CANdb++ Manual 3Tutorial
© Vector Informatik GmbH 3.1 - 18 -
3.4Linking Objects
Task
Link the following objects in the CAN database Tutorial.mdc or Tutorial.dbc:
Signals with messages
(GearSelect-TransmissionData, DisplayTemp-DriverInfo, Information-DriverInfo,
OperateMode-EngineControl, RunMode-KeyData)
Messages with network nodes
(TransmissionData-Display, EngineControl-Motor_Gateway, KeyData-SteeringLock,
DriverInfo-Body_Gateway)
Message signals with network nodes
(DisplayTemp-Display, GearSelect-Body_Gateway, OperateMode-Motor, RunMode-Body_
Gateway)
Network nodes with node groups
(Motor-PowerTrain_Base, Motor_Gateway-PowerTrain_Base)
(CANdb++ Admin only)
Network nodes with control units
(Body_Gateway-Combi, Display-Combi, Motor-ECU_Motor, Motor_Gateway-Combi,
SteeringLock-DriverControl)
(CANdb++ Admin only)
Network nodes with networks
(Body_Gateway-Body, SteeringLock-Body, Display-Body, Motor-PowerTrain, Motor_Gateway-
PowerTrain)
(CANdb++ Admin only)
Node groups with networks
(PowerTrain_Base-PowerTrain)
(CANdb++ Admin only)
Control units with vehicles
(Combi-Coupe, DriverControl-Coupe, ECU_Motor-Coupe)
(CANdb++ Admin only)
Networks with vehicles
(Body-Coupe, PowerTrain-Coupe)
(CANdb++ Admin only)
By linking two objects of different object types you can establish a connection (Relation) between these two
objects.
For example, by linking a signal with a message you can define the message in which this signal should be
transmitted.
Solution 1: Linking by 'drag and drop'
Proceed as follows to link two objects by 'drag and drop':
1. On the left side of the Overview Window show the structure level that contains the object with
which a link should be made.
To do this, click the symbol to the left of the object type for this object.
The subordinate structure level is then shown.
For example, if you wish to link a signal to a message click the symbol to the left of the
Messages object type.