6. Upon completion of the pre-inspection and pre-shuffling of the cards in
the batch, the dealer and supervisor shall sign the receipt certifying that
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the cards were pre-inspected and pre-shuffled in accordance with this
subsection.
7. For each batch of pre-inspected and pre-shuffled cards the dealer shall
place the cards together with the receipt required by (b)4 above in a clear
container that conforms to the requirements of N.J.A.C. 13:69E-1.18(f).
The container shall be sealed with a pre-numbered label unique to such
container. Procedures for the maintenance and security of unused seals,
and the distribution, return and reconciliation of seals used on containers
holding pre-inspected and pre-shuffled cards shall be detailed in the
casino licensee’s internal controls.
8. The sealed containers of cards shall be transported by a:
i. Table games supervisor to the gaming pit of the gaming tables
where they will be utilized and either locked in the pit stand in
accordance with N.J.A.C. 13:69E-1.18(c) or (d), or placed in a
locked cabinet in the gaming pit, the keys to which shall be
available only to table games supervisors and subject to sign-out
and sign-in procedures; or
ii. Table games supervisor or a casino key employee designated in
accordance with the provisions of N.J.A.C. 13:69E-1.18(c) and a
casino security officer to an approved primary card storage area
or poker card storage area where they shall be placed back into
card inventory and segregated from cards that have not been pre-
inspected and pre-shuffled. A record of the transport of the
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sealed containers of cards to the card storage area shall be
maintained by the casino security department.
9. When cards are needed for play, each container of cards shall be
delivered by a table games supervisor to an open gaming table. Upon
delivery, the table games supervisor shall unseal the container, place the
decks of cards on the gaming table in front of the dealer. The supervisor
shall record on the receipt contained within the container, the date, time
and shift that the container was opened, and the pit and table number
where cards are to be used. Once the information has been recorded,
the supervisor shall sign the receipt, and retain the receipt and container
at the gaming table.
(c) If a casino licensee elects to use a licensed vendor to supply pre-inspected and
pre-shuffled cards, the manufacturer shall:
1. Obtain approval from the Division for the automated shuffling device
used to pre-shuffle cards; and
2. Implement a process for shuffling and packaging cards which shall, at a
minimum, include:
i. Visual inspection of the back of each card to assure that it is not
flawed, scratched or marked in any way that might compromise
the integrity or fairness of the game;
ii. Verification that each package of cards contains the correct
number and is constituted in accordance with the specific rules of
the game the cards are intended for use;
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iii. Inserting the cards in a package with a tamper-proof seal(s) that
bears a conspicuous indication if the package has been opened.
The exterior of the package shall indicate:
(1) The total number of decks contained within the package;
and
(2) The game(s) the cards are intended for use; and
iv. Generation by the automated shuffling device in use, of a receipt
to be inserted in the sealed package which shall include the
information in (c)2iii(1) through (4) below:
(1) The total number of cards and decks contained within the
package;
(2) The date and time the cards were shuffled and verified;
(3) Identification of the manufacturer’s employee who
performed the process in (c)2 above; and
(4) The manufacturer, model and serial number of the device
used to shuffle the cards.
(d) Cards inspected and shuffled in accordance with (c) above shall be delivered in
accordance with N.J.A.C. 13:69E-1.18, to an open gaming table in the manufacturer’s sealed
packaging. Prior to using the cards at a gaming table, a table games supervisor shall inspect the
package for evidence of tampering. If there is evidence of tampering, all cards in the package
shall not be used and the casino licensee shall follow the procedures set forth in N.J.A.C.
13:69E-1.18.
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(e) Upon opening the package in (c) above, the table games supervisor shall record
on the receipt contained within the package, the date and time that the package was opened,
and the pit and table number where cards are to be used. Once the information has been
recorded, the table games supervisor shall sign the receipt, place the cards on the table in front
of the dealer, and retain the receipt and original package at the gaming table.
(f) For all pre-inspected and pre-shuffled cards, upon the initial use and patron
request the dealer shall perform a strip or riffle shuffle of the cards and then cut the cards in
the manner prescribed by the rules governing the particular table game.
(g) Upon removal from a gaming table, pre-inspected and pre-shuffled cards shall be
placed in the original container or package as applicable, in which they were delivered to the
table together with the receipt, and returned to the security department for inspection as
required by N.J.A.C. 13:69E-1.18.
(h) The Division may, at any time, require a casino licensee to provide any container
or package of pre-inspected and pre-shuffled cards.
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13:69E-1.19 Dealing shoes; automated shuffling devices
(a) The following words and terms, when used in this section, shall have the
following meanings:
"Base plate" means the interior shelf of the dealing shoe on which the cards rest.
"Face plate" means the front wall of the dealing shoe against which the next card
to be dealt rests and which typically contains a cutout.
(b) Cards used for blackjack, Spanish 21, double attack blackjack, pai gow poker,
mini-baccarat, red dog, Caribbean stud poker, let it ride poker, three-card poker, fast action
hold ’em, Colorado hold ’em poker, casino war, Boston 5 stud poker, double cross poker, four-
card poker, Texas hold ’em bonus poker, ultimate Texas hold ‘em poker, flop poker, two-card
joker poker, Asia poker, winner’s pot poker, supreme pai gow, Mississippi stud and double
down stud shall be dealt from a manual or automated dealing shoe which shall be secured to
the gaming table when the table is open for gaming activity and secured in a locked
compartment when the table is not open for gaming activity. Cards used to game at baccarat
shall be dealt from a dealing shoe which shall be secured in a locked compartment when the
table is not open for gaming activity. Notwithstanding the foregoing, cards used to game at:
1. Pai gow poker, double down stud, Caribbean stud poker, three-card
poker, Colorado hold ’em poker, Boston 5 stud poker, double cross poker,
flop poker, four-card poker, Texas hold ’em bonus poker, ultimate Texas
hold ‘em poker, Asia poker, winner’s pot poker, supreme pai gow,
Mississippi stud and two-card joker poker may be dealt from the dealer's
hand in accordance with the rules for each game in N.J.A.C. 13:69F;
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2. The 6 to 5 blackjack variation shall be dealt from the dealer’s hand in
accordance with N.J.A.C. 13:69F-2.6A; and
3. Blackjack may be dealt from the dealer’s hand in accordance with N.J.A.C.
13:69F-2.6(a) and 2.6A.
(c) A device which automatically shuffles cards may be utilized at the game of
blackjack, Spanish 21, double attack blackjack, pai gow poker, mini-baccarat, red dog, poker,
Caribbean stud poker, let it ride poker, three-card poker, fast action hold’em, Colorado hold
’em poker, casino war, Boston 5 stud poker, double cross poker, four-card poker, Texas hold
’em bonus poker, ultimate Texas hold ‘em poker, flop poker, two-card joker poker, Asia poker,
winner’s pot poker, supreme pai gow, Mississippi stud and double down stud in addition to a
manual or automated dealing shoe, provided that:
1. The automated card shuffling device approved by the Division and the
procedures for shuffling and dealing the cards through the use of the
device are documented in their internal controls; and
2. The security of an automated card shuffling device conforms to the
security of any dealing shoe used at the gaming table pursuant to (b)
above.
(d) Each manual or automated dealing shoe shall be designed and constructed with
such features as the Division may require too maintain the integrity of the game at which such
shoe is used. Such features shall include, at a minimum, the following:
1. At least the first four inches of the base plate shall be white;
2. The sides of the shoe below the base plate shall be transparent or have a
transparent sealed cutout unless the dealing shoe is otherwise
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constructed to prevent any object from being placed into or removed
from the portion of the dealing shoe below the base plate and to permit
the inspection of this portion of the shoe;
3. A stop underneath the top of the face plate shall preclude the next card
to be dealt from being moved upwards for more than one-eighth inch
distance; and
4. Each dealing shoe used in blackjack and Spanish 21 shall have a mark(s)
on the side of the shoe that enables the dealer, after aligning the stack of
cards against the shoe to insert the cutting card in such stack so that
approximately one quarter of the stack is behind the cutting card.
(e) A baccarat dealing shoe, in addition to meeting the requirements of (d)1 through
4 above, shall also adhere to the following specifications:
1. A removable lid shall be opaque from the point where it meets the face
plate to a point at least four inches from the face plate;
2. The sides and back above the base plate shall be opaque; and
3. A device within the shoe shall, when engaged, prevent the cards from
moving backward in the shoe.
(f) A pai gow poker dealing shoe, in addition to meeting the requirements of (d)
above, may, in the discretion of the casino licensee, also contain a device on the front of the
face plate so as to preclude the players from viewing the next card to be dealt.
(g) All dealing shoes and shuffling devices in the casino and casino simulcasting
facility shall be inspected at the beginning of each gaming day by a floorperson assigned to the
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table prior to cards being placed in them. The purpose of this inspection shall be to assure that
there has been no tampering with the shoe or shuffling device.
(h) For gaming tables at which a manual dealing shoe is utilized, the shoe shall be
located on the side of the gaming table to the left of the dealer, and the discard rack shall be
located on the side of the gaming table to the right of the dealer. For gaming tables at which
either an automated card shuffling device or an automated dealing shoe is utilized, the discard
rack shall be on the side of the gaming table opposite such device or shoe.
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13:69E-1.19A Pai gow tiles; physical characteristics
(a) Pai gow shall be played with a set of 32 rectangular blocks to be known as tiles.
Each tile in a set shall be identical in size and shading to every other tile in the set.
(b) Each tile used in gaming at pai gow shall:
1. Be made of a non-transparent black material, formed in the shape of a
rectangle, and be of a size no smaller than 2.500 inches in length, 1.000
inch in width and .375 of an inch in thickness;
2. Have the surface of each of its sides perfectly flat, except that the front
side of each tile shall contain spots which shall extend into the tile exactly
the same distance as every other spot;
3. Have on the back of each tile an identifying feature unique to each
casino;
4. Have the texture and finish of each side, with the exception of the front
side, exactly identical to the texture and finish of all the other sides;
5. Have the back and sides of each tile within a set be identical and no tile
within a set shall contain any marking, symbol or design that will enable a
person to know the identity of any element on the front side of the tile or
that will distinguish any tile from any other tile within a set; and
6. Have identifying spots on the front of the tiles which are either red or
white or both.
(c) Each set of tiles shall be composed of 32 tiles as set forth in N.J.A.C. 13:69F-
10.2(g).
(d) Each set of tiles shall be packaged separately and completely sealed in such a
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manner so that any tampering shall be evident.
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13:69-1.19B Pai gow tiles; receipt; storage; inspections and removal from use
(a) When sets of tiles to be used at pai gow are received from the manufacturer or
distributor thereof, they shall immediately following receipt be inspected by a member of the
casino security department and a casino supervisor to assure that the seals on each package
are intact, unbroken and free from tampering. Packages that do not satisfy these criteria shall
be inspected at this time to assure that the tiles conform to Division standards and there is no
evidence of tampering. Packages satisfying these criteria, together with packages having
unbroken, intact, and untampered seals shall then be placed for storage in a locked cabinet
within a primary or secondary storage area. Sets of tiles which are to be distributed to gaming
pits or tables for use in gaming shall be distributed from a locked cabinet in the cashiers' cage
or from another secure primary storage area, the location and physical characteristics of which
shall be approved by the Division. Secondary storage areas shall be used for the storage of
surplus tiles. Tiles maintained in secondary storage areas shall not be distributed to gaming pits
or tables for use in gaming until the tiles have been moved to a primary storage area. All
secondary storage areas shall be located in secure areas, the location and physical
characteristics of which shall be approved by the Division.
(b) All primary and secondary storage areas, other than the cashiers' cage, shall
have two separate locks. The casino security department shall maintain one key and the casino
department or cashiers' cage shall maintain the other key; provided, however, that no person
employed by the casino department below the table games shift manager in the organization
hierarchy shall have access to the casino department key. Tiles stored in a cabinet within the
cashiers' cage shall be secured by a lock, the key to which shall be maintained by a table games
shift manager or casino supervisor thereof.
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(c) Immediately prior to the commencement of each gaming day and at such other
times as may be necessary, the table games shift manager or casino supervisor thereof, in the
presence of a casino security officer, shall remove the appropriate number of sets of tiles for
that gaming day from a primary storage area.
(d) All envelopes and containers used to hold or transport tiles shall be transparent.
The envelopes or containers and the method used to seal them shall be designed or
constructed so that any tampering shall be evident.
(e) The table games shift manager or casino supervisor thereof shall distribute
sufficient sets of tiles to the pit boss in each pai gow pit.
1. The pit boss shall then distribute the sets to the dealer at each table, and
shall place extra sets in reserve at the pit stand.
2. Sets of tiles in reserve shall be placed in a locked compartment, keys to
which shall be in the possession of the pit boss or casino supervisor
thereof.
(f) If during the course of play any damaged tile is detected, the entire set of tiles
shall be immediately replaced. The dealer or floorperson shall request that the pit boss bring a
substitute set of tiles to the table from the reserve in the pit stand.
1. The set of damaged tiles shall be placed in a sealed envelope, identified
by table number, date and time and shall be signed by the dealer and
casino supervisor.
2. The pit boss shall maintain the envelope or container in a secure place
within the pit until collection by a casino security officer.
(g) Tiles used at pai gow shall be changed at least every 12 hours. The casino
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supervisor shall collect used tiles which shall be placed in a sealed envelope or container.
1. A label shall be attached to each envelope or container which shall
identify the table number, date and time and shall be signed by the
dealer and casino supervisor.
2. The pit boss shall maintain the envelopes or containers in a secure place
within the pit until collection by a casino security officer.
(h) The casino licensee shall remove any tiles at any time of the gaming day if there
is any indication of tampering, flaws, scratches, marks or other defects that might affect the
integrity or fairness of the game, or at the request of the Division.
(i) All extra sets of tiles in reserve which have been opened shall be placed in a
sealed envelope or container, with a label attached to each envelope or container which
identifies the date and time and is signed by the pit boss.
(j) At the end of each gaming day or at such other times as may be necessary, a
casino security officer shall collect and sign all envelopes or containers with damaged tiles, tiles
used during the gaming day, and all extra tiles in reserve which have been opened, and shall
return the envelopes or containers to the casino security department.
(k) At the end of each gaming day or at such other times as may be necessary, a
table games shift manager or casino supervisor thereof may collect all extra sets of tiles in
reserve which have not been opened. If collected, all unopened sets of tiles shall either be
cancelled or destroyed or returned to the storage area.
(l) When the envelopes or containers of used tiles and reserve sets of tiles which
have been opened are returned to the casino security department, they shall be inspected for
tampering, marks, alterations, missing or additional tiles or anything that might indicate unfair
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play.
1. The casino licensee shall cause to be inspected all sets of tiles used during
the gaming day.
2. The procedures for inspecting all sets of tiles shall at least include the
following:
i. The sorting of tiles by pairs;
ii. The visual inspection of the sides and back of each tile for
tampering, markings or alterations; and
iii. The inspection of the sides and back of each tile with an ultra-
violet light.
3. The individual performing the inspection required by (l)1 and 2 above
shall complete a work order form which shall detail the procedures
performed and list the tables from which the tiles were removed and the
results of the inspection. The individual shall sign the form upon
completion of the inspection procedures.
4. Evidence of tampering, marks, alterations, missing or additional tiles or
anything that might indicate unfair play discovered at this time, or at any
other time, shall be immediately reported to the security department and
the Division. A security department member shall complete a two-part
Discrepancy Report, which Report along with the evidence shall be
retrieved by an agent of the Division. The original and duplicate Report
shall contain at a minimum:
i. The date and shift of inspection;
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ii. The name of the casino supervisor conducting the inspection. The
inspection required by this subsection shall be performed by a
casino supervisor other than the one who originally inspected the
tiles;
iii. The pit number, table number, and type of game;
iv. A description (for example, shaved corners);
v. The signature of the casino supervisor conducting the inspection;
vi. The signature of the casino security representative taking custody
of the tile; and
vii. The signature of the agent of the Division inspecting or accepting
the tile, who shall retain the original and return the duplicate to
security. A receipt shall be issued to the agent of the Division for
any tile retained by the Division. The receipt shall be signed the
by the security representative releasing the tile to the Division
and the agent of the Division accepting the tile. The receipt shall
be retained with the Security copy of the Discrepancy Report. Any
tile not retained by the Division shall be destroyed in accordance
with the licensee’s destruction procedures.
(m) If after completing the inspection procedures required in (l) above, it is
determined that a complete set of 32 tiles removed from a gaming table is free from tampering,
markings, or alterations, that set may be returned to the pai gow storage area for subsequent
gaming use in accordance with the casino licensee’s internal control procedures. In no event
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may individual tiles from different sets be used to make a complete set for subsequent gaming
use.
(n) The casino licensee shall include in their internal control, procedures for:
1. An inventory system which shall include the recordation of at least the
following:
i. The balance of sets of tiles on hand;
ii. The sets of tiles removed from storage;
iii. The sets of tiles returned to storage or received from the
manufacturer;
iv. The date of the transaction; and
v. The signatures of the individuals involved;
2. A reconciliation on a daily basis of the sets of tiles distributed and the
sets of tiles destroyed and cancelled, the sets of tiles returned to the
storage area and, if any, the sets of tiles in tile reserve; and
3. A physical inventory of the sets of tiles at least once every three months.
i. This inventory shall be performed by an individual with no
incompatible functions and shall be verified to the balance of the
sets of tiles on hand as required in (n)1i above.
ii. Any discrepancies shall immediately be reported to the Division.
(o) Other than tiles retained for Division inspection, tiles shall be cancelled or
destroyed within 72 hours of collection by the security department. In addition, once tiles
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retained as evidence by the Division are released to the security department, the tiles shall
immediately be destroyed or cancelled.
1. Destruction and cancellation of tiles shall take place in a secure place, the
location and physical characteristics of which shall be approved by the
Division. The adequacy of the destruction and cancellation process shall
be approved by the Division.
2. Destruction of tiles shall be by shredding by the security department or a
vendor approved by the Division.
3. Cancellation of tiles shall be by drilling a circular hole of at least one
fourth of an inch in diameter through the center of each card in the deck.
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13:69E-1.20 Inspection and approval of gaming equipment and related devices and
software
(a) No gaming equipment or any related device or software that has been tested
and approved by the Division shall be used in a casino facility unless:
1. It is identical in all mechanical, electrical, electronic or other aspects to a
prototype thereof that has been reviewed and approved for use by the
Division; and
2. All necessary casino service industry enterprise (CSIE) licenses, CSIE
license applications, or vendor registrations, as required, have been
obtained or filed and all necessary transactional waivers have been
issued in accordance with the requirements of N.J.S.A. 5:12-92.
(b) The following equipment shall require an inspection by the Division prior to
initial use or following any modification:
1. Slot machines;
2. Multiplayer systems;
3. Electronic table games;
4. Server supported slot systems;
5. Slot machine bonus systems;
6. Progressive equipment;
7. Kiosks;
8. Account based wagering systems;
9. Wireless wagering devices;
10. Slot monitoring systems;
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11. Gaming voucher systems;
12. Devices used in conjunction with a slot monitoring system; and
13. Keno systems.
(c) Any evidence that an item of gaming equipment or a related device or software
used in a casino facility has been tampered with or altered in any way which would affect the
integrity, fairness, or suitability of the item for use in a casino shall be immediately reported to
the Division. A member of the casino licensee's casino security department shall be required to
ensure that the item is maintained in a secure manner as directed by the Division.
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13:69E-1.21 Expiration of slot machine control program approvals and resubmission
(a) The approval of any slot machine control program issued by the Division shall
expire, unless earlier revoked by the Division, on the second day of January in the year
following the 12th anniversary of its latest approval. For the purposes of this section, any
modification to a slot machine control program approved by the Division shall not affect the
expiration date of the latest approval unless the Division specifically finds that the modifications
were so substantial as to constitute the approval of a new slot machine control program.
(b) A casino licensee shall deactivate any slot machine control program in its casino
upon expiration of its latest approval unless and until the slot machine control program has
been resubmitted, tested and approved in accordance with the provisions of this section.
(c) An approved slot machine control program may be resubmitted for testing and
approval at any time. A previously approved slot machine control program shall be subject to
all relevant requirements in effect as of the date of resubmission.
(d) Each casino licensee shall develop internal controls to ensure that no slot
machine control program shall remain in use in its casino if the latest approval of that slot
machine control program has expired pursuant to (a) above.
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13:69E-1.22 Possession of slot machines
(a) Except as otherwise provided in this section and N.J.S.A. 2C:37-7, no person shall
possess within this State any slot machine or similar device which may be used for gambling
activity.
(b) The following persons and any employee or agent acting on their behalf may,
subject to any terms and conditions imposed by the Division, possess slot machines in this State
for the purposes provided in this section provided that the machines are kept only in such
locations as may be specifically approved in writing by the Division and that any machines
located outside of a licensed casino room not be used for gambling activity:
1. An applicant for or holder of:
i. A casino license, for the purpose of maintaining for use or actually
using such machines in the operation of a licensed casino;
ii. A gaming school license, for the purpose of teaching slot machine
design, operation, repair or servicing; or
iii. A gaming related casino service industry license, for the purpose
of manufacturing, distributing, testing, repairing or servicing slot
machines;
2. A manufacturer or distributor of slot machines for the purpose of
exhibition or demonstration;
3. A common carrier, for the purpose of transporting such slot machines;
4. An employee or agent of the Division or Commission, for the purpose of
fulfilling official duties or responsibilities; or
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5. Any other person the Division may approve after finding that possession
of slot machines by such person in this State is necessary and appropriate
to fulfill the goals and objectives of the Act.
(c) Each person, company, or school which possesses slot machines in New Jersey
shall maintain and file with the Division a comprehensive monthly list of slot machines in its
possession in this State unless otherwise required by the Division.
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13:69E-1.23 Intrastate and interstate transport of slot machines
(a) Prior to intrastate and interstate transport of any slot machine, the person
causing such slot machine to be transported shall first notify the Division in writing with the
following:
1. The full name and address of the person transporting the machine;
2. The full name and address of the person who owns the machine,
including the name of any new owner in the event ownership is changed
in conjunction with the transport;
3. The method of transport and the name of the carrier or carriers;
4. The full name and address of the person to whom the machine is sent
and the destination of the machine if different from such address;
5. The quantity of machines and the manufacturer and serial number of
each machine;
6. The expected date and time of delivery to or from any authorized
location in this State;
7. The port of entry or exit of the machine if the origin or destination of the
machine is outside the continental United States; and
8. The reason for transporting the machine.
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(b) The person transporting any slot machine shall provide to the shipper a
document, at least one copy of which shall be kept with the slot machine at all times during the
shipping process, that contains the following information, at a minimum:
1. The manufacturer and serial number of the slot machine transported;
2. The full name and address of the person from whom the machine was
obtained;
3. The full name and address of the person to whom the machine is sent;
and
4. The date of shipment.
(c) Any person, company, or school receiving a slot machine shipment from outside
of this State shall, within three business days of receipt, provide the Division with the
information enumerated in (b) above.
(d) For any movement that does not affect a casino licensee's certificate of
operation, the casino licensee shall provide 24-hour advance notice to the Division's Technical
Services Bureau. The notification shall include at a minimum the following information:
1. The name of the casino licensee;
2. The date of the expected move;
3. The serial number of the slot machine;
4. The asset number, when applicable; and
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5. The locations of origin and destination.
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13:69E-1.24 Electronic gaming device seals
(a) The Division may utilize tamper resistant seals to secure critical gaming
components inside an electronic gaming device. When used, the seals may not be removed or
broken by any person other than a Division employee.
(b) Unless otherwise authorized by the Division, an electronic gaming device shall
have all Division seals removed by the Technical Services Bureau prior to removal from the
casino floor. If a slot machine is temporarily removed from the casino floor, the casino licensee
may request to have a seal affixed to the door of the slot machine by the Division. When the
slot machine is returned to the casino floor, if the seal:
1. Is intact, the licensee may remove the seal on the door and place the
game back in service without further inspection; or
2. Has been broken or is not present, the slot machine shall be re-inspected
by a Division Technical Services Bureau representative prior to use.
(c) The casino licensee shall immediately report to the Division any finding or
observation that a Division seal has been tampered with or broken. The licensee shall also
immediately cause the electronic gaming device to be deactivated unless otherwise authorized
by the Division.
(d) Prior to any electronic gaming device being transported out of New Jersey, held
in long-term storage, or converted to any other lawful non-gaming use, the electronic gaming
device shall have all seals removed by the Division.
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13:69E-1.25 Residual value of a slot machine gaming voucher
(a) Whenever the total value of a gaming voucher inserted for redemption at a slot
machine cannot be completely converted into slot credits based upon the denomination of the
slot machine ("residual value"), the slot machine shall either:
1. Reject the voucher; or
2. Store the residual value of the gaming voucher in the memory of the slot
machine which shall be returned upon cash out.
(b) A slot machine which does not comply with (a) above shall be removed from the
casino floor no later than December 1, 2016.
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13:69E-1.26 Slot machines and bill acceptors; identification; other devices
(a) Unless otherwise authorized by the Division, each slot machine in a casino shall
have the following identifying features:
1. A logic board serial number permanently imprinted, impressed, affixed or
engraved on each logic board installed in the slot machine, which number
shall match the serial number of the slot machine to which it is installed;
2. An asset number that is permanently imprinted, impressed, engraved or
affixed on the outside cabinet of the machine by the casino licensee. The
asset number must be conspicuous and clearly visible to persons involved
in removing or replacing the slot drop bucket or slot drop box in the slot
machine and through the casino licensee's closed circuit camera coverage
system;
3. A location number that is affixed to the outside of the machine. The
location number must be conspicuous and clearly visible to persons
involved in removing or replacing the slot drop bucket or slot drop box in
the slot machine and through the casino licensee's closed circuit camera
coverage system; and
4. A labeling system that enables the Division to determine that the reel
mechanisms are installed in the machine in the same manner as when
the slot machine was inspected and approved.
(b) Unless otherwise authorized by the Division, each bill acceptor shall have an
asset number that is permanently imprinted, affixed or impressed on the outside cabinet of the
bill acceptor or the slot machine to which it is attached. The asset number must be
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conspicuous and clearly visible to persons involved in removing or replacing the slot cash
storage box in the bill acceptor, clearly visible through the casino licensee's closed circuit
camera coverage system and must correspond to the asset number affixed to the slot machine
in accordance with (a) above.
(c) In addition to the above requirements, each slot machine in a casino shall have
such devices, equipment, features and capabilities as may be required by the Division for that
particular model of slot machine after the prototype model is tested and examined by the
Division.
(d) Each casino licensee shall record in a log whenever any logic board in any slot
machine is replaced with another logic board. Such log shall include the date, slot machine
asset number, serial number on the logic board and the signature of the individual completing
the log. Such log shall be maintained by the casino licensee's slot department and shall be
available for inspection by the Division upon request.
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13:69E-1.27 Slot machine areas, density, arrangement and floor plans
(a) Slot machines used in the conduct of gaming shall be located and arranged in
such a manner so as to:
1. Promote optimum security and safety for the casino operation;
2. Encourage and preserve competition in casino operations by assuring
that a variety of gaming opportunities is offered to the public;
3. Avoid deception or frequent distraction to players at gaming tables;
4. Promote the comfort of patrons; and
5. Create and maintain a gracious playing environment in the casino.
(b) Each casino licensee shall be permitted to install and operate one slot machine
for every 10 square feet of its casino floor space which may be allocated to slot area, as
determined in accordance with (d) below.
(c) Each casino licensee shall arrange the layout of its casino floor so that whenever
one row of slot machines in a casino is lined up back to back with another row of machines, the
two rows shall be separated by a metal grating or other type of barrier, as approved by the
Division, that will prohibit a person from placing his or her hand between the rows of machines.
(d) The total amount of casino floor space that a casino licensee may utilize for slot
machines, the walkways between them, and other structures or areas which are reasonably
related to the use of slot machines ("Slot Area") such as slot booths, change booths, change
machines, slot carousels, walls, columns or other architectural structures, and any other
structures or areas which are reasonably related to, and contained within casino floor space
which is dedicated to, the use of slot machines, shall not exceed 90 percent of the total amount
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of casino floor space and casino simulcasting facility floor space.
(e) The total amount of casino floor space dedicated to the Slot Area shall be
measured by identifying the perimeter of each such area on the casino floor plan.
(f) Any casino floor space which is not used for slot area pursuant to (e) above shall
be dedicated to authorized games other than slot machines and related support and circulation
space.
(g) Each casino licensee or applicant shall submit to the Division a detailed floor
plan, drawn to scale, depicting its proposed arrangement of slot machines, slot stools and table
games. Such plan shall indicate all relevant floor space square footage; density information;
and aisle dimensions, including the dimensions of aisles between rows of slot machines facing
each other, of distances in front of slot machines not directly facing another slot machine, and
of distances between slot stools and other obstructions or slot machines. Each casino licensee
shall maintain on file with the Division a current floor plan certified as to its accuracy.
(h) Each casino licensee or applicant seeking approval for a proposed arrangement
of slot machines shall submit to the Division a detailed floorplan, drawn to scale, depicting its
proposed arrangement of slot machines, slot stools and table games and shaded to include all
areas covered by (e) above. Such plans or attachments thereto shall indicate the amount of
casino floor space by slot zone, or other subdivision of the total area included in the calculation
required by (e) above, as approved by the Division, and the total of such areas. Each casino
licensee shall maintain on file with the Division a current shaded floorplan certified as to its
accuracy.
(i) Any floorplan submission that satisfies the requirements of this section shall be
deemed approved by the Division unless the casino licensee is notified in writing to the contrary
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within three days of filing.
(j) Slot machines shall not be permissible in casino simulcasting facilities.
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13:69E-1.28 Testing of designated electronic gaming equipment
(a) Electronic gaming equipment means any electronic device or software which
contributes to the outcome of a casino game, the calculation of gaming revenue, or the
integrity of gaming operations and shall include:
1. Slot machines;
2. Multiplayer systems;
3. Electronic table games;
4. Slot machine bonus systems;
5. Table game bonus systems;
6. Progressive equipment;
7. Kiosks;
8. Account based wagering systems;
9. Wireless wagering devices;
10. Automated shufflers;
11. Slot monitoring systems;
12. Gaming voucher systems;
13. Keno systems;
14. Devices used in conjunction with a slot monitoring system; and
15. Devices used in conjunction with a slot machine such as bill acceptors,
printers, and coin acceptors.
(b) Electronic gaming equipment shall not include marketing programs that do not
impact gross revenue or surveillance equipment.
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(c) Electronic gaming equipment shall not be used in a casino facility unless it is
identical in all aspects to the prototype which was reviewed and approved for use by the
Division. This shall include material design specifications including hardware and software.
(d) The testing of equipment pursuant to this section may require the dismantling of
the prototype and tests that may result in damage to or the destruction of the prototype. Once
submitted for testing, no prototype or testing equipment shall be returned to the company who
submitted the product unless otherwise authorized by the Division.
(e) Upon completion of testing, examination or documentation review of a product,
the Division shall issue a letter describing whether or not the product is approved including any
conditions for its use. Nothing shall prohibit the Division from adding, modifying or removing
conditions following the initial approval of a product as necessary to ensure its integrity.
(f) The Division may, as a condition for approval, require a particular product to
undergo a field trial of such duration as it may deem necessary to assess its operation in a live
casino environment. During the trial period minor changes in the product’s operation or design
may be made with prior approval of the Division. Nothing in this section shall prohibit the
Division from conditionally approving gaming equipment or utilizing a field test in lieu of, or in
conjunction with, its own testing.
(g) No electronic gaming equipment shall be reviewed, tested or approved unless
the company submitting the product is appropriately licensed or registered pursuant to N.J.S.A.
5:12-92 or has received transactional waiver approval.
(h) Each piece of electronic gaming equipment approved by the Division shall
operate and function in accordance with all representations made by the company that
submitted the product.
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13:69E-1.28A Standards for the approval of a slot machine game
(a) Except as otherwise provided in this section, each slot machine game which
requires a wager shall have a theoretical return to player (RTP) equal to or greater than 83
percent.
(b) Except as otherwise provided in this section, all winning combinations used in
achieving the minimum theoretical RTP for each slot machine game shall be available on each
play that requires a wager.
(c) Slot machines shall not offer a play with odds greater than 100 million to 1.
(d) The theoretical RTP of a slot machine game shall not decrease by more than one-
hundredth of a percentage point with an increased wager unless the aggregate total of the
decreases in theoretical RTP for plays offered by the slot machine game is no more than one-
half of one percent.
(e) The following shall not be included as a payout when determining the theoretical
RTP of a slot machine:
1. A payout of merchandise or thing of value;
2. A complimentary; or
3. A limited time payout.
(f) The projected contribution from a progressive award may count toward the
theoretical RTP of a slot machine in order to achieve the minimum theoretical RTP as approved
by the Division.
(g) A slot machine game that requires skilled strategy choices, such as video poker,
shall:
1. Have its theoretical RTP calculated based upon the player exercising
optimal strategy during game play;
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2. Disclose optimal strategy to achieve the highest theoretical RTP; or
3. Provide mathematically sufficient information for the patron to derive
optimal strategy in order to achieve the highest theoretical RTP.
(h) When a slot machine offers a play which relies on the knowledge of a patron,
such as a trivia challenge, or their physical dexterity, such as a game utilizing a joystick, the
overall payout percentage shall be calculated based on the play of the least knowledgeable or
skilled patron.
(i) When a slot machine offers a play which permits a patron to risk an award or
make a subsequent wager as an extension of a game outcome, the slot machine shall:
1. Only allow the patron to risk an award if the award can be increased as a
result of continued play; and
2. Disclose the optimal strategy or provide mathematically sufficient
information for the patron to derive optimal strategy if the choice affects
the theoretical RTP of the slot machine.
(j) When a slot machine offers a play as an extension of a game and the theoretical
RTP is based upon the optimal play of the patron, the slot machine shall disclose the optimal
strategy or provide mathematically sufficient information for the patron to derive optimal
strategy.
(k) Slot machines shall comply with Division rules for random number generators
(RNGs) and shall not permit a symbol above or below the top jackpot symbol to be mapped
more than six times more frequently than any other symbol on a reel strip.
(l) The slot machine shall be designed in such a manner that prevents scripting and
fairly represents the reel symbols selected by the RNG. It is acceptable to display an alternate
version of the video reel strips during reel spin animation provided that:
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1. The top award and bonus trigger symbols are not displayed more often
than they appear on the actual reel strips;
2. The random selection process for game outcome is not affected;
3. Stop positions and adjacent symbols are displayed in the correct order
when the spin ends;
4. A description of the alternate spinning video reels is provided to the
Division; and
5. The spinning video reel display is not misleading.
(m) A slot machine game that offers free play awards shall not display as a possible
outcome any amount that could only be won through the consecutive activation of free play
awards won on the wager. For example, if the highest jackpot offered by a slot machine game is
$ 1,000 and it is possible to win two free play awards on one wager, the slot machine game shall
not display $ 2,000 as a possible jackpot.
(n) Each slot machine game must provide fair notice of the rules of play including all
bonus features, denomination, and related pays. When the rules of play are provided
electronically, the information shall at minimum:
1. Not require a wager to be read; and
2. Require the patron to exit the display of the rules prior to activating game
play.
(o) Gaming devices that allow a patron to select from two or more game themes must
be capable of displaying the following:
1. A clear indication of which game has been selected for play; and
2. A clear description of the rules governing the game selected.
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(p) Each line played must be clearly marked in order to avoid confusion as to which
line is being played. The amount wagered on each line shall also be clearly discernable by the
patron.
(q) Winning wagers must be presented to the patron in a manner where the patron can
clearly determine which line provided the winning combination.
(r) The button panel must operate correctly in conjunction with the submitted pay
table program. For example, the button panel must match the game play in regards to the number
of lines being played and number of credits being wagered.
(s) No device connected to a slot machine shall be capable of modifying the
approved source code of a slot machine game.
(t) Slot machines may contain a game with an extended play feature where the player
is collecting something either towards triggering a bonus, or for an additional payout in the
bonus.
(u) When a slot machine offers a bonus feature that is not dependent on the number
of patron credits available, the slot machine shall alert the patron of his continued eligibility
regardless of whether the patron has credits remaining on the slot machine.
(v) Slot machines with an auto pick feature shall:
1. Disclose to the patron that the slot machine game is designed with an auto
pick feature;
2. Disclose the rules regarding the auto pick feature; and
3. When the theoretical RTP is based upon optimal play, select the choice
which provides the highest theoretical RTP; or when the theoretical RTP
is not based upon optimal play, perform the selection in an unbiased
manner.
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(w) Each slot machine shall include conspicuous language which states that a
malfunction voids all pays.
(x) All free game and re-spin awards must display the remaining number of games
left following each free game or re-spin.
(y) Slot machines with a transfer to credit meter feature for jackpots shall:
1. Increment the coin out meter, or other meter as approved by the Division,
by the amount of the transfer; and
2. Be connected to a slot monitoring system that:
i. Precludes the duplicate processing of a lock up transferred to the
credit meter of an electronic gaming device or generates an alert to
the surveillance department upon the occurrence of the processing
of a duplicate payment; and
ii. Generates a daily report of all Transfer to Credit Meter
transactions.
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13:69E-1.28B Slot machine control programs and operating systems
(a) Control programs responsible for fundamental game operations, including
executable programs, random number generation, communications protocol, game outcome,
game meters, and software verification, shall:
1. Not be in-circuit programmable;
2. Satisfy Division rules regarding alterable media; and
3. Monitor and detect corruption in random access memory (RAM) portions
that contains critical game code.
(b) Control programs shall cause the slot machine to enter into a hard tilt and
require a RAM clear if the slot machine experiences an unrecoverable RAM failure. If the failure
is recoverable, the control program shall perform the following prior to restoration of game
play:
1. Verify that the physical RAM is fully operational; and
2. Verify that the repopulated code in RAM is authentic.
(c) Slot machines shall be designed to maintain RAM content in the event of power
interruptions and failures for a period of 15 days.
(d) Control programs shall be designed to permit the external validation of critical
game content using Game Authentication Terminal (GAT) or other method approved by the
Division.
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(e) Control programs shall prevent the unused portion of memory from being
compromised by setting the memory to either 00 or FF for read only memory (ROM) devices, or
utilize another method as approved by the Division.
(f) Control programs shall be designed with logic that prevents the unauthorized
transfer of credits from one slot machine to another by swapping logic boards, or utilize
physical controls that prevent the unauthorized transfer of credits.
(g) Control programs shall be designed to prevent unauthorized modifications to
critical game configurations and settings.
(h) The control program shall prevent game settings from being adjusted while
there are credits on the player's credit meter or while a game is in progress.
(i) Control programs shall be capable of storing and recalling the last 10 games
inclusive of the last 50 results generated from, but not limited to, bonus rounds, optimal
strategy choices and free spin games. The game history must display the game outcome, credits
available, wagers placed, as well credits or coins awarded.
(j) Control programs shall employ a method to advise a player when a jackpot not
paid automatically and totally by the machine has been won. The control program shall cause
the slot machine to automatically preclude a player from operating the slot machine until the
slot machine has subsequently been reset.
(k) Control programs shall be designed to calculate and report all meters required
by Division rules.
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(l) Control programs shall be designed to:
1. Prevent required meters from being edited or erased unless the media
containing the data is cleared using a specific procedure approved by the
Division and designed for that purpose;
2. Ensure the meter is reset to zero and restart its cycle once the meter
maximum has been reached; and
3. Increment all meters in units equal to the denomination of the device or
in dollars and cents.
(m) Control programs shall store and display the following to the patron:
1. The current credit balance;
2. The current bet or wager;
3. Each winning combination and corresponding win amount;
4. The total amount won;
5. The player options selected for the last completed game;
6. The current denomination played; and
7. The current line(s) played.
(n) Control programs shall cause credits that are available for play to be wagered in
the following order:
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1. Non-cashable credits; and
2. All other credits.
(o) Control programs shall be designed to recognize and report the following game
errors to an approved slot monitoring system at a minimum:
1. Low battery condition;
2. Communications interruption;
3. Bill jams;
4. Bill acceptor malfunction;
5. Printer jam or failure;
6. Power restoration; and
7. Printer disconnected.
(p) All control programs shall be designed to recognize and report the following
game error codes, at a minimum, to a slot monitoring system and place the slot machine into
an unplayable status or tilt:
1. Game memory malfunction;
2. Program error/authentication mismatch;
3. Hopper errors;
4. Stacker door open;
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5. Stacker removed;
6. External doors open such as the main, belly, and drop door;
7. Power outage; and
8. Reel tilt.
(q) Control programs shall be designed to notify the patron and casino licensee of
any slot machine tilts via an error message or other method approved by the Division.
(r) Control programs shall prevent a slot machine game from becoming operational
once an error or power outage has been detected unless the control program restores the slot
machine to the state it was in before the error or power outage occurred.
(s) Each control program shall be capable of generating historical logs that record
the occurrence of the following at a minimum:
1. Coin errors;
2. Hopper errors;
3. Bill jams;
4. Stacker door open;
5. Stacker removed;
6. Bill acceptor malfunction;
7. Printer jam failure;
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8. Printer disconnected;
9. External doors open (examples: main, belly, drop, etc.);
10. RAM error;
11. Low RAM battery;
12. Program error/authentication mismatch; and
13. Power cycle.
(t) Control programs shall be designed to detect errors associated with secondary
devices, such as mechanical top boxes, reels and displays which are used to indicate game
outcomes. Those malfunctions must place the gaming equipment in an unplayable state.
(u) Control programs for a slot machine equipped with tokenization shall ensure
that the slot machine only accepts slot tokens with a denomination of $ 1.00 or less if a residual
slot credit cannot be redeemed. Any residual slot credit not played or redeemed by a patron
shall be deemed abandoned; provided, however, that any such credit shall remain on the slot
machine until:
1. Played or redeemed by a patron, or
2. Cancelled by the casino licensee in a manner described in the licensee's
internal controls.
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13:69E-1.28C Standards for slot machine meters
(a) The following meters shall be required for all slot machines and may, in whole or
in part, be required for other types of gaming equipment as specified by Division rules:
1. “Coin In” that accumulates the total value of all wagers, whether the
wagered amount results from the insertion of coins, tokens, currency,
deduction from a credit meter or any other means. This meter shall:
i. Not include subsequent wagers of intermediate winnings
accumulated during game play sequence; and
ii. When a slot machine contains more than one pay table, the
control program shall maintain all meters necessary to calculate
the return to player (RTP) for each pay table.
2. “Coin Out” that accumulates the total value of all amounts directly paid
by the machine as a result of winning wagers;
3. “Coin Drop” that accumulates the total value of coins or tokens diverted
to the drop when applicable;
4. “Attendant Paid Jackpots” that accumulates the total value of credits
paid by an attendant resulting from a single winning alignment or
combination, the amount of which is not capable of being paid by the
machine itself. This does not include progressive amounts or amounts
awarded as a result of an external bonusing system. This meter is only to
include awards resulting from a specifically identified amount listed in the
manufacturer’s par sheet;
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5. “Attendant Paid Cancelled Credits” that accumulates the total value paid
by an attendant resulting from a player initiated cash-out that exceeds
the physical or configured capability of the machine to make the proper
payout amount;
6. “Physical Coin In” that accumulates the total value of coins or tokens
inserted into the machine;
7. “Physical Coin Out” that accumulates the value of all coins or tokens
physically paid by the machine;
8. “Bill In” that accumulates the total value of currency accepted.
Additionally, the machine must have a specific meter for each
denomination of currency accepted that records the number of bills
accepted of each denomination;
9. “Coupon In Count” that counts the total number of all coupons accepted
by the machine;
10. “Voucher In” that accumulates the total dollar value of all gaming
vouchers accepted by the machine;
11. “Voucher Out” that accumulates the total dollar value of all gaming
vouchers issued by the machine;
12. “Voucher In Count” that counts the total number of all vouchers
accepted by the machine;
13. “Voucher Out Count” that counts the total number of all vouchers issued
by the machine;
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14. “Electronic Funds Transfer In” (EFT In) accumulates the total value of
cashable credits electronically transferred to the machine through a
cashless wagering system;
15. “Wagering Account Transfer In” (WAT In) that accumulates the total
value of cashable credits electronically transferred to the machine from a
wagering account by means of an external connection between the
machine and a cashless wagering system;
16. “Wagering Account Transfer Out” (WAT Out) that accumulates the total
value of cashable credits electronically transferred from the machine to a
wagering account by means of an external connection between the
machine and a cashless wagering system;
17. “Non-Cashable Electronic Promotion In” that accumulates the total value
of non-cashable credits electronically transferred to the machine from a
promotional account by means of an external connection between the
machine and a cashless wagering system;
18. “Cashable Electronic Promotion In” that accumulates the total value of
cashable credits electronically transferred to the machine from a
promotional account by means of an external connection between the
machine and a cashless wagering system;
19. “Non-Cashable Electronic Promotion Out” that accumulates the total
value of non-cashable credits electronically transferred from the machine
to a promotional account by means of an external connection between
the machine and a cashless wagering system;
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20. “Cashable Electronic Promotion Out” that accumulates the total value of
cashable credits electronically transferred from the machine to a
promotional account by means of an external connection between the
machine and a cashless wagering system;
21. “Coupon Promotion In” that accumulates the total value of all slot
machine coupons accepted by the machine;
22. “Coupon Promotion Out” that accumulates the total value of all slot
machine coupons issued by the machine;
23. “Machine Paid External Bonus Payout” that accumulates the total value
of additional amounts awarded as a result of an external bonusing
system and paid by the slot machine;
24. “Attendant Paid External Bonus Payout” that accumulates the total value
of amounts awarded as a result of an external bonusing system paid by
an attendant;
25. “Attendant Paid Progressive Payout” that accumulates the total value of
credits paid by an attendant as a result of progressive awards that are not
capable of being paid by the machine itself;
26. “Machine Paid Progressive Payout” that accumulates the total value of
credits paid as a result of progressive awards paid directly by the
machine. This meter does not include awards paid as a result of an
external bonusing system; and
27. Such other meters as may be required by the Division.
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13:69E-1.28D Standards for a persistent state system
(a) A Persistent State System (PSS) means all hardware and software used to award
or reveal bonus features contained within approved slot machine software. The additional
bonus features may not be available to all patrons and may only become available when the
patron has achieved specific game play thresholds. A PSS may also be used to recognize a
particular patron for the purpose of restoring previously earned thresholds on each subsequent
visit to a slot machine that utilizes the same PSS.
(b) Each slot machine that utilizes a PSS shall contain, in its help screen, a clear
description of each PSS related bonus feature including the requirements for achieving game
play thresholds. Additionally, patrons shall be notified each time a game play threshold has
been achieved.
(c) The PSS shall become inoperable for any of the following malfunctions at a
minimum:
1. RAM failures;
2. Self-check error; or
3. Incorrect or lost configurations.
(d) Slot machines connected to a PSS shall become unplayable when the PSS
becomes inoperable or when there is a loss of communication. Slot machines may resume
game play:
1. When the PSS malfunction has been rectified, communications have been
restored and patron credits have been restored on the slot machine; or
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2. If the PSS is used to activate bonus features that offer varying payback
percentages greater than .01 percent, the slot machine may be
configured to operate independently only after the patron’s credits have
been restored and the slot machine clearly notifies the patron that they
are no longer able to achieve additional thresholds during game play; or
3. If the PSS is not used to activate bonus features that offer varying
payback percentages greater than .01 percent, the slot machine may be
configured to operate independently after patron credits have been
restored on the slot machine.
(e) The PSS shall be designed in a manner that prevents unauthorized user access or
configuration changes.
(f) The PSS shall be incapable of modifying the approved source code of a slot
machine game.
(g) The PSS shall utilize a firewall when remote access is required.
(h) PSS controllers shall be designed to allow for external authentication using game
authentication terminal (GAT), or other method approved by the Division.
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13:69E-1.28E Standards for bonusing systems
(a) A bonusing system means all hardware and software used to control a bonus
feature offered by one or more slot machine(s) and may be used in the calculation of the slot
machine's theoretical return to player (RTP). The bonus feature may be activated by a random
event or a specific game outcome.
(b) The software which controls a bonusing system shall reside on a bonus
controller.
(c) Bonus controllers shall be designed to prevent unauthorized access to
configuration settings and software.
(d) Each slot machine that utilizes a bonus system shall contain an appropriate
description of the rules governing each bonus feature, each payout and any conditions
regarding player eligibility for the bonus award(s). Such description shall be displayed to the
patron in a manner approved by the Division.
(e) Bonus controllers shall become inoperable for any of the following malfunctions
at a minimum:
1. Random access memory (RAM) failures;
2. Self-check error;
3. Incorrect configurations; or
4. Lost configurations when applicable.
(f) Bonus controllers shall comply with Division rules for alterable media or utilize
physical controls which prevent unauthorized modifications to the bonus controller's software.
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(g) Whenever a bonus controller becomes inoperable, all participating slot machines
shall become unplayable and the bonusing system shall employ a mechanism to notify the
casino licensee and patrons affected.
(h) Each slot machine which loses communication with the bonus controller shall be
designed to:
1. Become unplayable;
2. Display to the patron and casino that a failure has occurred; and
3. Address lost communications that occur while the patron is participating
in a bonus feature by ensuring the patron is appropriately compensated.
(i) Slot machines linked to a bonusing system shall continuously and conspicuously
display the patron's eligibility for a bonus round regardless of the number of credits remaining
on the slot machine where applicable. For example, if the patron has 40 seconds of eligibility
time remaining but has run out of credits, the slot machine will continue to display and count
down the seconds remaining.
(j) Slot machines shall prevent patrons from participating in a bonus feature during
a slot machine door open or malfunction. Additionally, the patron's eligibility for a bonus round
shall not be diminished while a slot machine door is open or a malfunction is present. For
example, a patron who has earned 40 seconds of eligibility time, shall maintain 40 seconds of
eligibility time until the slot machine door is closed or the malfunction has been cleared.
Eligibility status may however be reduced due to patron initiated action, such as the activation
of the help screen.
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(k) When a bonusing system offers a feature that is not dependent on the number
of patron credits available, the slot machine shall alert the patron of his continued eligibility
regardless of whether the patron has credits remaining on the slot machine.
(l) Bonusing systems may offer a jackpot awarded by a random event and not based upon a
specific game outcome ("mystery award") provided the bonus system contains all mandatory
progressive parameters and meters as required by Division rules for progressive gaming
devices, excluding display meters when applicable.
(m) Bonus controllers shall be designed to allow for external authentication using
GAT, or other method approved by the Division.
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13:69E-1.28F Multi-player system requirements and standards
(a) A “multi-player system” means a slot machine gaming system in which an
approved device randomly determines the result of each round of play and communicates that
result to each participating player station, which individually determines and issues the proper
payouts to the player. The Division’s rules governing slot machines shall be applicable to multi-
player systems.
(b) Player station means the location where player credits are wagered,
accumulated and displayed to the patron.
(c) Each player station system shall comply with Division rules regarding slot
machines.
(d) Each game offered by a multi-player system shall be designed such that the
actions of, or the results obtained by any one player, do not affect the outcome of any other
player.
(e) Each multi-player system shall be designed with a central controller which shall
communicate, at a minimum, the outcome for each round of play.
(f) The central controller utilized by a multi-player system shall:
1. Be housed in a secure locked compartment, access to which shall be
described in the casino licensee’s internal controls; and
2. Be designed to prevent unauthorized changes to the software contained
therein.
(g) In the event of a loss of communication between the central controller and any
of the participating player stations, or a malfunction of any participating player station, each
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non-communicating or malfunctioning player station shall immediately enter into a tilt mode
and the multi-player system shall automatically generate a tilt notification to the casino
licensee and to the patron affected.
(h) In the event of a central controller malfunction, all player stations shall
immediately enter into an unplayable mode, and a tilt shall automatically be generated
notifying the casino licensee and the patrons affected.
(i) Progressive jackpots may be offered by a multi-player system in accordance with
Division rules regarding progressive gaming devices.
(j) The multi-player system game shall be designed to permit the external validation
of critical game content using game authentication terminal (GAT) or other method approved
by the Division.
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13:69E-1.28G Standards for a random number generator (RNG)
(a) Random number generator (RNG) means a physical device or a mathematical
algorithm that generates outcomes that cannot be predicted.
(b) RNGs which utilize a mathematical algorithm to generate outcomes shall be:
1. Large enough to encompass all possible outcomes;
2. Available at the initiation of each and every game;
3. Statistically independent, conform to random distribution and pass
variously recognized statistical tests such as the “Chi-square” test,
“Mono-bit” test, and the “Runs” test;
4. Designed to continually cycle in the background between games;
5. Designed to employ a random seed that is determined by an
uncontrolled event to assure that the RNG does not begin from the same
value every time; and
6. Designed in a manner where, if a number is required which is outside the
provided RNG range, the RNG shall be rescaled using a method that
ensures the occurrences of numbers within the shorter range are equally
probable.
(c) After the random selection of an outcome, gaming devices which utilize an RNG
shall:
1. Only display the appropriate outcome as specifically determined by the
RNG;
2. Not permit a secondary selection for the purpose of displaying the
outcome; and
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3. Not be misleading in any manner.
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13:69E-1.28H Requirements for alterable media
(a) When required by Division rules, critical game code which resides in alterable
media shall be designed to perform self authentication upon power-up.
(b) Software that resides in alterable media shall implement a methodology that
produces an output digest of critical game code with a 128-bit complexity at a minimum. The
output digest shall be encrypted using an asymmetrical encryption algorithm with a 512-bit key,
or other secure method approved by the Division.
(c) The process used to encrypt the output digest mentioned above shall be secure
and prevent unauthorized access to the asymmetrical encryption algorithm’s private key.
(d) Critical game code shall be authenticated using a public key via software
contained in a separate and verifiable one time programmable device such as an erasable
programmable read-only memory (EPROM), or on a secure medium approved by the Division.
If authentication fails, the gaming device shall enter a hard tilt.
(e) Slot machines shall perform a background check on critical game code at least
once every hour during game operation. If a failure is detected, the gaming device shall enter a
hard tilt which requires employee intervention to clear. Once cleared, the game shall reset and
perform a complete self authentication.
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13:69E-1.28I External touch screen systems
(a) External touch screen system means all hardware and software used to resize or
overlay a slot machine's touch screen monitor to perform patron, employee or marketing
related functions.
(b) An external touch screen system may resize the slot machine's game screen
provided that:
1. The entire slot machine's game screen remains available and legible;
2. No aspects of game play are affected; and
3. All touch screen coordinates are appropriately remapped to ensure
proper operation.
(c) The slot machine's game screen may be overlaid provided that:
1. The overlaid portion does not affect the game play or the availability of
help screens;
2. Game play is suspended, in which case the entire game screen may be
fully obscured; or
3. The game is in tournament mode and the Division has expressly approved
the overlay.
(d) The display of a slot machine's game screen shall not be affected by an external
touch screen system malfunction.
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13:69E-1.28J Touch screen monitors
(a) Touch-screen video monitors can be utilized by gaming devices to display gaming
or marketing content.
(b) Touch screens shall:
1. Not contain any undisclosed touch-screen coordinates that affect game
play or game outcome;
2. Communicate with the gaming device on a bi-directional basis;
3. Have the ability to calibrate the touch screen, on-demand, via attendant
and without accessing any cabinet doors; and
4. Display slot machine graphics in a manner that does not adversely affect
game play.
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13:69E-1.28K Technical standards for approving a gaming device cabinet
(a) The design of gaming equipment cabinets shall be strong enough to prevent
unauthorized access when doors are closed. Gaps used for ventilation purposes shall not
compromise the integrity of the product’s cash box or internal critical hardware or software.
(b) Authorized access to the cabinet’s critical areas such as the cash box door,
currency compartment, and coin compartments shall be segregated through the use of unique
locking mechanisms in accordance with Division rules.
(c) For slot machines, all doors that control access to critical areas shall be equipped
with switches or sensors which detect door open signals. Critical areas refer to those that may
affect revenue, game outcome or the integrity of the device.
(d) Gaming device cabinets shall be designed with an on/off power switch located
within the interior of the gaming device that controls dedicated electrical current applied to the
device.
(e) For slot machines, each gaming device shall have an identifier affixed on the
cabinet’s exterior. The identifier must contain the manufacturer, model number, serial
number, and date manufactured.
(f) Cabinets shall be equipped with a mechanism, such as a tower light, used to
notify the casino licensee of security events or malfunctions.
(g) Cabinets which contain microprocessor-based gaming equipment shall be
designed to ensure access to the logic areas is appropriately limited.
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13:69E-1.28L Coin/token acceptors and hoppers
(a) A slot machine that accepts coin or tokens shall be equipped with a coin slot that
allows patrons to initiate play. The coin slot shall be connected to a diverter that directs
inserted coins or tokens to the hopper or slot drop bucket.
(b) Slot machines that accept coins or tokens must contain hoppers that securely
store inserted coins. If the slot machine awards coins or tokens, the payout shall occur from a
hopper. Hoppers shall be equipped with sensory circuitry that detects hopper jams, extra coin
outs, and hopper empty signals.
(c) Hoppers shall be designed to prevent manipulation by any external source,
power interruption, or electrostatic discharge.
(d) If the slot machine detects a hopper full signal, or the slot machine is configured
as hopper-less, all inserted coins/tokens shall be directed to a slot drop bucket. Drop buckets
must be maintained and housed within a separate locked compartment.
(e) Coin or token acceptors shall be designed to accurately accept or reject coins or
tokens by verifying physical characteristics or chemical composition.
(f) Coin acceptors shall be able to:
1. Detect and reject counterfeit and invalid coins or tokens;
2. Sense and disable the coin acceptor if coins travel in the unintended
direction; and
3. Credit, via the slot machine’s control program, game credits equivalent to
the amount inserted.
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13:69E-1.28M Printers
(a) Printers that generate revenue related gaming receipts or gaming vouchers shall
communicate with the gaming device’s control program using a bi-directional protocol.
(b) Printers shall be locked inside the slot machine cabinet and shall enter into a tilt
condition if any of the following occurs:
1. Printer jam is detected;
2. Paper empty;
3. Hardware error;
4. Printer disconnect error;
5. Software error; and
6. Communications error.
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13:69E-1.28N Bill acceptors and stackers
(a) All devices designed for accepting currency, coupons, or vouchers shall be able
to communicate with slot machines and other approved gaming equipment on a bi-directional
basis.
(b) The bill acceptor’s software must be able to detect the insertion of currency,
coupons or vouchers and ensure that the inserted items are either:
1. Validated; or
2. Rejected.
(c) Each bill acceptor shall be equipped with a stacker utilized to securely store
validated currency, coupons, and vouchers.
(d) Each stacker shall be designed to prevent unauthorized removal of the currency;
coupons, and vouchers stored within, and shall utilize a secure locking mechanism in
accordance with Division rules.
(e) Wires, cables and harnesses connecting the bill acceptor to a gaming device shall
be housed inside the gaming device’s cabinet.
(f) Bill acceptors shall ensure the gaming device receives the exact value of the
validated and stacked currency, coupons, or gaming vouchers for the purpose of completing a
gaming transaction.
(g) Bill acceptors shall perform Power On Self Test (POST) upon every power up and
shall self disable if POST fails. POST must also be performed after every recovery from an error
state.
(h) Upon reset or power cycle, each bill acceptor shall perform a signature
comparison between a previously embedded value and the calculated value utilizing a 16 bit
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cyclical redundancy check or other method approved by the Division. If the signatures match,
booting sequence shall resume otherwise the bill acceptor shall become inoperable.
(i) A bill acceptor shall not accept currency, coupons or vouchers when any of the
following errors or security events occur:
1. Bill or voucher jams;
2. Stacker door open;
3. Stacker removed;
4. Stacker full;
5. Bill acceptor door open;
6. Communications error;
7. Bill acceptor reset; or
8. Hardware or software error.
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13:69E-1.28O Technical standards for kiosks
(a) Kiosk means all aspects of an automated device that may be used for voucher
redemption, coupon redemption, slot machine jackpot processing, ATM debit card
transactions, credit card transactions, bill breaking, voucher issuance, and other automated
functions as approved by the Division.
(b) Kiosks may be linked to a kiosk computer system for the purpose of generating
reports and monitoring kiosk activity in accordance with Division rules regarding controlled
computer systems.
(c) Kiosk cabinets shall comply with Division rules regarding gaming equipment
cabinet standards and shall be equipped with an approved bill acceptor.
(d) Each currency cassette, currency cassette reject bin, and bill acceptor cash
storage box utilized by a kiosk shall be a secure, tamper-resistant container, capable of being
locked or otherwise secured from unauthorized access.
(e) When used to redeem gaming vouchers or promotional coupons, kiosks shall
work in conjunction with an approved voucher system and shall be designed to:
1. Accurately obtain the validation number of the item presented for
redemption and cause such information to be accurately and securely
relayed to the voucher system for the purpose of redemption;
2. Issue the exact amount of currency in exchange for a gaming voucher
only if the voucher system has authorized and recorded the transaction;
3. Return the gaming voucher or coupon to the patron when a gaming
voucher or coupon cannot be validated by the voucher system or is
otherwise unredeemable; and
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4. Be uniquely identifiable to the voucher system.
(f) When used to issue promotional gaming vouchers or coupons, each kiosk shall
be considered a cashiering location as part of an approved voucher system.
(g) When used for slot jackpot processing, kiosks shall work in conjunction with an
approved slot monitoring system and shall be designed to:
1. Accurately receive and validate jackpot payment requests using a blind
entry methodology and reject the request after three unsuccessful
attempts;
2. Prevent multiple payments for the same jackpot;
3. Uniquely identify users of the system; and
4. Be capable of limiting jackpot payments in accordance with Division rules.
(h) When used to conduct ATM or credit card transactions, kiosks shall be equipped
with a mechanism to accurately obtain required patron account and PIN information. The kiosk
shall cause such information to be accurately and securely relayed to the appropriate banking
institution for the purpose of completing a transaction. Prior to implementation, the casino
licensee shall ensure compliance with Division rules regarding controlled computer systems as
well as all federal banking regulations for ATM and credit card transactions.
(i) Kiosks shall be capable of recognizing payment errors such as bill out jams and
insufficient funds. When a payment error occurs, the kiosk shall be designed to electronically
record the error and perform the following:
1. For gaming vouchers or promotion coupons:
i. Reject the transaction; or
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ii. Issue an error receipt and change the gaming voucher or
promotion coupon to a redeemed status.
2. When used for jackpot processing:
i. Reject the transaction; or
ii. Issue an error receipt documenting the amount requested and the
amount dispensed. In this scenario, the kiosk shall cause the slot
monitoring system to identify the jackpot as having been paid.
The resulting jackpot payout error receipt shall be used to
manually process the jackpot in accordance with the licensee’s
internal controls.
3. For an ATM or credit card transactions:
i. Reject the transaction;
ii. Dispense no money; and
iii. Issue a receipt advising the patron that the transaction was
voided.
(j) When an error receipt is issued from a kiosk, the kiosk or receipt shall advise the
patron or employee to see a cashier for payment. Error receipts shall be designed to include
the following, at a minimum:
1. Identity of the kiosk from which it was printed;
2. The date and time it was printed;
3. The reason the receipt was printed;
4. The amount requested when applicable; and
5. The unpaid amount.
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(k) Each kiosk shall contain an electronic transaction log of logical access, door
access, cash transactions, and errors. The transaction log shall include:
1. The date and time;
2. The user, when applicable; and
3. A description.
(l) Kiosks must be able to recognize material hardware and software errors, such as
a computer minimum operating system (CMOS) error or printer failure, and generate an
operational interrupt whenever such error is detected. Once a material error is cleared, the
software shall be designed to restore communications and restore the kiosk to the state it was
in prior to the error.
(m) Kiosks shall be designed to ensure all configurable options and software
maintained in random access memory (RAM) are appropriately maintained for a minimum of 15
days and restored in the event of a power failure.
(n) Kiosks may include a maintenance feature which permits authorized users to
dispense currency in order to configure or test the kiosk functionality. When this feature is
used, an unalterable electronic log shall be automatically generated and maintained by the
kiosk. The logs shall include, at a minimum:
1. The date and time currency was dispensed;
2. The user who dispensed the currency; and
3. The amount dispensed by denomination.
(o) Kiosks shall not store the PIN numbers associated with credit card or ATM
transactions.
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(p) Kiosks shall be designed to permit the external validation of critical software
content using game authentication terminal (GAT) or other method approved by the Division.
(q) Kiosks shall be capable of generating a credit receipt whenever currency
cassettes, currency cassette reject bins, or coins are removed. Such receipt shall include, at a
minimum:
1. The identity of the kiosk;
2. The date and time;
3. The denomination of the currency or coin for each cash cassette or coin
hopper being replaced; and
4. The expected total amount of the cash or coin remaining in each currency
cassette, currency cassette reject bin or coin hopper being removed.
(r) Kiosks shall be capable of creating a fill receipt whenever currency cassettes,
currency cassette reject bins or coins are placed in a kiosk. Such receipt shall include at a
minimum:
1. The identity of the kiosk;
2. The date and time the fill was performed;
3. The denomination of currency or coin for each currency cassette or coin
hopper inserted into the machine; and
4. The total amount of cash or coin for each currency cassette or coin
hopper inserted into the machine.
(s) When used to redeem gaming vouchers, the kiosk or kiosk computer system
shall be capable of generating a “Voucher Redemption Machine Report” for a given time
period. This report shall document all redemptions of gaming vouchers and coupons for a
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particular gaming day. The report shall include the validation number, the date and time of
redemption and the value of the voucher or coupon in dollars and cents.
(t) When used to redeem promotional coupons, the kiosk or kiosk computer system
shall be capable of generating a “Coupon Redemption Report” for a given time period. This
report shall document all redemptions of coupons and shall include the coupon number, the
date and time of redemption and the value of the coupon in dollars and cents.
(u) When used to conduct jackpot payments, the kiosk or kiosk computer system to
it, shall be capable of generating an “Automated Jackpot Payout Machine Journal Report,”
which documents for each jackpot payment the following for a given time period:
1. The date and time of the payment;
2. The asset number of the slot machine to which the payment was made;
and
3. The amount of the payment.
(v) When used to conduct ATM transactions, the kiosk or computer system
connected to it, shall be capable of generating an “ATM Transaction Report” for a given time
period. This report shall include each ATM transaction performed by the kiosk for a particular
gaming day, a description of each transaction, the date and time of each transaction, the
authorizer of the transaction, the requested amount, and the dispensed amount.
(w) When used to conduct credit card transactions, the kiosk or kiosk computer
system shall be capable of generating a “Credit Card Transaction Report” for a given time
period. This report shall include each credit card transaction performed by the kiosk for a
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particular gaming day, a description of each transaction, the date and time of each transaction,
the authorizer of the transaction, the requested amount, and the dispensed amount.
(x) Each kiosk shall be capable of creating an inventory report prior to the end of
each gaming day for the purpose of determining the starting inventory for the next gaming day.
The report shall include, at a minimum:
1. The date and time the report was generated;
2. The identity of the kiosk;
3. The total amount of cash dispensed from the machine during the gaming
day; and
4. The cash inventory balance remaining in the machine at the end of the
gaming day.
(y) Each kiosk shall be capable of generating a “Reject Bin Report,” which shall
include the total value of items placed in the reject bin.
(z) Each kiosk or kiosk computer system shall be capable of generating a
“Transaction Report,” which documents each attempted and completed transaction. The
report shall include, at a minimum:
1. The date and time;
2. A description of the transaction;
3. The value of currency dispensed;
4. The value of vouchers dispensed;
5. The value of currency inserted; and
6. The value of vouchers inserted.
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(aa) Each kiosk or kiosk computer system shall be capable of generating an “Access
Report,” which accurately records the number of times any external doors were opened and
the number of times the cash door was opened.
(bb) Each kiosk or kiosk computer system shall be capable of generating additional
reports which may be required to accurately calculate revenue, reconcile kiosk balances and to
research variances when applicable.
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13:69E-1.28P Technical standards for electronic table games
(a) An electronic table game means all hardware and software used to automate all
or part of a table game which has been previously approved by the Division.
(b) Electronic table games shall:
1. Be identical in layout and equipment used to play its corresponding
authorized non-electronic table game including when applicable,
wagering areas, cards, dice, or tiles;
2. Be designed to achieve a theoretical payback as provided in the approved
rules for each game offered; and
3. Utilize a method to ensure each game outcome is random in accordance
with Division rules for a random number generator (RNG), when
applicable.
(c) The Division may, in its discretion, forego a formal petition regarding the rules
and procedures for a particular game if the electronic table game offers a minor variation to an
existing non-electronic table game, such as a new supplemental wager.
(d) An electronic table game may utilize a dealer to facilitate game play provided
that the game is designed with features to rectify dealer errors and address patron complaints
when applicable.
(e) An electronic table game may utilize virtual gaming chips provided that the
electronic table game is capable of:
1. Accurately tracking and displaying patron buy-ins, wagers and cash outs
for each wagering location; and
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2. Recording all meters required to generate an electronic table game win
report as required by Division rules.
(f) Electronic table games may use an electronic tip feature provided that:
1. The electronic table game maintains a tip meter which accumulates the
dollar value of all tips;
2. The electronic table game is capable of generating a tip report which
provides the value of all tips issued during a given time period; and
3. The electronic table game is capable of complying with Division rules for
dealer tips.
(g) In the event of an electronic table game malfunction, all wagering locations shall
immediately enter into a tilt mode and the electronic table game shall automatically generate
an alert notification.
(h) Each wagering location shall enter into a tilt mode and automatically generate an
alert notification whenever there is a loss of communication between the wagering station and
the electronic table game, when applicable.
(i) Electronic table games shall be equipped with features designed to address and
rectify game play issues which shall include at a minimum the capability to immediately recall
and display the date, time and outcome of at least the last 10 rounds of play and a minimum of
50 decisions per round.
(j) An electronic table game shall be designed to recover from an error or power
outage to the state it was in prior to the error or outage.
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(k) Electronic table game software shall be designed to perform a self check upon
power up using a secure method of authentication, such as symmetric encryption, or utilize
physical controls which prevent unauthorized modifications to the electronic table game
software.
(l) The electronic table game shall be designed to permit the external validation of
critical game content using game authentication terminal (GAT) or other method approved by
the Division.
(m) An electronic table game may utilize a bill acceptor for the purpose of receiving
patron buy-ins.
(n) An electronic table game may redeem or issue gaming vouchers provided that it
complies with Division rules regarding electronic table games which utilize gaming vouchers as
set forth in N.J.A.C. 13:69E-1.28Q.
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13:69E-1.28Q Technical standards for electronic table games which utilize gaming vouchers
(a) An electronic table game which permits gaming voucher redemption shall:
1. Utilize player wagering locations where player credits are wagered,
stored and displayed to the patron; and
2. Not accept gaming chips.
(b) When an electronic table game utilizes gaming vouchers and is designed with
one bill acceptor that is shared by all wagering locations, the electronic table game shall:
1. Be reported as a single asset for the purpose of revenue reporting, slot
monitoring system tracking and surveillance coverage;
2. Be capable of recording all meters for each individual wagering location
and the overall electronic table game in accordance with applicable
Division rules for slot machine meters; and
3. Be capable of reconciling wagering location meters, with the electronic
table game meters, and the slot monitoring system meters.
(c) When an electronic table game utilizing gaming vouchers is designed with one
bill acceptor for each wagering location, each wagering location shall:
1. Be reported as a single asset for the purpose of revenue reporting, slot
monitoring system tracking, and surveillance coverage; and
2. Be capable of recording all meters, when applicable, for each individual
wagering location in accordance with applicable Division rules for slot
machine meters.
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(d) When an electronic table game utilizes gaming vouchers, all gaming revenue
shall be reported on the slot win report provided that each electronic table game asset is
uniquely identified on the slot win report as an electronic table game.
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13:69E-1.28R Submission requirements
(a) Any company proposing to offer new or modified electronic gaming equipment,
hardware, or software, which requires the approval from the Division, shall submit a written
request to the Division’s Technical Services Bureau requesting the product and specific features
be tested and approved for use.
(b) The Division shall not deem a product to have been submitted unless the
Division has received all of the necessary documentation, hardware, and software required to
test the gaming equipment or make a determination on its suitability for use in a casino.
(c) Written requests shall be on company letterhead and shall be dated no more
than five days prior to the delivery date of the written request and the complete submission.
The written request shall identify the following, as applicable:
1. Hardware devices;
2. The software version;
3. The Paytable ID/Date Code;
4. An indication of cloned software; and
5. Contact information.
(d) The company submitting a product for testing shall transport, at its own
expense, any new or modified equipment, device or software, to a location specified by the
Division. The company may be required to unpack and dispose of the shipping container and
material as specified by the Division.
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(e) Companies shall not submit a gaming product with a pre-existing issue that may
negatively impact the reporting of revenue, game outcome, or the overall integrity of the
product.
(f) Companies shall immediately notify the Division if it becomes aware of an issue
that may negatively impact the reporting of revenue, game outcome, or the overall integrity of
a product that has been submitted to the Division for testing.
(g) Prior to submitting a product for testing, companies are required to ensure that:
1. The submitted product complies with all aspects of the Division’s rules;
2. All pay combinations including bonus rounds have been emulated and
tested for accuracy;
3. An authorized officer of the company has approved the product for
submission; and
4. The submitted documentation is accurate and current.
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13:69E-1.28S New Jersey First submissions and approvals
(a) Any written request for approval of electronic gaming equipment that is received
by the Division prior to or simultaneously with all other gaming jurisdictions or independent
testing laboratories shall be considered a “New Jersey First” submission.
(b) Manufacturers are required to ensure the Division receives a complete
submission including a written request which identifies the submission as qualifying for the
New Jersey First provision. A complete submission shall include the necessary equipment,
documentation required to test a fully operational product, and a list of specific functionalities
requested for approval when applicable.
(c) The Division shall give preference and priority to all New Jersey First
submissions. If the Division has not completed its review within 14 days of receiving a New
Jersey First submission, and it has not identified an issue that might negatively impact fairness
or overall integrity, the Division will issue a field trial approval on or before the 14th day.
Parameters for field trials will be specified by the Division.
(d) Slot machines which are field tested as part of a New Jersey First submission
shall have a notice conspicuously affixed to the front of the machine identifying it as a slot
machine undergoing a field trial. The notice shall state the following:
“In an effort to offer the newest and most exciting games to Atlantic City
patrons, the New Jersey Division of Gaming Enforcement (NJDGE) may field test
certain slot machines that meet specific regulatory criteria. This slot machine is
one such game and it is currently undergoing a field trial test. Should you
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experience any problems or have any concerns regarding this machine, please
contact the NJDGE using the patron complaint hotline located on the casino
floor.”
(e) Upon the completion of the specified trial period, the Division will:
1. Issue an approval letter which allows the above mentioned notice to be
removed;
2. Issue a revocation at which time the product being field tested may no
longer be used; or
3. Extend the trial period in order to permit the manufacturer to make
minor modifications to the product.
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13:69E-1.28T Software development requirements for electronic gaming equipment
submitted to the Division for approval
(a) Each company who submits products to the Division for testing shall employ
documented procedures designed to ensure their products comply with Division rules prior to
submission.
(b) Each company who submits products to the Division for testing are required to
immediately notify the Division of any field issue which may impact the integrity of any
electronic gaming equipment which has been approved for use in New Jersey.
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13:69E-1.28U Technical standards for a keno system
(a) A keno system is defined as all hardware and software responsible for generating
keno tickets, generating outcomes, validating winnings, and reporting for keno games.
(b) All keno systems shall comply with the Division’s rules regarding casino
computer systems.
(c) Keno system outcomes shall be randomly determined in accordance with
Division’s rules for an random number generator (RNG).
(d) Each keno game conducted during the gaming day shall be assigned a unique
sequential game number by the keno system.
(e) A keno ticket shall contain:
1. The time and date of issuance;
2. All numbers chosen by the patron;
3. The ticket number;
4. The game number;
5. The station number; and
6. The casino name.
(f) Keno systems shall generate a void slip whenever a keno ticket is voided
provided that the system prevents a void from occurring after the outcome has been
determined.
(g) Keno systems shall be capable of validating and redeeming winning keno tickets
for payment in accordance with the rules of the game.
(h) If a malfunction occurs during number selection of a keno game and the system
is unable to correct the malfunction, all wagers shall be returned to the patron(s).
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(i) Critical keno equipment shall be housed in a secure location on the casino
gaming premises.
(j) The keno system shall not allow the alteration of critical software through
external hardware or software.
(k) The keno system shall be designed to detect critical hardware and software
corruptions. If a corruption is detected, the system shall suspend normal operation until the
corruption is addressed.
(l) The keno system shall be designed in such a manner which prevents data from
being erased or modified when the system loses power.
(m) The keno system shall be capable of recording and recalling the following on
demand:
1. The total tickets and winning tickets for each:
i. Shift;
ii. Gaming day;
iii. Month to date; and
iv. Year to date;
2. Award information for each winning ticket, which includes:
i. The date and time of the win;
ii. The ticket number; and
iii. The amount;
3. Game information which includes:
i. The date and time;
ii. The game number; and
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iii. The numbers selected; and
4. An exception report including:
i. Voided tickets; and
ii. System alteration such as system parameters or pay tables.
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13:69E-1.28V Server supported system technical standards
(a) A server supported system means a system comprised of one or more server
supported slot machines connected to a slot machine server and an associated computer
network for the purpose of downloading approved slot machine games and other related
software from the slot machine server to the slot machines.
(b) A server supported system shall be designed for compliance with Division rules
regarding critical casino computer systems.
(c) Server supported slot machines shall comply with Division rules regarding slot
machine hardware, software and meters.
(d) A server supported system shall automatically create a secure electronic log
every time a software component is added, removed or altered in the slot machine server. The
log entry shall contain:
1. The date and time of the action;
2. Identification of the software affected; and
3. One of the following methods of identifying the individual performing the
modification:
i. The name and employer of the individual performing the
modification, and if applicable, his or her employee license
number; or
ii. The unique username and password of the individual performing
the modification, provided that such username and password are
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identifiable to the individual, his or her employer and, if
applicable, his or her license number.
(e) A server supported system shall automatically create a secure electronic log each
time a software module is downloaded to a slot machine.
(f) A server supported system shall not be approved for use unless:
1. The server supported system is capable of activating and deactivating slot
machine games; and
2. The outcome of each round of play is determined solely by the individual
slot machine game and not the server.
(g) Server supported systems shall be designed so that all game software installed
on the system can be verified by the Division using an independent verification method, such as
game authentication terminal (GAT).
(h) Each slot machine that is connected to a server supported system shall be
capable of external verification using a method such as GAT, or other method as approved by
the Division.
(i) Transfers of software and data between a server supported system and a slot
machine shall be conducted using a secure method such as digital certificates or digital
signatures, over a secure network that links the server to the slot machine so that software can
only be transferred to and used by an authorized slot machine.
(j) All required meters shall be successfully communicated to a slot machine server,
slot monitoring system or other approved slot accounting system for any paytable changes,
activations or deactivations of a slot machine game in a server supported slot machine.
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(k) Software may not be added to, modified or removed from a server-supported
slot machine if an error or tilt condition exists on that slot machine, except as necessary to
rectify the error or tilt condition.
(l) Server supported systems shall be designed to monitor and log the status of all
paytable changes, activations or deactivations of a slot machine game downloaded to a server
supported slot machine. Such log shall include at a minimum the user name, date, time, asset
number of the machine(s) receiving the software and the identity of the slot machine software.
(m) Software downloaded to a server-supported slot machine shall be initially
stored in a separate area or partition of memory or hard disk space located in the slot machine
so that the downloaded software is segregated from the slot machine’s operating software and
cannot affect the operation of the slot machine.
(n) Whenever a slot machine game or other software is downloaded to a server-
supported slot machine, the slot machine shall automatically:
1. Ensure all software and data sent is or was completely and accurately
received;
2. Detect the presence of corrupt or lost data packets and, as necessary,
reject the transmission; and
3. Perform a self authentication in accordance with Division rules for
alterable media.
(o) In the event of a failed authentication, a server supported slot machine shall
enter into a tilt mode.
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(p) Whenever any material changes are made to game software in a server
supported slot machine, including, but not limited to, control and paytable programs, a log
entry will be made in the slot machine’s computer and on the server supported system for that
slot machine asset. The log entries must be retained by the slot machine for a minimum of 100
logged events and by the server supported system for a minimum of one year provided that
logged events older than 90 days may be archived in accordance with the licensee’s internal
controls. Unless otherwise authorized by the Division, the removal of any software from a
server-supported slot machine or slot machine server will not affect the logging requirements
related to that software.
(q) Server supported slot machines shall be designed to maintain all meter
information required by Division rules for the slot machine asset including meters required to
calculate the actual return to player for each individual slot machine game that is downloaded
to that slot machine asset, until such time that the slot machine stored meter information is
cleared.
(r) Prior to implementing any change to a server supported slot machine the
following must occur:
1. For at least four minutes prior to implementing any change, the slot
machine will be required to be in idle mode, with no errors or tilt
conditions, no play and no credits on the machine; and
2. During implementation of the change, the slot machine on which the
game is offered must be disabled and rendered unplayable for at least 60
seconds. During that time, a conspicuous message stating that the game
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configuration is being changed must be continuously displayed either on
the slot machine’s video screen or in another manner approved by the
Division.
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13:69E-1.28W Tournament slot machine software
(a) Slot machine software designed for use in a slot tournament shall, when in
tournament mode:
1. Cause the slot machine bill acceptor to be deactivated;
2. Cause all wins to be credited to the credit meter even if the wins are over
the machine handpay amount;
3. Provide a visual indication that the tournament mode is enabled; and
4. Cause the cash out button or equivalent to be disabled.
(b) Each casino licensee shall provide 24-hour advanced notification to the Division’s
Technical Services Bureau prior to the use of such software in a tournament.
(c) Slot machines shall not enter tournament mode if credits exist on the slot
machine. Additionally, the slot machine shall complete all fund transfers, game play, currency
and voucher transactions prior to entering tournament mode.
(d) The slot machine shall not increment any live game accounting meters or
override live game history data during tournament mode.
(e) The slot machine shall not communicate any gross revenue accounting
information to the slot management system during tournament mode.
(f) All slot machines used in a single tournament shall be configured to have the
same reel speed settings, hit rates, bet limits, and bonus rounds to ensure each player has the
same chance at winning the tournament unless otherwise disclosed by the rules of the
tournament.
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13:69E-1.28X Technical standards for automated shufflers
(a) Shuffler means an electronic product that has the capability to rearrange the
playing cards to completely eradicate any prior pattern(s) introduced to the playing cards.
(b) Automated shufflers shall be secured in a manner which prevents:
1. Viewing of the cards being shuffled;
2. Tampering of cards being shuffled; and
3. The shuffler from leaving any marks on the cards during shuffling.
(c) If the shuffler is capable of recognizing rank and suit, it shall:
1. Not provide real time information that can be used to aid in the
projecting of the outcome of the game; and
2. Have user access controls which restrict access to the history of game(s)
played.
(d) Access to the shuffler’s critical files, passwords, and configuration parameters
shall only be permitted to authorized personnel.
(e) Shufflers shall be capable of detecting door access during shuffling. If access is
detected during dealing, the shufflers shall halt the dealing process.
(f) Playing cards shall be shuffled in a random manner which prevents the presence
of patterns.
(g) Each shuffler shall utilize a random number generator (RNG) in accordance with
Division rules for RNGs.
(h) Every shuffler shall contain a mechanism which has the capability to internally
authenticate the software files and/or support files have not been corrupted or altered prior to
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use or loading. Such mechanism shall prevent further operation of the shuffler if unexpected
data or inconsistencies are found.
(i) Critical files including RNG shall be stored in unalterable memory mediums, write
protected, or be equipped with sufficient controls that prevents software modifications.
(j) In the event of error, the shuffler shall cease operation and there shall be an
appropriate indicator to notify the casino personnel. If a liquid crystal display (LCD) screen is
present, a message describing the type of error shall be displayed.
(k) Shufflers shall implement a mechanism, such as game authentication terminal
(GAT), to externally validate the shuffler’s critical files including the RNG.
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13:69E-1.29 and 1.30 (Reserved)
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13:69E-1.31 Records and reports for customer complaints
Each casino licensee shall maintain a complete record of all customer complaints
registered and repairs made with regard to each slot machine in the possession of the licensee.
A copy of such records shall be made available to authorized employees of the Division upon
request.
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13:69E-1.32 (Reserved)
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13:69E-1.32A Technical standards for count room equipment
(a) Each casino licensee shall receive Division approval of all computer equipment
used in the counting process of the contents of drop boxes, slot cash storage boxes, slot drop
buckets, and slot drop boxes.
(b) Each casino licensee shall maintain the following information in its internal
controls:
1. A detailed description of the design and use of the computer equipment
and any communication interfaces related to the counting process;
2. Names of all revenue files and who has access and what type of access
they have to these files; and
3. Procedures for controlling changes to computer equipment,
communication interfaces, configuration, and software which provide for,
at a minimum, written or electronic notification in accordance with
Division rules for casino computer systems.
(c) Each casino licensee shall submit Release Notes to the Division prior to any
hardware or software modification to count room equipment.
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13:69E-1.33 Issuance and use of slot tokens for gaming and simulcast wagering; prize
tokens, slot token and prize token specifications; promotional non-gaming
tokens
(a) Each casino licensee may issue the following types of metal disks having two
faces and an edge:
1. A "slot token" that is:
i. Designed for gaming use in the hoppers of the casino licensee's
slot machines, in keno and in simulcast wagering within the casino
licensee's casino simulcasting facility;
ii. Capable, upon insertion into and recognition by the coin acceptor
of a designated slot machine operated by the casino licensee that
issued the slot token, of activating the play of that slot machine;
iii. Issuable, in an exchange with a patron upon request, only from a
slot booth, the cashiers' cage, a change machine or bill changer,
or by a changeperson; provided, however, that each casino
licensee may issue slot tokens as complimentary services or items
in accordance with a distribution program;
iv. Exchangeable, by a patron at the casino where the slot token was
issued;
v. Redeemable, by the issuing casino licensee promptly upon
request of the patron surrendering one or more slot tokens for an
equivalent amount of cash or for a casino check of that casino
licensee in the amount of the slot tokens surrendered and dated
the day of the redemption; and, at the option of the issuing casino
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licensee, redeemable upon request of the patron by mail,
provided such redemption shall be effectuated by a cage
supervisor; and
vi. Incapable of activating play at any slot machine other than a slot
machine operated by the casino licensee that issued the slot
token; and
2. A "prize token" that is:
i. Designed to be awarded and issued only as a payout from a
payout-only hopper of a designated slot machine that is operated
by the casino licensee using the token;
ii. Incapable of activating slot machine play at any slot machine
which is capable of accepting coin or slot tokens of a
denomination that is greater than the denomination of the prize
token;
iii. Unavailable for use in keno or simulcast wagering;
iv. Redeemable, by the issuing casino licensee promptly upon
request of the patron surrendering one or more prize tokens for
an equivalent amount of cash or for a casino check of that casino
licensee in the amount of the prize tokens surrendered and dated
the day of the redemption; and, at the option of the issuing casino
licensee, redeemable upon request of the patron by mail,
provided such redemption shall be effectuated by a cage
supervisor;
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v. Exchangeable, by a patron at the casino where the prize token
was issued;
vi. Unavailable as a manually paid jackpot;
vii. Unavailable as a payout on a winning progressive jackpot;
viii. Unavailable as a multi-casino jackpot; and
ix. Unavailable as a complimentary service or item.
(b) Each slot token and each prize token shall be designed so that it:
1. Clearly identifies the name or trade name and location of the issuing
casino;
2. Clearly states its face value;
3. Contains on at least one face, in the case of a slot token only, a statement
that notifies a patron that the slot token will be accepted to activate play
only in slot machines operated by the casino licensee that issued it;
4. Contains the statement "Not Legal Tender";
5. Is not deceptively similar to any current or past coin of the United States
or a foreign country;
6. Is of a size or shape or has other characteristics which physically prevents
its use in lawful vending machines or other machines designed to be
operated by coins of the United States, except slot machines;
7. Is not manufactured from:
i. A three-layered material consisting of a pure copper core clad on
both sides with a copper-nickel alloy;
ii. A copper based alloy, unless the total zinc, nickel, aluminum,
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magnesium and other alloying metal exceeds 25 percent of the
token's weight; or
iii. A ferromagnetic material;
8. Shall not have a diameter which is between:
i. 0.680 inch and 0.860 inch;
ii. 0.890 inch and 0.980 inch;
iii. 1.018 inches and 1.068 inches;
iv. .180 inches and 1.230 inches; or
v. 1.475 inches and 1.525 inches;
9. Shall not weigh less than two grams and shall not be less than 0.060 inch
thick;
10. Incorporates such anti-counterfeiting features and other security
measures as the Division may require including, without limitation, for
slot tokens in a denomination greater than $500.00, high security coin
acceptor technology for casino licensee and denomination recognition;
and
11. Contains on each face, in the case of a prize token only, a statement that
notifies a patron that the prize token does not activate play.
(c) A casino licensee may issue the following denominations of slot tokens which
shall have the following diameters:
Denomination Diameter
$ .10 .875 inches
$ .25 .986 inches
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$ .50 1.175 inches
$ 1.00 1.469 inches
$ 2.00 1.340 inches
$ 5.00 1.750 inches
$ 10.00 1.700 inches
$ 20.00 1.650 inches
$ 25.00 1.875 inches or 1.950 inches
$ 50.00 1.812 inches
$100.00 1.600 inches
$500.00 1.550 inches
(d) Each prize token with a face value that is less than the denomination of any slot
token that is approved for use by any casino licensee shall be designed, through differences
between it and such slot token in metal content, diameter, thickness or by any other means
approved by the Division, to prevent its use for activating play at any slot machine that is
capable of accepting any slot token of greater denomination than the prize token.
(e) Each casino licensee may encase its prize tokens in clear plastic provided that:
1. The plastic does not hamper the payout of prize tokens from a payout-
only hopper;
2. A patron with reasonable ease can remove the prize token from the
plastic; and
3. The casino licensee:
i. Redeems each prize token under the same terms and conditions
whether or not the prize token, when presented for redemption,
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is encased in plastic as originally issued by the casino licensee; and
ii. Reasonably notifies its patrons that prize tokens that are encased
in plastic when originally issued to the patron may be redeemed
without removing the plastic.
(f) No slot token or prize token shall be issued by a casino licensee or utilized in a
casino or casino simulcasting facility unless and until a sample slot token or prize token,
manufactured in accordance with its approved design specifications, is submitted to and
approved by the Division.
(g) No casino licensee shall issue, use or allow a patron to use in its casino or casino
simulcasting facility any slot token or prize token that it knows, or reasonably should know, is
materially different from the sample of that slot token or prize token approved by the Division.
(h) A casino licensee may issue promotional non-gaming tokens not intended for
and prohibited from use in gaming or simulcast wagering in its casino or casino simulcasting
facility. The physical characteristics of promotional non-gaming tokens shall be sufficiently
distinguishable from approved design specifications of any authorized slot token issued by a
casino licensee so as to reasonably ensure that they will not be confused with authorized slot
tokens and that they will be incapable of activating slot machine play at any slot machine
operated by the issuing casino licensee or any other casino licensee. In addition, at a minimum,
such promotional non-gaming tokens shall:
1. Be unique in terms of size or metallic composition;
2. Be not deceptively similar to any current or past coin of the United States
or a foreign country, nor have characteristics which physically allow their
use in lawful vending machines or other machines designed to be
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operated by coins of the United States; and
3. Bear the name and location of the issuing casino licensee on at least one
face and language on both faces stating that they do not activate slot
machine play.
(i) A casino licensee may issue a slot token in a denomination greater than $500.00
provided that each such slot token:
1. Has a diameter and manufacturing tolerance approved by the Division;
and
2. Incorporates approved high security coin acceptor technology, which
technology shall also be incorporated in the coin acceptor that the casino
licensee uses in conjunction with the slot token.
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13:69E-1.34 Wagering at slot machines; use of slot tokens, prize tokens, gaming vouchers,
and coupons
(a) All wagering at slot machines in a casino shall be conducted with coins or slot
tokens; provided, however, that currency, gaming vouchers, and coupons may be accepted
through bill changers.
(b) Slot tokens may be used to make keno or simulcast wagers.
(c) Prize tokens shall not be used for keno or simulcast wagering or to activate play
at slot machines.
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13:69E-1.35 Redemption of slot tokens and prize tokens from non-patrons; duty of patrons
to surrender slot tokens and prize tokens upon demand
(a) Except as provided in (e) and (h) below and as may be specifically approved by
the Division, each casino licensee shall redeem its slot tokens and prize tokens only from its
patrons and shall not knowingly redeem its slot tokens and prize tokens from any non-patron
source.
(b) Each slot token and prize token is solely evidence of a debt that the issuing
casino licensee owes to the person legally in possession of the slot token or prize token, and
shall remain the property of the issuing casino licensee. Each casino licensee shall have the
right at any time to demand that the person in possession of the slot token or prize token
surrender the item for redemption in accordance with (c) below.
(c) Each casino licensee, upon demand, shall have the right to redeem its slot tokens
and prize tokens from any person in possession of them, who shall surrender the slot tokens
and prize tokens upon the casino licensee presenting the person with an equivalent amount of
cash.
(d) Notwithstanding (c) above, a casino licensee may apply all or any part of the slot
tokens or prize tokens presented by a patron to the redemption of any Counter Check or Slot
Counter Check drawn by the patron or to the payment of any returned check drawn by the
patron provided that the casino licensee has given that patron written notice of such right of
setoff and has obtained the patron's written acknowledgment thereof:
1. As part of the patron's credit application;
2. In a separate writing, which shall be maintained in the patron's credit file;
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Or
3. On a Counter Check or Slot Counter Check drawn by the patron and
issued pursuant to the rules of the Division, provided that a photocopy of
the signed Counter Check or Slot Counter Check shall be maintained in
the patron's credit file.
(e) Each casino licensee shall accept, exchange, use or redeem only slot tokens or
prize tokens that it has issued and shall not knowingly accept, exchange, use or redeem slot
tokens or prize tokens, or objects purporting to be slot tokens or prize tokens, that have been
issued by any other person, except that each casino licensee may redeem from its patrons slot
tokens or prize tokens issued by any other legally operated casino licensee upon a patron's
representation that he or she received such tokens from the payout chutes of slot machines on
the casino licensee's premises, or that the patron purchased or received such tokens as
payment in a gaming transaction from an employee of the casino licensee during the normal
course of the employee's duties on the premises while at work.
(f) Each casino licensee shall redeem promptly its own genuine slot tokens and prize
tokens presented to it by any other legally operated casino licensee upon the representation
that such slot tokens and prize tokens were received or accepted unknowingly, inadvertently or
in error, were unavoidably received in slot machines through patron play, or mistakenly were
redeemed from patrons. Each casino licensee shall submit to the Division for approval a system
for the exchange, with other legally operated casino licensees, of slot tokens and prize tokens:
1. That are in its possession and that have been issued by any other legally
operated casino licensee; and
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2. That it has issued and that are presented to it for redemption by any
other legally operated casino licensee.
(g) Each casino licensee shall cause to be posted and remain posted in a prominent
place on all slot booths, the keno booth, all satellite keno booths, the simulcast counter
and all coin redemption booths a sign that reads as follows:
"It is a violation of Federal law to use tokens issued by this casino outside
these premises or to use tokens issued by another casino here."
(h) Employees of a casino licensee who are authorized to receive slot tokens or prize
tokens as personal gratuities may redeem the slot tokens or prize tokens at the cashiers' cage
or at another secure location in the casino hotel as approved by the Division. Slot tokens and
prize tokens redeemed by employees at a non-cage employee redemption site shall be
exchanged on a daily basis with the cashiers' cage pursuant.
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13:69E-1.36 Slot tokens and prize tokens; receipt, inventory, security, storage and
destruction
(a) Each casino licensee shall inspect all slot tokens or prize tokens, or any
combination thereof, upon receipt from the manufacturer or distributor to ensure, at a
minimum, that:
1. The quantity and denomination of slot tokens or prize tokens that are
actually received from the manufacturer or distributor agrees with the
amount of such tokens listed on the shipping documents; and
2. There are no physical defects in the slot tokens or prize tokens that were
received.
(b) The inspection required by (a) above shall be conducted by at least three
employees of the casino licensee (the "inspection team"). Each inspection team shall consist of
at least one representative from the accounting or auditing department of the casino licensee
and one representative from any of the casino licensee's other mandatory departments.
(c) Each casino licensee shall report to the Division promptly after an inspection
required by (a) above discloses any discrepancy in the shipment including, but not limited to,
the following:
1. The shipment contains defective slot tokens or prize tokens; or
2. The quantity and denomination of the slot tokens or prize tokens actually
received does not agree with the amount listed on the shipping
documents.
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(d) Each casino licensee shall file with the Division procedures to record and process
the receipt, inventory, storage and destruction of slot tokens and prize tokens.
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13:69E-1.37 (Reserved)
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13:69E-1.37A Standards for electronic account based wagering system
(a) An account based wagering system shall comply with standards of this section,
N.J.A.C. 13:69D-2.2, 2.3, and 2.4, and the requirements of N.J.A.C. 13:69D-1.37.
(b) An electronic account based wagering system shall, at a minimum:
1. Allow efunds to be withdrawn or deposited either at a gaming table or
slot machine if such gaming table or slot machine is connected to an
account based wagering system;
2. Account for the transfer-in and transfer-out of efunds;
3. Assign a unique transaction number in sequence to each transaction;
4. Distinguish between cashable and non-cashable credits, if applicable, and
between patron deposit funds and promotional funds;
5. Require a patron to enter an access code associated with his or her
patron account to initiate each withdrawal or deposit of efunds or an
account balance inquiry;
6. Lockout a patron account after three unsuccessful attempts to access an
account;
7. Identify either the gaming table or the slot machine at which an efund
transaction occurs;
8. Display at the gaming table or the slot machine, upon a patron’s request,
the patron’s current account balance (cashable and non-cashable);
9. Prohibit a withdrawal in excess of available balance;
10. Prohibit simultaneous transactions on a patron account;
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11. Provide upon request the means for a patron to obtain his or her account
activity statement for 12 months prior to the request;
12. Provide a patron with a receipt either automatically or upon request
when efunds, are deposited to a patron account at the gaming table or
the slot machine, however a receipt shall not be required for the deposit
of complimentary efunds. This requirement may be waived if the
proponent of the waiver demonstrates that it has an alternative
methodology by which the patron can be assured that the deposit is
properly credited to his account;
13. Transmit to a host card reader display a confirmation or rejection of
every efund transaction initiated;
14. Allow a casino licensee to limit the amount withdrawn during a
transaction;
15. Generate reports set forth in this section or otherwise required by the
Division;
16. Allow a casino licensee to utilize temporary anonymous accounts which
do not require an access code if such accounts are part of a
complimentary distribution program; and
17. Prohibit patrons from making deposits to temporary accounts.
(c) A casino licensee may, in its discretion:
1. Issue promotional efunds;
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2. Convert patron deposit account funds to cashable efunds upon the
request of the patron;
3. Create temporary anonymous accounts from which efunds may be
withdrawn; and
4. Allow a purchase of non-cashable efunds.
(d) The receipt provided to a patron as required in (b)12 above shall include, at a
minimum:
1. The date and time;
2. The total amount deposited and current balance;
3. A unique transaction number;
4. The casino name and the words “Atlantic City”; and
5. The gaming table or slot machine asset number, from which the deposit
occurred.
(e) A casino licensee may allow its casino affiliate to issue promotional efunds that
can be withdrawn in the casino licensee’s facility at a gaming table or a slot machine.
(f) A gaming table or slot machine which transfers efunds shall be equipped with
the following meters, where applicable:
1. "Non-cashable Electronic Promotion In";
2. "Non-cashable Electronic Promotion Out";
3. "Cashable Electronic Promotion In";
4. "Cashable Electronic Promotion Out";
5. “Wagering Account Transfer In”; and
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6. “Wagering Account Transfer Out.”
(g) An electronic account based wagering system shall maintain a record in a
machine readable form that is not susceptible to unauthorized alteration or deletion by any
person of the following information:
1. The type of transaction;
2. The transaction value;
3. The unique transaction number;
4. The gaming table or slot machine, as applicable;
5. The time and date; and
6. The patron account number, if applicable.
(h) The electronic account based wagering system shall limit the ability to void
efund transactions to authorized users and approved automated procedures. The system shall
maintain an unalterable record of each void and shall identify, at a minimum:
1. The person or procedure that voided the record;
2. The patron account number, if applicable;
3. The unique transaction number;
4. The date and time the void occurred; and
5. The value of the transaction.
(i) An electronic account based wagering system shall maintain a record of any
changes to the access code associated with a patron’s account including the date and time
when the change was made, and the location where the change was made.
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(j) The electronic account based wagering system shall generate reports on a daily
basis for the gaming day which contain the following:
1. The date and time generated;
2. The gaming date;
3. For each gaming table or slot machine, the amount, date, time, and
sequence number of each cashable and non-cashable withdrawal and the
total of all cashable withdrawals and the total of all non-cashable
withdrawals;
4. For each gaming table or slot machine, the amount, date, time, and
sequence number of each cashable and non-cashable deposit and the
total of all cashable deposits and the total of all non-cashable deposits;
5. For each gaming table or slot machine, a comparison between the
transaction totals required in (j)3 and 4 above to the meters required in
(f) above;
6. A summary of all cashable withdrawals, cashable deposits, non-cashable
withdrawals, and non-cashable deposits by slot machine denomination or
table game type;
7. For each patron account, the amount, date, time, and sequence number
of each type (patron deposit account or promotional) of withdrawal and
the total of all withdrawals;
8. For each patron account, the amount, date, time, and sequence number
of each type (patron deposit account or promotional) of deposit and the
total of all deposits;
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9. A listing of all transaction voided including the information required in
(h) above;
10. Patron accounts with a negative balance;
11. For all questionable transactions (for example, transactions with no
amount, transactions outside the system parameters), the amount, date,
time, sequence number, and, if applicable, gaming table or slot machine
asset number; and
12. Any other reports which the Division may require.
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13:69E-1.38 (Reserved)
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13:69E-1.39 Progressive gaming device standards
(a) A progressive gaming device means one or more slot machines, bonusing
systems, multiplayer systems or table games which offers one or more progressive awards that
automatically increase in value based upon a set rate of progression and are awarded after a
player achieves a disclosed specific game outcome.
(b) Progressive devices may be designed to limit or cap a progressive award
provided the limit is disclosed to the patron.
(c) Slot machines and multiplayer systems with a progressive feature shall
immediately lock up to restrict further play whenever a progressive jackpot greater than
$1,199.99 has been awarded. The slot machine or multiplayer system shall remain locked until
the jackpot has been verified and cleared by the licensee.
(d) Progressive gaming devices shall be designed with a mechanism to display and
communicate the winning amount to the patron and the casino licensee when a progressive
award has been won.
(e) Progressive gaming devices shall be designed with one or more progressive
display meters which:
1. Communicate the value of each achievable progressive jackpot award;
2. Are readily available to and easily discernable by the patron; and
3. Shall not be reduced unless the reduction is the result of a progressive
win or is otherwise authorized by Division rules.
(f) The following must be readily available on demand for inspection and audit:
1. The current progressive amount;
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2. The contribution rate;
3. The reset amount; and
4. Any other meter required to reconcile the progressive display meter.
(g) Progressive gaming devices shall contain a secure mechanism to reset the
progressive display meter to the appropriate reset amount following an award.
(h) Progressive gaming devices shall be designed with a method to adjust
mandatory progressive meters when necessary.
(i) Progressive gaming devices shall be equipped with security features which
prevent unauthorized changes to progressive parameter settings, meters, reset switch and
software.
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13:69E-1.39A Mandatory progressive parameters and meters
(a) The following progressive parameters shall be utilized for each progressive
award offered by an individual progressive gaming device or link:
1. The base amount, which means the initial starting amount;
2. The reset amount, which means the base amount after a progressive is
won;
3. The incrementation rate, which means the rate of progression;
4. The progressive limit, which means the maximum progressive value that
can be reached when applicable;
5. The hidden rate, which means the increment rate for a reserved pool(s)
used to fund the next reset amount when applicable;
6. The unreasonable contribution, which means an incrementation amount
determined by the progressive gaming device to be invalid, when
applicable; and
7. Any other parameter as may be required by the Division in order to
ensure the proper accounting and auditing of a progressive gaming
device.
(b) The following progressive meters shall be utilized for each progressive award
offered by an individual progressive gaming device or link:
1. "Progressive In-meter" that continuously and automatically counts the
number of qualifying wagers or other activity which causes progressive
incrementation;
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2. “Display Meter” that continuously, automatically and prominently
displays to the patron the current value for each progressive jackpot
award for a given game or link;
3. “Progressive Hits Meter” which continuously and automatically counts
each time a progressive jackpot is won;
4. “Progressive Wins Meter” which continuously and automatically
accumulates the dollar value of all progressive payouts for each
progressive level;
5. “Overflow Meter” which continuously and automatically accumulates
progressive amounts over the progressive limit when applicable;
6. “Reserved Pool Meter” which continuously and automatically
accumulates progressive amounts for the purpose of funding progressive
jackpots when applicable; and
7. Any other meter as may be required by the Division in order to ensure
the proper accounting and auditing of a progressive gaming device.
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13:69E-1.39B Linked progressive gaming device standards
(a) Two or more progressive gaming devices located within the same casino may be
connected using an approved local area progressive (LAP) controller in order to establish a
shared LAP link.
(b) LAP controller means all hardware and software used to configure, maintain and
operate a LAP link. All or part of the LAP controller’s software may reside within the control
program of a slot machine.
(c) LAP controllers utilized by slot machines and multiplayer stations shall comply
with all requirements of this subsection. LAP controllers utilized with table games may comply
with the requirements of this subsection or utilize compensating controls as approved by the
Division.
(d) Progressive gaming devices may utilize a LAP controller if:
1. The LAP controller is capable of uniquely identifying each linked
progressive gaming device;
2. All progressive gaming devices connected to a LAP controller become
unplayable when the LAP controller is disabled; and
3. The linked game enters into an unplayable mode when it loses
communication with the LAP controller.
(e) LAP controllers shall become inoperable for any of the following errors, at a
minimum:
1. RAM failures;
2. Power failures;
3. Self-check error;
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4. Incorrect configurations; or
5. Lost jackpot configurations.
(f) All progressive gaming devices connected to a LAP controller shall become
inoperable if the LAP controller becomes inoperable.
(g) A mechanism shall be implemented to notify the casino licensee and patrons
affected whenever a LAP controller or linked progressive gaming device becomes inoperable.
(h) LAP controllers shall be designed to recover from an error or communication
failure, and when recovered, to return to the state they were in prior to the error or failure.
(i) LAP controllers shall be designed to automatically and accurately calculate the
progressive award value based on a configured rate of progression, and to continuously update
the required displays and meters.
(j) LAP controllers utilized by slot machines shall be designed to recognize when a
progressive gaming device awards a progressive jackpot and shall communicate:
1. The appropriate jackpot amount to the winning device; and
2. The appropriate reset amount to all linked devices.
(k) LAP controllers shall be designed to accurately identify and record the order of
winning progressive jackpots when two or more linked progressive gaming devices achieve the
same winning game outcome at nearly the same time.
(l) Upon power-up, LAP controllers shall be designed so that they may only become
operational after they have successfully passed a self-check. Self checks shall include at a
minimum the authentication of the LAP controller’s software via a 16 bit Cyclical Redundancy
Check or other method as approved by the Division.
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(m) Cabinets which house LAP controllers shall be equipped dual lock security to
prevent unauthorized access to the hardware and software of the LAP controller.
(n) The LAP controllers used with slot machines or multiplayer systems shall not
allow progressive parameter changes while a progressive link is in operation.
(o) The LAP controller shall be designed to permit external authentication of its
software using a method approved by the Division such as Game Authentication Terminal
(GAT).
(p) Nothing shall prevent a casino licensee from creating a manual system to
operate a LAP link at a table game provided that the manual process has been approved by the
Division.
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13:69E-1.39C Wide area progressive standards for linked progressive gaming devices used in
more than one casino facility
(a) Two or more progressive gaming devices located within two or more casinos
may be connected using an approved progressive system to establish a shared wide area
progressive (WAP) link. The progressive system includes all hardware and software responsible
for the operation of a WAP link including but not limited to communication and configuration of
the link.
(b) WAP links for slot machines and multiplayer systems shall be administered from
an approved location within Atlantic County, provided that wagering and account information
for a multi-state slot system shall be transmitted by the operator of such multi-state slot system
to either a restricted area on the premises of a casino hotel or to a secure facility inaccessible to
the public and specifically designed for that purpose off the premises of a casino hotel but
within the territorial limits of Atlantic County, New Jersey, and from there to slot machines of
New Jersey casino licensees, provided all locations are approved by the Division. The system
shall utilize a central server which is responsible for, at a minimum:
1. Maintaining all meter information for all progressive links on the system;
2. Communicating the appropriate incrementation amount to all
participating progressive gaming devices and displays;
3. Recording and maintaining all progressive meters;
4. Recording the date, time, and location of each progressive win;
5. Recording and maintaining material security events such as a door open;
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6. Recording and maintaining all progressive parameter changes; and
7. Recording and maintaining progressive error events which may
negatively impact the operation of the link.
(c) The progressive system shall prevent unauthorized changes to progressive
parameters.
(d) The progressive system shall secure all contribution and meter information from
unauthorized alteration.
(e) The progressive system shall be designed to comply with the Division's rules for
critical computer systems.
(f) Progressive systems shall utilize a dedicated network using secure lines, such as
virtual private network (VPN) or other method as approved by the Division.
(g) A progressive system shall be capable of generating the following reports:
1. A progressive summary report which details the amount of and basis for
the current jackpot amount for each WAP link;
2. An aggregate summary report which provides system wide totals of
progressive liabilities; and
3. A payoff report that clearly demonstrates the method of arriving at the
payoff amount when a WAP progressive has been awarded.
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(h) Progressive systems shall be designed to enable the WAP system operator and
casino licensee to:
1. Reconcile progressive meters; and
2. Reconcile jackpot awards.
(i) WAP systems shall utilize a progressive controller located at each participating
casino. The role of a progressive controller in a WAP configuration is to communicate meter
information from the progressive gaming device to the central server.
(j) All progressive gaming devices within a WAP system may remain operational
during a communication failure between the central server and the progressive controller
within the casino if the progressive controller is designed with a buffer that retains all meter
information required to calculate the progressive liability.
(k) All progressive gaming devices within a WAP system shall become inoperable
during a communication failure between the central server and the progressive controller
within a casino if:
1. The progressive controller's buffer is full; or
2. The progressive controller is not designed with a buffer to retain the
progressive gaming device's critical gaming information during a
communication failure.
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(l) Each WAP progressive gaming device connected to a progressive controller shall
become inoperable if there is a communication failure between the progressive controller and
the progressive gaming device connected to it.
(m) All WAP progressive gaming devices connected to a progressive controller shall
become inoperable if the progressive controller becomes inoperable.
(n) Progressive controllers shall accurately identify and record the order of the
winning WAP progressive jackpots when two or more linked progressive gaming devices
achieve the same winning game outcome at nearly the same time. If more than one valid
jackpot occurred simultaneously, internal procedure shall be implemented to address such
occurrence.
(o) Nothing shall prevent a casino licensee from creating a manual system to
operate a WAP link at a table game provided that the manual process has been approved by
the Division.
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13:69E-1.39D Wide area progressive standards for a multi-state progressive gaming system
(a) Wide area progressive (WAP) links located in casinos in this State may be
connected to WAP links located in casinos licensed by another state of the United States using a
Division-approved progressive system to establish a shared multistate progressive system
(MSPS). The progressive system includes all hardware and software responsible for the
operation of the MSPS including, but not limited to, the communication and configuration of
the system.
(b) All participating state casino regulatory agencies shall establish an agreement
that shall address the following:
1. The method to ensure the accurate accounting of all contributions;
2. The method to ensure that each participating state's tax laws are
adhered to;
3. Procedures to ensure that the amount required to be wagered in order to
qualify for the multistate progressive jackpot is identical in all
participating states;
4. Procedures to ensure equal probability in all participating states for
winning the multistate progressive jackpot;
5. Procedures for progressive jackpot adjustments;
6. Procedures to address multistate jackpots that occur simultaneously;
7. Procedures to address dispute resolution;
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8. Procedures regarding the security of the MSPS including the game,
communications, and monitoring room;
9. Procedures to accept additional participants once the link is established
in casinos of more than one state;
10. Procedures to ensure the MSPS operator is credentialed in all
participating states;
11. The method for withdrawal from the MSPS;
12. MSPS parameter requirements including:
i. Maximum odds for obtaining the multistate jackpot;
ii. The base amount of the multistate jackpot award;
iii. The reset amount of the multistate jackpot award;
iv. The rate of increment of the multistate jackpot award;
v. The hidden rate, which means the increment rate for one or more
reserve pools used to fund the next reset amount when
applicable; and
vi. Any other parameter as may be required in order to ensure the
proper accounting and auditing of the MSPS; and
13. Procedures for the independent reconciliation of the multistate jackpot
amount when won.
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(c) Each MSPS shall comply with Division rules for WAP links set forth at N.J.A.C.
13:69D1.39A, 1.40B, and 1.40C and 13:69E1.39C.
(d) The maximum permissible odds for any jackpot awarded as part of an MSPS shall
be 150 million to one.
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13:69E-1.40 Technical standards for gaming voucher systems and promotional coupons
(a) In order to issue and redeem gaming vouchers, a casino licensee shall implement
an approved gaming voucher system (voucher system) which shall also comply with Division
rules for casino computer systems.
(b) Each device and location that issues or redeems gaming vouchers shall be
connected to a voucher system and shall be inspected by the Division prior to use.
(c) A voucher system may be used to redeem promotional coupons which meet the
requirements of this section provided that:
1. The software used to insert coupon records into the gaming voucher
database has been approved by the Division; and
2. Such method does not alter existing gaming voucher records.
(d) The voucher system shall be capable of limiting the maximum dollar value of
gaming vouchers and coupons.
(e) The voucher system shall maintain a unique record for each gaming voucher and
promotional coupon. Such record shall have, at a minimum, the following critical data
elements:
1. The date and time the gaming voucher was issued or coupon data was
inserted into the database;
2. The issuance location or identity of issuer;
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3. The validation number;
4. The voucher or coupon status;
5. The value in dollars and cents;
6. The date and time of redemption; and
7. The location of redemption.
(f) Gaming vouchers issued from the voucher system shall contain the following
information, at a minimum:
1. The name or trade name of the casino licensee, and if the casino licensee
is affiliated with a casino in any other jurisdiction with an identical or
similar name or trade name, the words "Atlantic City" or "New Jersey";
2. The date and time of issuance;
3. The value of the voucher, printed in both numbers and words;
4. For slot and electronic table game issued vouchers, a conspicuous notice
that the voucher must be redeemed within one year of the date of its
issuance or the obligation of the casino licensee to pay the patron will
expire;
5. For vouchers issued from a cashiering location, a notice that the gaming
voucher shall never expire;
6. The validation number which shall be printed in at least two locations;
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7. The asset number of the slot machine dispensing the voucher; and
8. A bar code which shall enable the system to identify the gaming voucher
record.
(g) Promotional coupons redeemable through the gaming voucher system shall
contain the following information, at a minimum:
1. The name or trade name of the casino licensee, and if the casino licensee
is affiliated with a casino in any other jurisdiction with an identical or
similar name or trade name, the words "Atlantic City" or "New Jersey";
2. The value of the coupon, printed in both numbers and words;
3. A conspicuous notice when the coupon will expire;
4. Any restriction regarding the coupon's redemption such as non-cashable;
5. The validation number; and
6. A bar code which shall enable the system to identify the coupon record.
(h) The voucher system shall be capable of identifying the following type of gaming
vouchers or coupons when applicable:
1. Slot machine or electronic table game issued gaming vouchers;
2. Gaming vouchers that are issued from a cashiering location;
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3. Non-cashable gaming vouchers issued by a slot machine or electronic
table game;
4. Non-cashable coupons; and
5. Cashable coupons.
(i) The voucher system shall be capable of identifying the status of gaming vouchers
or coupons as follows:
1. Unredeemed or active, meaning the voucher or coupon is available for
redemption and has not been electronically canceled;
2. Redeemed, meaning the voucher or coupon has been validated and paid;
3. Expired, meaning:
i. The voucher is greater than 365 days old and it is prevented from
being redeemed at any location; or
Ii. The coupon has exceeded its specified redemption period and it is
prevented from being redeemed at any location;
4. Voided, meaning the voucher has not been expired or redeemed, but has
been cancelled in a way that precludes its redemption; or
5. Pending, meaning the voucher is in a status other than (i)1 through 4
above but has not been electronically canceled.
(j) The voucher system shall be designed to:
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1. Validate the identity of devices used to issue and redeem gaming
vouchers or redeem coupons prior to processing the issuance or
redemption request;
2. Validate the data type and format of all inputs to critical fields and reject
any incompatible data;
3. Prevent users of the system from changing any voucher or coupon data
elements except as otherwise provided by this section;
4. Be capable of detecting errors during the issuance and immediately void
the transaction when the error is detected;
5. Be capable of detecting errors during the redemption of a gaming
voucher or promotional coupon, and immediately reject the transaction
when an error is detected; and
6. Encrypt the validation number during the transmission of unredeemed
and unexpired voucher data.
(k) The validation number shall be generated in a manner that prevents a person
from being able to determine the composition of the number or to predict the composition of a
validation number generated by the system.
(l) The voucher system application shall prevent a user from obtaining or viewing
the complete validation number of an unredeemed and unexpired gaming voucher by masking
at a minimum three digits or characters on all system menus, printed reports, and displays.
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(m) The voucher system shall be capable of recognizing valid gaming vouchers that
contain a duplicate validation number and require the redemption by a cashier.
(n) The voucher system shall be capable of recognizing vouchers with a status of
expired, void, redeemed or pending when they are presented for redemption and the system
shall:
1. Cause redemption locations to immediately reject the gaming voucher or
coupon;
2. Where applicable, recognize and report the following conditions when
the voucher or coupon is presented to a cashier for redemption:
i. Validation number is not found in the system;
ii. Voucher or coupon is expired;
iii. Voucher or coupon is non-cashable;
iv. Duplicate validation number exists;
v. Previously redeemed;
vi. Requires an override for redemption; and
vii. Otherwise not redeemable by the system; and
3. Provide a mechanism which allows an authorized user to research why a
gaming voucher presented for redemption is invalid.
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(o) The voucher system shall limit the ability to void gaming voucher or coupon
records to authorized users and approved automated procedures. When a gaming voucher or
promotional coupon is voided, the voucher system shall be capable of distinguishing voids
conducted by a user from those that were caused by an automated process and shall be
capable of reporting the following for each voided record:
1. The user that voided the record when applicable;
2. The date and time the void occurred;
3. The validation number; and
4. The value.
(p) The voucher system shall be designed to perform the following during an
interruption of service:
1. Permit the electronic redemption of gaming vouchers or coupons only if
the redemption location is capable of electronically validating the gaming
vouchers or coupon;
2. Prohibit cashier locations from issuing gaming vouchers;
3. Be capable of limiting the number of gaming vouchers that may be issued
from a slot machine, multiplayer station or electronic table game; and
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4. Automatically enter all gaming voucher records that were issued during
the interruption, into the voucher database immediately following the
restoration of service.
(q) Gaming voucher systems shall be required to generate the following reports as
approved by the Division. Such reports shall distinguish by type and status where applicable:
1. Voucher Issuance Detail Report used to detail and support the totals
reported on the Voucher Issuance Summary Report;
2. Voucher Issuance Summary used to gross revenue deductions in
accordance with Division rules;
3. Voucher Redemption Detail Report used to detail and support the totals
reported on the Voucher Redemption Summary Report;
4. Voucher Redemption Summary Report used to reconcile cashier
redemptions;
5. Voucher Expiration Detail Report used to detail and support the totals
reported on the Voucher Expiration Summary Report;
6. Voucher Expiration Summary Report used to adjust revenue and report
expired gaming debt accounts in accordance with Division rules;
7. Voucher Voided Detail Report used to provide an audit trail for void
vouchers;
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8. Voucher Liability Detail Report used to detail and support the totals
reported on the Voucher Liability Summary Report;
9. Voucher Liability Summary Report used to summarize the outstanding
gaming voucher liability;
10. Voucher Issuance Variance Detail Report used to compare the slot
machine and electronic table game meters to the system transaction
amounts;
11. Voucher Soft Count Detail Report used to detail and support the totals
reported on the Voucher Soft Count Summary Report;
12. Voucher Soft Count Summary Report used to record vouchers counted in
the count room;
13. Voucher Soft Count Exception Report used to identify gaming vouchers
with exceptions; and
14. Voucher Drop Variance Detail Report used to compare the slot machine
and electronic table game meters to the count room amounts.